Dungeon Crawl Stone Soup version 0.29.0-4-gdea44cf6ec (webtiles) character file. Game seed: 15042421076253379686 71 qw the Chopper (level 4, -2/28 HPs) Began as a Gargoyle Fighter on Sept 10, 2022. Slain by Sigmund ... wielding a +0 scythe (8 damage) ... on level 3 of the Dungeon. The game lasted 00:00:36 (1615 turns). qw the Chopper (Gargoyle Fighter) Turns: 1615, Time: 00:00:36 Health: -2/28 AC: 11 Str: 28 XL: 4 Next: 24% Magic: 4/4 EV: 9 Int: 8 God: Gold: 91 SH: 4 Dex: 9 Spells: 3/3 levels left rFire . . . SeeInvis . Y - +0 war axe rCold . . . Faith . c - +0 buckler rNeg + . . Spirit . b - +0 scale mail rPois inf Reflect . (no helmet) rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... k - +0 pair of boots Stlth .......... (no amulet) HPRegen 0.09/turn g - +6 ring of strength MPRegen 0.09/turn (no ring) @: no status effects A: sickness immunity, AC +3, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 91 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Skills: - Level 3.2 Fighting + Level 4.0 Axes - Level 3.2 Armour - Level 3.2 Shields You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons e - a +0 whip Y - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) k - a +0 pair of boots (worn) Jewellery g - a +6 ring of strength (left hand) Scrolls a - a scroll of identify Potions d - a potion of might f - a potion of resistance {unknown} h - a potion of lignification {unknown} i - a potion of heal wounds {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Sigmund Message History Your Axes skill increases to level 4! Found a robe and a dagger. An endoplasm comes into view. The endoplasm quivers. Enter note: You slash the endoplasm! You kill the endoplasm! Found a pair of boots. You see here a +0 pair of boots. You open the door. Found an escape hatch in the ceiling. Enter note: There is an open door here. Sigmund the Dreaded comes into view. He is wielding a +0 scythe. Sigmund shouts! Sigmund casts a spell at you. The magic dart hits you. Sigmund casts a spell at you. You are confused. Sigmund closely misses you. Sigmund gestures wildly while chanting. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You're too confused to attack without stumbling around! There is a strange disturbance nearby! Something hits you. You're too confused to attack without stumbling around! There is a strange disturbance nearby! You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you! You're too confused to attack without stumbling around! There is a strange disturbance nearby! You feel less confused. Something hits you. You barely miss something. You block something's attack. You closely miss something. Something hits you! You die... ###.##.# #.# # #.....# # #.##.# ##'## ####..# # #.##.# ##...###.#####..# ###.##.# ##.....##.....[..# .......## ##.......######.#.# ###.#...####.....<...####....#### #........+.........+........... ###...####....{....####....#### ##..# ##...@...## ##.#.# ##.# ##.....## ###.# #.#######...## #.# ###.##.....[..# #.# #......#####..# #.# #.###..#####..# ####.# #. #.........# #....# # #..##.#...## #.#### ...).##......# #.# There were no monsters in sight! Vanquished Creatures 3 adders (D:2) A worm (D:2) 3 dart slugs (D:1) A ball python (D:1) 3 endoplasms 3 giant cockroaches A goblin (D:2) 2 hobgoblins 6 kobolds 2 quokkas 4 bats 3 frilled lizards 3 rats (D:1) 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Gargoyle Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 0 | D:1 | 0 ||| qw: Version: 0.1-a-116-g5d60599 0 | D:1 | 0 ||| qw: Game counter: 7443 0 | D:1 | 0 ||| qw: Always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after D:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Plans: Normal, Zot, God:TSO, Crypt, Tomb, Zig, | Orb 0 | D:1 | 0 ||| PLANNING D:1-11 44 | D:1 | 44 ||| Stepping ~*~*~tactically~*~*~ (hiding). 51 | D:1 | Reached skill level 2 in Axes 69 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/2 361 | D:1 | 361 ||| Stepping ~*~*~tactically~*~*~ (hiding). 429 | D:1 | Reached skill level 3 in Axes 451 | D:1 | Reached XP level 3. HP: 23/23 MP: 3/3 491 | D:1 | Found a faded altar of an unknown god. 691 | D:1 | 691 ||| UPGRADING to +6 ring of strength. 1160 | D:2 | Reached XP level 4. HP: 26/28 MP: 4/4 1423 | D:2 | 1423 ||| UPGRADING to +0 pair of boots. 1428 | D:2 | 1428 ||| READING 2 scrolls labelled VYPREWN JUUQIE. 1429 | D:2 | 1429 ||| READING scroll labelled LOAZAE ZIRPHO. 1514 | D:3 | Reached skill level 4 in Axes 1604 | D:3 | Noticed Sigmund 1613 | D:3 | HP: 6/28 [something (6)] 1615 | D:3 | Slain by Sigmund Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_e, layout_loops_ring, hellmonk_ecumenical_altar_prayer_group D:2: layout_basic, kennysheep_another_room, lightli_corner_chamber D:3: layout_loops_corners, dk_noncrumbling_3, kennysheep_generic_room_4, uniq_jessica, uniq_grinder, uniq_robin, uniq_sigmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Axes | 2 3 4 | 4.0 Fighting | | 3.2 Armour | | 3.2 Shields | | 3.2 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: War axe | 79 | 18 || 97 Use: Scroll | | 2 || 2 Armor: Scale mail | 41 | 9 || 50 Dodge: Dodged | 30 | 6 || 36 Block: Buckler | 19 | 2 || 21 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 99 | 3 | 2.9 | 33 | 2 | 5.7 +---------+---------+-------+---------+---------+------- D:1 | 34 | 3 | 8.1 | 18 | 2 | 10.0 D:2 | 59 | 0 | 0.0 | 12 | 0 | 0.0 D:3 | 6 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+-------