qw Level 1 of the Dungeon (0, 0, D:1) a +0 club a +0 short sword 4 stones (0, 9, D:1) a +0 dagger (2, 14, D:1) a +3 dagger (3, 6, D:1) a staff of earth (10, 31, D:1) an orb of mayhem a +0 animal skin (12, 8, D:1) a +0 robe (20, 7, D:1) a +0 club (23, 14, D:1) a book of Party Tricks Level 2 of the Dungeon (0, 0, D:2) a +0 dagger 5 stones (1, 0, D:2) a +0 club (3, 13, D:2) a +0 club (10, -6, D:2) 7 stones (10, 10, D:2) a +0 sling (21, 33, D:2) a +0 robe (21, 40, D:2) a scroll of fog a potion of flight a +0 leather armour the +1 robe of Dyspraxia {Int+2} Int: It affects your intelligence (+2). (24, 40, D:2) a +0 sling (31, 19, D:2) a +0 dagger (36, 4, D:2) the +5 quarterstaff "Xiviaxoo" {freeze, *Corrode Str+4 Stlth+} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (+4). *Corrode: It may corrode you when you take damage. Stlth: It makes you more stealthy. Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 dagger (3, 1, D:3) a +0 dagger (11, 24, D:3) a +0 club a +0 robe (12, 22, D:3) a +0 whip a stone (21, 18, D:3) a +0 arbalest (24, 31, D:3) a +6 ring of dexterity (24, 47, D:3) a potion of lignification (25, 31, D:3) a ring of magical power (25, 32, D:3) a +0 sling (26, 9, D:3) 5 stones (36, 36, D:3) 6 stones (38, 38, D:3) a +0 club (38, 39, D:3) a +0 dagger (46, 8, D:3) a +0 club (47, 12, D:3) a +1 dagger of speed (51, 49, D:3) an amulet of faith a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 robe (1, -7, D:4) a hound corpse (2, -8, D:4) a yak corpse (3, -11, D:4) a javelin (3, -8, D:4) a +0 club a gnoll corpse