Dungeon Crawl Stone Soup version 0.29.0-4-gdea44cf6ec (webtiles) character file. Game seed: 10159190856161822870 6 qw the Caller (level 1, -3/15 HPs) Began as a Ghoul Summoner on Sept 9, 2022. Slain by a hobgoblin (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:10 (562 turns). qw the Caller (Ghoul Summoner) Turns: 562, Time: 00:00:11 Health: -3/15 AC: 2 Str: 11 XL: 1 Next: 90% Magic: 1/2 EV: 12 Int: 10 God: Gold: 0 SH: 0 Dex: 9 Spells: 2/3 levels left rFire . . . SeeInvis . c - +0 dagger rCold + . . Faith . (no shield) rNeg + + + Spirit . a - +0 robe rPois inf Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: inhibited regen A: claws 1, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance 2, devour on kill a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You thrive by killing the living. Skills: + Level 0.4 Fighting - Level 1.0 Axes - Level 1.7 Dodging - Level 2.1 Stealth - Level 1.7 Spellcasting - Level 3.6 Summonings You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 32% N/A 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 8% N/A 11% 2 Call Canine Familiar Summ 8% N/A 22% 3 Summon Guardian Golem Hex/Summ 4% N/A 43% 3 Summon Lightning Spire Summ/Air 4% N/A 83% 4 Inventory: Hand Weapons c - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls d - a scroll of enchant armour {unknown} e - a scroll of fear {unknown} Potions b - a potion of magic Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Your bat hits the hobgoblin. Your bat hits the hobgoblin but does no damage. The hobgoblin drinks a potion. The hobgoblin flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Your bat closely misses something. You swing at nothing. Your bat barely misses something. You swing at nothing. Your bat closely misses something. Your bat hits something but does no damage. You swing at nothing. Your bat barely misses something. You swing at nothing. Your bat hits something but does no damage. Your bat hits something. You swing at nothing. Your bat barely misses something. Something hits you but does no damage. Your bat hits something. You swing at nothing. Your bat disappears in a puff of smoke! Your bat closely misses something. Something hits you. You barely miss something. Something hits you. Your bat hits something. You barely miss something. Your bat misses something. Something hits you. You closely miss something. Your bat hits something but does no damage. Something hits your bat. Your bat dies! Your bat's corpse disappears in a puff of smoke! You hear a shout! You closely miss something. Something hits you. You hit something but do no damage. Something hits you but does no damage. You barely miss something. Something hits you but does no damage. You barely miss something. Something hits you. You die... ~~P.........P~~# .. ~P...........P~# !.. P.(...........P#.... ..##..#.####........ .. #......##......... ..####....######.. #....##%.#....... #........#)........ .#......#.#@....... ..#....#.$#{......# ...#..#B...#......# ...!##).... ......# ...? #g.... ......# .#.... ....... .K.#..# ......# ...#. ......# There were no monsters in sight! Vanquished Creatures A dart slug (D:1) A ball python (D:1) 2 creatures vanquished. Vanquished Creatures (collateral kills) A giant cockroach (D:1) A goblin (D:1) 2 creatures vanquished. Grand Total: 4 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Ghoul Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 2/2 0 | D:1 | 0 ||| qw: Version: 0.1-a-113-g051387a 0 | D:1 | 0 ||| qw: Game counter: 7291 0 | D:1 | 0 ||| qw: Always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after D:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Plans: Normal 0 | D:1 | 0 ||| PLANNING D:1-11 2 | D:1 | 2 ||| Wielding weapon +0 dagger. 10 | D:1 | 10 ||| Stepping ~*~*~tactically~*~*~ (hiding). 112 | D:1 | 112 ||| Stepping ~*~*~tactically~*~*~ (hiding). 214 | D:1 | 214 ||| Stepping ~*~*~tactically~*~*~ (hiding). 316 | D:1 | 316 ||| Stepping ~*~*~tactically~*~*~ (hiding). 419 | D:1 | 419 ||| Stepping ~*~*~tactically~*~*~ (hiding). 422 | D:1 | 422 ||| CASTING Summon Small Mammal 423 | D:1 | 423 ||| CASTING Summon Small Mammal 449 | D:1 | 449 ||| CASTING Summon Small Mammal 450 | D:1 | 450 ||| CASTING Summon Small Mammal 462 | D:1 | 462 ||| CASTING Summon Small Mammal 506 | D:1 | 506 ||| CASTING Summon Small Mammal 507 | D:1 | 507 ||| Stepping ~*~*~tactically~*~*~ (stealth). 511 | D:1 | 511 ||| CASTING Summon Small Mammal 515 | D:1 | Reached skill level 1 in Axes 528 | D:1 | 528 ||| Stepping ~*~*~tactically~*~*~ (stealth). 529 | D:1 | 529 ||| CASTING Summon Small Mammal 531 | D:1 | 531 ||| CASTING Summon Small Mammal 546 | D:1 | 546 ||| CASTING Summon Small Mammal 559 | D:1 | HP: 1/15 [something (5)] 562 | D:1 | Slain by a hobgoblin Levels and vault maps discovered: D:1: eino_arrival_druids_welcome, layout_rooms, ebering_ecumenical_altar_box, minmay_circled_x Skill XL: | 1 | ---------------+----+----- Axes | 1 | 1.0 Fighting | | 0.4 Dodging | | 1.7 Stealth | | 2.1 Spellcasting | | 1.7 Summonings | | 3.6 Action || total -------------------------++------- Melee: Dagger || 25 Cast: Summon Small Mamm || 9 Armor: Robe || 5 Dodge: Dodged || 14 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 2 | 7 | 77.8 | 1 | 3 | 75.0 +---------+---------+-------+---------+---------+------- D:1 | 2 | 7 | 77.8 | 1 | 3 | 75.0 +---------+---------+-------+---------+---------+-------