qw Level 1 of the Dungeon (0, 0, D:1) a +0 club (9, 6, D:1) a +0 short sword (14, 1, D:1) 7 stones (16, 17, D:1) a +0 dagger 3 stones (18, 8, D:1) 3 stones (19, -1, D:1) a +0 whip (22, -20, D:1) a +0 great sword (27, 4, D:1) 5 stones (27, 27, D:1) a +0 dagger of venom (29, 19, D:1) a +0 robe (31, 32, D:1) a potion of magic (34, -12, D:1) 5 stones (34, -11, D:1) a +0 dagger 4 stones (35, -20, D:1) a potion of magic (37, 15, D:1) a +0 short sword (39, -6, D:1) a +0 dagger (47, 12, D:1) 3 stones Level 2 of the Dungeon (0, 0, D:2) a quokka corpse (2, -10, D:2) a +0 mace (6, 16, D:2) a +0 club (17, -4, D:2) a +0 dagger (19, 5, D:2) a +0 ring mail (21, -11, D:2) a +0 dagger (30, -32, D:2) a ring of poison resistance (43, -29, D:2) a +0 robe (44, 6, D:2) a +0 spear (45, -2, D:2) a +0 short sword (51, -23, D:2) a +0 dagger (51, -8, D:2) Great Wizards, Vol. VII