qw Level 1 of the Dungeon (0, 0, D:1) 2 potions of magic (0, 7, D:1) 3 stones (13, 1, D:1) 9 stones (15, 10, D:1) a +0 dagger 4 stones (19, 3, D:1) a +0 short sword (41, 16, D:1) 2 throwing nets (41, 32, D:1) a +0 ring mail a +0 robe (42, 22, D:1) 5 stones Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (2, 18, D:2) a +0 hand axe (6, -6, D:2) a +0 dagger of draining (20, -18, D:2) 6 stones Level 3 of the Dungeon (0, 0, D:3) a +0 pair of boots (3, -5, D:3) a +0 short sword (6, 8, D:3) 3 stones (9, 0, D:3) a wand of quicksilver (3) a +0 ring mail a +0 mace 9 stones (10, 1, D:3) a +0 leather armour a +0 ring mail a +0 whip a +0 dagger (16, 16, D:3) a +0 dagger (18, 11, D:3) a +0 robe (20, 22, D:3) a wand of flame (17) (33, 21, D:3) a +0 dagger a +0 ring mail (36, 26, D:3) a +0 dagger a +0 ring mail (41, 23, D:3) a +0 mace (45, -1, D:3) a +0 trident (46, 3, D:3) a +0 plate armour Level 4 of the Dungeon (0, 0, D:4) a +0 spear (0, 2, D:4) a +0 spear (1, 3, D:4) a +0 flail a +0 club a +0 robe (2, -25, D:4) a +0 club a stone (6, 6, D:4) a potion of lignification a +0 helmet an amulet of magic regeneration (7, 6, D:4) a +0 sling (15, -30, D:4) a +0 ring mail (17, 12, D:4) a +0 dagger (19, -22, D:4) 6 stones (21, -28, D:4) a book of Hexes (21, -15, D:4) a +0 mace (25, 5, D:4) a +0 dagger (26, 6, D:4) a +0 mace (26, 7, D:4) a +0 leather armour a +2 falchion of holy wrath (26, 8, D:4) a +0 flail (28, 7, D:4) a +0 club (29, -25, D:4) 3 stones (34, -26, D:4) a +0 ring mail (37, 0, D:4) a +0 trident a +0 robe (44, -22, D:4) a +0 dagger (50, -3, D:4) 4 poisoned darts (54, -6, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 rapier (7, -35, D:5) 6 stones (11, -32, D:5) a +0 club (11, 0, D:5) a +0 giant club (12, -32, D:5) a +0 short sword a +0 dagger a +0 robe a +0 club a +0 leather armour (12, -31, D:5) a +0 dagger a +0 leather armour (27, -37, D:5) 4 stones (28, -7, D:5) a +0 scale mail (32, -23, D:5) a +0 giant club (33, -34, D:5) a +0 leather armour (33, 4, D:5) a potion of ambrosia (34, -16, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +3 scimitar a +0 robe a +2 great sword a +0 robe a +5 great sword a +0 robe a +0 dagger a +0 robe (1, -14, D:6) a scroll of noise (1, 0, D:6) a +0 flail a +0 robe a +0 short sword a +0 chain mail a +0 dagger a +0 robe (4, -18, D:6) a +0 leather armour (4, -13, D:6) a wand of iceblast (7) (7, -3, D:6) a +0 robe (7, 2, D:6) 6 stones (8, 3, D:6) a wand of flame (23) (9, 24, D:6) a +0 robe (11, -2, D:6) the +11 spear of the Empty Page {holy, rPois} It has been blessed by the Shining One to cause great damage to the undead and demons. rPois: It protects you from poison. (30, 12, D:6) 2 stones (38, -7, D:6) a +0 dagger a +0 short sword 4 stones (38, 19, D:6) the +5 scale mail of Qitirr {Stlth+} Stlth: It makes you more stealthy. (44, -4, D:6) a +0 short sword 7 poisoned darts (45, -4, D:6) a +0 dagger a stone (45, 2, D:6) a +0 club (47, 23, D:6) a scroll of vulnerability Level 7 of the Dungeon (7, -8, D:7) 6 stones (8, -16, D:7) a +0 long sword (10, -25, D:7) a +0 ring mail (10, -23, D:7) a +0 trident (24, -17, D:7) a +0 giant spiked club a +0 giant club (25, -44, D:7) an amulet of the acrobat (25, -25, D:7) a +0 hand axe (27, -26, D:7) a +0 short sword (27, -24, D:7) a +0 giant club (28, -26, D:7) a +0 whip a +0 ring mail a +0 dagger a +0 robe (28, -24, D:7) a +0 dagger a +0 robe (30, -10, D:7) a +0 dagger (42, -30, D:7) a +0 quarterstaff (49, -42, D:7) a potion of degeneration a potion of berserk rage a potion of brilliance Level 8 of the Dungeon (0, 0, D:8) 9 gold pieces (1, -1, D:8) a +0 cloak (7, 1, D:8) an Inescapable Atlas (8, 2, D:8) a +0 pair of gloves (8, 9, D:8) a Young Poisoner's Handbook (8, 12, D:8) a +0 helmet (10, 9, D:8) a wand of quicksilver (11) (37, -9, D:8) a potion of heal wounds (42, -10, D:8) a +0 shortbow Level 10 of the Dungeon (0, 0, D:10) a wyvern corpse (1, -24, D:10) a +0 scale mail (1, -12, D:10) a +0 shortbow (5, -11, D:10) a +1 rapier of holy wrath (6, -8, D:10) a +0 dire flail Level 11 of the Dungeon [Shop] Yreorph's Antique Weapon Shoppe a +0 dagger (74 gold) the +7 arbalest of Charity {freeze, Will+ MP+9} (2760 gold) Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. MP: It affects your magic capacity (+9). Will: It increases your willpower. a +0 dagger of draining (207 gold) a +0 rapier (148 gold) a +0 war axe (129 gold) a +0 sling (55 gold) the +8 mace of Mourning {freeze, rCorr Dex+4} (2456 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Dex: It affects your dexterity (+4). rCorr: It protects you from acid and corrosion. (0, 0, D:11) a potion of attraction (24, 6, D:11) a +0 troll leather armour (25, 5, D:11) a +2 vorpal hand axe