qw Level 1 of the Dungeon (0, 0, D:1) a +0 dagger 3 stones (5, -10, D:1) a +0 club (9, 24, D:1) 6 stones (10, -16, D:1) a +0 club (14, 8, D:1) 6 stones (20, 11, D:1) 4 stones (23, -9, D:1) a +0 dagger (29, 6, D:1) a potion of magic (32, 12, D:1) a +0 dagger (36, -5, D:1) a +0 club a +0 dagger (37, 0, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 whip (2, 24, D:2) 2 stones (6, 3, D:2) a +0 dagger a +0 dagger a +0 club a +0 club (6, 4, D:2) a +0 club a +0 club a +0 animal skin a +0 dagger (12, -5, D:2) 6 stones (14, -7, D:2) a +0 trident (17, -34, D:2) 6 stones (23, -16, D:2) a wand of flame (17) (24, -11, D:2) a +0 dagger (41, -6, D:2) a potion of berserk rage a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 club (9, -10, D:3) a +0 hammer (13, -11, D:3) a +0 ring mail of poison resistance (15, -25, D:3) a +0 mace (23, -32, D:3) 9 stones (25, -8, D:3) a +0 dagger (32, -28, D:3) a +0 ring mail (33, -27, D:3) a +0 leather armour (48, -23, D:3) a +0 club (52, -22, D:3) a +0 dagger (59, -19, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 club a +0 dagger (2, -24, D:4) the +1 dagger of Trauma {chaos, Dex+2} Each time it hits an enemy it has a different, random effect. Dex: It affects your dexterity (+2). (3, -26, D:4) 6 stones (4, 3, D:4) a +0 hand axe (6, -16, D:4) a +0 leather armour (10, -4, D:4) a +0 club a +0 club (11, -13, D:4) a +0 short sword (18, -7, D:4) a +0 club (29, 8, D:4) 4 stones (44, 9, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a wand of paralysis (7) (0, 2, D:5) a +0 rapier