qw Level 1 of the Dungeon (9, 13, D:1) a +0 whip (25, -2, D:1) 3 stones (27, 5, D:1) a +0 club (28, 0, D:1) a +0 dagger (31, 31, D:1) a +0 hand axe (48, -7, D:1) a +0 leather armour (50, 36, D:1) a +0 club (52, 42, D:1) a +0 hand axe Level 2 of the Dungeon [Shop] Iremeho's Antique Weapon Boutique a +0 short sword (66 gold) a +0 quarterstaff (88 gold) the +8 broad axe of Unreason {distort, +Blink Str+4 Dex-2 SInv} (1592 gold) It warps and distorts space around it, and may blink, banish, or inflict extra damage upon those it strikes. Unwielding it can cause banishment or high damage. Str: It affects your strength (+4). Dex: It affects your dexterity (-2). SInv: It lets you see invisible. +Blink: It lets you blink. a +0 whip (55 gold) a +0 trident of pain (235 gold) a +0 rapier (88 gold) a +0 dagger (44 gold) a +0 dagger (44 gold) (1, 28, D:2) Great Wizards, Vol. VII (8, 25, D:2) a +0 club (9, 10, D:2) a ring of magical power a +0 robe (23, -17, D:2) a +0 dagger (28, 25, D:2) a +0 dagger a +0 whip (30, 9, D:2) a +0 dagger (30, 24, D:2) a +0 dagger (31, 11, D:2) a book of Displacement (32, 23, D:2) a +0 club a +0 sling (33, -19, D:2) a +0 battleaxe (38, -1, D:2) a book of Decay (39, 0, D:2) 4 stones (42, 3, D:2) a +0 dagger a +0 robe (44, -10, D:2) a book of Weapons Level 3 of the Dungeon [Shop] Juredwog's Distillery a potion of mutation (88 gold) a potion of mutation (88 gold) a potion of lignification (33 gold) a potion of ambrosia (88 gold) a potion of attraction (33 gold) a potion of brilliance (44 gold) a potion of curing (33 gold) a potion of lignification (33 gold) (0, 0, D:3) a scroll of blinking (6, -35, D:3) a +0 quarterstaff (8, -7, D:3) a +0 flail a +0 leather armour (8, -6, D:3) a +0 dagger a +0 robe (9, -7, D:3) a +0 morningstar (22, -46, D:3) a +0 dagger (24, -1, D:3) +0 steam dragon scales (36, -13, D:3) a +0 war axe (39, -41, D:3) the +7 long sword of Orofyops {flame, Stlth+} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Stlth: It makes you more stealthy. (41, -6, D:3) 5 stones Level 4 of the Dungeon (0, 0, D:4) a +0 pair of boots (4, -3, D:4) a +0 ring mail (6, 8, D:4) a +0 hand axe (6, 9, D:4) a +0 mace a +0 hand axe a +0 scale mail (7, 8, D:4) a +0 trident a +0 falchion a +0 leather armour (7, 10, D:4) a +0 club (8, 9, D:4) a +0 club (8, 10, D:4) a +0 flail (9, 8, D:4) a +0 whip a +0 robe (9, 9, D:4) a +0 halberd (10, 7, D:4) a +2 spear of flaming (10, 8, D:4) a +0 club (10, 9, D:4) a +0 spear (10, 16, D:4) a +0 pair of gloves (14, -11, D:4) a +0 halberd (14, -10, D:4) a +0 whip (15, -11, D:4) a +0 whip (19, -7, D:4) 2 poisoned darts (25, 14, D:4) a +0 rapier (28, 13, D:4) a +0 club (33, -16, D:4) a +0 spear (33, -15, D:4) a +0 flail a +0 flail (33, -14, D:4) a +0 trident a +0 ring mail (33, -13, D:4) a +0 flail (35, -13, D:4) a +0 flail (36, -25, D:4) a potion of invisibility a potion of lignification a potion of flight a +0 ring mail (36, -4, D:4) a +0 leather armour (40, 1, D:4) a +0 club a +0 sling (40, 2, D:4) a +0 dagger 2 stones (43, 2, D:4) a +0 leather armour Level 5 of the Dungeon [Shop] Muydic's Book Shop a There-And-Back Book (330 gold) a book of Alchemy (308 gold) Lijitiah's Starting Thaumaturgy (132 