qw Level 1 of the Dungeon (0, 0, D:1) a +0 animal skin (3, 42, D:1) a +0 spear (3, 43, D:1) a +0 cloak (5, 41, D:1) a +0 robe (6, -4, D:1) 5 stones (11, 48, D:1) a +0 club (26, 10, D:1) a +0 robe (37, -1, D:1) a +0 robe (37, 47, D:1) a +0 short sword (40, 40, D:1) a +0 hand axe (43, -9, D:1) a +0 club 4 stones (49, 16, D:1) a +0 rapier (52, 8, D:1) a +0 robe Level 2 of the Dungeon [Shop] Rejifut's Weapon Shoppe the +7 war axe of the Known World {flame, Dex+3} (546 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Dex: It affects your dexterity (+3). a +0 rapier (40 gold) a +0 quarterstaff (40 gold) a +0 hand axe (30 gold) a +0 long sword (35 gold) a +0 short sword (30 gold) a +0 spear (30 gold) a +0 sling (15 gold) a +0 sling (15 gold) a +0 club (10 gold) (0, 0, D:2) a scroll of amnesia (0, 13, D:2) a +0 hand axe (1, -22, D:2) a +0 ring mail (5, -24, D:2) a +0 club (5, -5, D:2) a +0 short sword (8, -2, D:2) a potion of ambrosia a +0 dagger of speed (10, -22, D:2) a +0 short sword (10, -3, D:2) a +0 falchion (11, -8, D:2) a +0 leather armour (13, -24, D:2) 8 stones (14, -13, D:2) a +0 club (30, -20, D:2) a +0 club 4 stones (34, 7, D:2) a +0 ring mail (36, 0, D:2) a +0 club (37, 1, D:2) a +0 leather armour (41, 21, D:2) 6 stones Level 3 of the Dungeon (2, -13, D:3) a +0 club (24, -6, D:3) a +0 dagger (25, 2, D:3) a +1 leather armour of fire resistance a +0 short sword a +0 mace 4 stones a +0 flail (41, -16, D:3) a +0 short sword (41, 6, D:3) a +0 dagger a +0 robe (41, 7, D:3) a +0 club (41, 21, D:3) a +0 scale mail (42, 7, D:3) a +0 leather armour (43, 14, D:3) 5 stones (44, -6, D:3) a +0 falchion 8 stones a +0 ring mail (45, 30, D:3) 4 stones (50, 5, D:3) a book of Annihilations (52, 18, D:3) a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) a +0 long sword (12, -6, D:4) a potion of flight (15, -7, D:4) a +0 robe a +0 dagger (16, -21, D:4) a +0 dagger (16, -8, D:4) a +0 short sword a +0 hand axe (16, -7, D:4) a +0 robe a +1 dagger of venom (17, -21, D:4) a +0 club 3 stones (17, -8, D:4) a +0 scale mail a +0 dagger (23, -8, D:4) a +0 dagger (28, -27, D:4) a +0 leather armour (37, -26, D:4) 3 stones (37, -25, D:4) 8 gold pieces (38, -14, D:4) 9 stones (47, -33, D:4) a wand of quicksilver (11) Level 5 of the Dungeon (0, 0, D:5) a potion of ambrosia (5, -12, D:5) a +0 sling (23, -12, D:5) a +4 dagger (24, -24, D:5) a potion of attraction (25, -32, D:5) a scroll of identify (26, -46, D:5) a +0 leather armour (27, -29, D:5) a hound corpse (32, -49, D:5) a +0 long sword (32, -40, D:5) a +0 giant club (32, -12, D:5) a +0 giant club (36, -15, D:5) a +0 robe (41, -47, D:5) a +0 club a +0 club a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (42, -47, D:5) a +0 whip a gnoll corpse (skeletalised by now) (42, -46, D:5) a +0 spear a gnoll corpse (skeletalised by now) (45, -31, D:5) 5 stones (62, -45, D:5) an adder corpse (skeletalised by now)