Dungeon Crawl Stone Soup version 0.29.0-4-gdea44cf6ec (webtiles) character file. Game seed: 8277338950163828943 5 qw the Caller (level 1, 0/15 HPs) Began as a Ghoul Summoner on Sept 9, 2022. Slain by a quokka (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:09 (354 turns). qw the Caller (Ghoul Summoner) Turns: 354, Time: 00:00:10 Health: 0/15 AC: 2 Str: 11 XL: 1 Next: 80% Magic: 0/2 EV: 12 Int: 10 God: Gold: 10 SH: 0 Dex: 9 Spells: 2/3 levels left rFire . . . SeeInvis . f - +0 club rCold + . . Faith . (no shield) rNeg + + + Spirit . a - +0 robe rPois inf Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: inhibited regen A: claws 1, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance 2, devour on kill a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You thrive by killing the living. Skills: + Level 0.4 Fighting - Level 1.0 Axes - Level 1.7 Dodging - Level 2.1 Stealth - Level 1.7 Spellcasting - Level 3.6 Summonings You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 32% N/A 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 8% N/A 11% 2 Call Canine Familiar Summ 8% N/A 22% 3 Summon Guardian Golem Hex/Summ 4% N/A 43% 3 Summon Lightning Spire Summ/Air 4% N/A 83% 4 Inventory: Hand Weapons f - a +0 club (weapon) Armour a - a +0 robe (worn) Scrolls e - a scroll of fear {unknown} Potions b - a potion of magic c - a potion of might {unknown} d - a potion of curing {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Your bat barely misses the quokka. The quokka bites you. Your bat hits the quokka but does no damage. Your bat barely misses the quokka. You barely miss the quokka. The quokka is moderately wounded. Your bat hits the quokka but does no damage. x2 The quokka closely misses you. Your bat completely misses the quokka. Your bat hits the quokka but does no damage. x2 The quokka closely misses you. 349 ||| CASTING Summon Small Mammal Casting: Summon Small Mammal (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your bat disappears in a puff of smoke! Your bat misses the quokka. The quokka misses you. You closely miss the quokka. The quokka is moderately wounded. Your bat barely misses the quokka. The quokka barely misses you. Your bat hits the quokka but does no damage. Your bat misses the quokka. The quokka bites you. You miss the quokka. The quokka is moderately wounded. Your bat barely misses the quokka. Your bat closely misses the quokka. Your bat misses the quokka. The quokka bites you. Your bat closely misses the quokka. You hit the quokka but do no damage. The quokka is moderately wounded. Your bat hits the quokka but does no damage. Your bat barely misses the quokka. The quokka bites you but does no damage. Your bat barely misses the quokka. The quokka barely misses you. Your bat hits the quokka. You miss the quokka. The quokka is heavily wounded. Your bat hits the quokka but does no damage. x2 Your bat hits the quokka. The quokka bites you. You barely miss the quokka. The quokka is severely wounded. Your bat hits the quokka but does no damage. x2 The quokka bites you. You die... #.# #.### #...# #...# #...# #...# ##.b.## ##b@r..# ##.(.7...# ># ##...## ...# #.# ###...## ..[# #.# #....## ... #.# #....##.. .. #####.###........ . #......##.#####... #......##.#...# ## You could see a quokka (ally target) and 2 friendly bats. Vanquished Creatures 3 jackals (D:1) 3 creatures vanquished. Vanquished Creatures (collateral kills) A hobgoblin (D:1) 1 creature vanquished. Grand Total: 4 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Ghoul Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 2/2 0 | D:1 | 0 ||| qw: Version: 0.1-a-113-g051387a 0 | D:1 | 0 ||| qw: Game counter: 6987 0 | D:1 | 0 ||| qw: Always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after D:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Plans: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 16 | D:1 | 16 ||| CASTING Summon Small Mammal 17 | D:1 | 17 ||| CASTING Summon Small Mammal 29 | D:1 | 29 ||| CASTING Summon Small Mammal 125 | D:1 | 125 ||| CASTING Summon Small Mammal 126 | D:1 | 126 ||| CASTING Summon Small Mammal 135 | D:1 | Reached skill level 1 in Axes 266 | D:1 | 266 ||| CASTING Summon Small Mammal 267 | D:1 | 267 ||| CASTING Summon Small Mammal 278 | D:1 | 278 ||| CASTING Summon Small Mammal 322 | D:1 | Found a faded altar of an unknown god. 326 | D:1 | 326 ||| Wielding weapon +0 club. 337 | D:1 | 337 ||| CASTING Summon Small Mammal 338 | D:1 | 338 ||| CASTING Summon Small Mammal 349 | D:1 | 349 ||| CASTING Summon Small Mammal 353 | D:1 | HP: 3/15 [quokka (3)] 354 | D:1 | Slain by a quokka Levels and vault maps discovered: D:1: pf_arrival_petrified_forest, layout_basic, hellmonk_ecumenical_altar_crossroads, kennysheep_small_spiral Skill XL: | 1 | ---------------+----+----- Axes | 1 | 1.0 Fighting | | 0.4 Dodging | | 1.7 Stealth | | 2.1 Spellcasting | | 1.7 Summonings | | 3.6 Action || total -------------------------++------- Melee: Unarmed || 18 Club || 9 Cast: Summon Small Mamm || 10 Armor: Robe || 7 Dodge: Dodged || 15 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 8 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 8 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+-------