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Summon Small Mammal Summoning 1 c - Beastly Appendage Transmutation 1 Ozocubu's Autobiography (264 gold) Great Wizards, Vol. II (418 gold) a book of Armaments (396 gold) a book of Unlife (396 gold) (22, -4, D:5) a +0 short sword of speed (23, 27, D:5) 5 stones (24, 40, D:5) a +0 spear (25, 38, D:5) a +0 spear (25, 40, D:5) a +0 whip (26, 39, D:5) a +0 spear a +0 scale mail (27, 8, D:5) 2 stones (27, 10, D:5) 5 datura-tipped darts (27, 39, D:5) a +0 spear (34, 14, D:5) a wand of iceblast (7) (46, 21, D:5) a +0 mace (47, 32, D:5) a +0 dagger a scroll of poison a +0 whip a +0 scale mail a +0 dagger a +0 robe (48, 32, D:5) a +0 dagger (49, -6, D:5) a potion of lignification (49, 9, D:5) a throwing net (50, 9, D:5) a +0 club a +0 flail a throwing net (50, 10, D:5) a +0 flail (57, 16, D:5) a +1 dire flail of draining a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a potion of invisibility (9, -5, D:6) a +0 sling (9, -4, D:6) a +3 short sword a +0 chain mail (14, -14, D:6) 4 stones (15, 2, D:6) a +0 robe (16, 13, D:6) a +0 whip (17, 15, D:6) a +0 long sword (19, -8, D:6) 4 stones (19, 13, D:6) a +0 dagger a +0 robe (19, 14, D:6) a +0 war axe a +0 leather armour (19, 15, D:6) a +0 mace a +0 leather armour (20, -17, D:6) 3 stones (21, -17, D:6) a +0 war axe a +0 robe a +0 great sword a +0 robe (21, -16, D:6) a +4 dire flail a +0 robe (24, -11, D:6) a +0 battleaxe a +0 robe (26, 4, D:6) a +0 pair of boots (28, -19, D:6) a +0 hand axe (34, 11, D:6) a +0 scale mail (37, 18, D:6) a +0 leather armour (40, -18, D:6) a +0 ring mail (45, -2, D:6) a +0 flail (48, -1, D:6) a +0 falchion a +0 leather armour a wand of flame (9) (59, 8, D:6) a potion of ambrosia a +0 scale mail Level 7 of the Dungeon (0, 0, D:7) a +0 scale mail (1, -19, D:7) a book of Displacement (16, -26, D:7) a book of the Earth (17, -25, D:7) a wand of quicksilver (11) (17, 2, D:7) 5 stones (23, -30, D:7) a potion of degeneration a ring of wizardry (23, -26, D:7) a +0 short sword (25, -8, D:7) a +0 scale mail (27, -40, D:7) a scroll of poison (27, -32, D:7) a +0 leather armour (29, -39, D:7) 5 stones (30, 5, D:7) a +0 mace (31, 7, D:7) a +2 ring mail of fire resistance (35, -12, D:7) a +2 vorpal scimitar +0 steam dragon scales (36, -36, D:7) a +0 dagger (50, -26, D:7) a scroll of blinking (51, -38, D:7) 7 stones Level 8 of the Dungeon (0, 0, D:8) a +0 shortbow (2, -19, D:8) 8 stones (3, -21, D:8) a +0 robe of positive energy (4, -25, D:8) a +0 battleaxe (5, -20, D:8) a +0 dagger (8, -27, D:8) a +3 great sword a +0 robe (20, -15, D:8) a +0 leather armour (21, -9, D:8) a +0 club (32, 10, D:8) a +0 leather armour (32, 13, D:8) 6 stones (32, 20, D:8) a +2 scimitar of flaming a +2 robe of willpower (34, 12, D:8) a +0 mace a +0 robe (34, 13, D:8) a +4 short sword a +0 robe a +0 halberd a +0 robe (40, 12, D:8) a potion of attraction (40, 13, D:8) a +0 leather armour (42, -2, D:8) a +0 dagger (46, -5, D:8) a +0 hand axe (48, -6, D:8) a +0 ring mail (50, -32, D:8) a +0 scimitar Level 9 of the Dungeon (0, 0, D:9) a +0 hand axe a +0 ring mail an orc corpse (1, 0, D:9) a +0 shortbow a +0 mace a centaur corpse (6, -2, D:9) Great Wizards, Vol. VII