qw Level 1 of the Dungeon (0, 0, D:1) a +0 club (9, -23, D:1) a +0 chain mail (10, -8, D:1) a +0 club (12, 8, D:1) a +0 dagger 4 stones (19, -9, D:1) a +2 dagger of venom (27, 14, D:1) a potion of magic (32, -16, D:1) 2 stones (39, 0, D:1) a +1 dagger of venom (45, -33, D:1) a +0 ring mail a +0 leather armour a +0 animal skin (52, 0, D:1) a +0 dagger (53, 3, D:1) 5 stones Level 2 of the Dungeon [Shop] Huemaopi's Antique Weapon Boutique a +0 whip (75 gold) a +0 short sword (90 gold) a +0 sling (45 gold) a +5 shortbow of freezing (972 gold) a +0 flail (105 gold) a +0 battleaxe (195 gold) a +4 rapier of draining (876 gold) (1, 3, D:2) 4 stones (6, 19, D:2) 3 stones (7, 21, D:2) a +0 scimitar (10, 19, D:2) 3 stones (23, 42, D:2) a +0 dagger (24, 5, D:2) a +0 leather armour (37, 23, D:2) a +1 hand axe a +0 whip (38, 17, D:2) a +2 dagger of electrocution (46, 7, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 short sword 5 stones (14, 18, D:3) a +0 club (23, -20, D:3) a +0 whip (36, 6, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 flail (2, -5, D:4) a +0 halberd (3, -14, D:4) a +0 trident (3, -7, D:4) a +0 club (3, 1, D:4) 11 gold pieces (3, 2, D:4) a scroll of torment (3, 3, D:4) 6 gold pieces (4, -7, D:4) a +2 vampiric spear (8, 7, D:4) a +0 whip (11, 13, D:4) 4 poisoned darts (13, 16, D:4) a +0 dagger (18, -28, D:4) 4 stones (21, -23, D:4) a +0 robe a +0 whip of flaming (27, -9, D:4) a +0 whip (33, 4, D:4) a +0 club (34, 3, D:4) a +3 whip (42, -30, D:4) a potion of flight (44, -15, D:4) 6 stones Level 5 of the Dungeon (0, 0, D:5) a +0 short sword a +0 chain mail a wand of polymorph (10) (3, 1, D:5) a +0 dagger a +0 robe (10, -2, D:5) a +0 spear (16, -10, D:5) a +0 war axe a +0 club (24, 15, D:5) a +0 ring mail (27, -33, D:5) 3 stones (27, -22, D:5) 4 stones (28, -31, D:5) a wand of polymorph (1) (31, -4, D:5) a +0 trident (32, -2, D:5) a +0 club (32, 25, D:5) a wand of light (8) (34, -34, D:5) a +0 trident (34, -31, D:5) 6 stones (37, -6, D:5) a +0 chain mail a +0 dire flail a +0 arbalest (37, -3, D:5) a +0 ring mail a +0 whip a +0 trident (38, -2, D:5) a +0 club (38, -1, D:5) a +0 ring mail a potion of invisibility a +0 flail (38, 10, D:5) a Necronomicon (39, -1, D:5) a +0 scale mail a +0 falchion a +1 dagger of electrocution a +0 scale mail a +2 spectral club (42, -21, D:5) a +0 mace a +0 leather armour (51, -4, D:5) a +0 leather armour (54, -10, D:5) a +5 spectral quarterstaff (55, -11, D:5) a +0 troll leather armour (55, -9, D:5) a scroll of immolation (56, -12, D:5) a potion of attraction Level 6 of the Dungeon [Shop] Ziysk's Antique Weapon Shop a +0 long sword of holy wrath (273 gold) a +0 flail of protection (204 gold) a +0 short sword (99 gold) the +3 halberd "Biunt" {antimagic, Str+5 Dex+6 SInv} (2022 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Str: It affects your strength (+5). Dex: It affects your dexterity (+6). SInv: It lets you see invisible. the +6 dire flail of Past Mistakes {vorpal, *Slow rElec rPois rN++} (1950 gold) It inflicts extra damage upon your enemies. rElec: It insulates you from electricity. rPois: It protects you from poison. rN: It greatly protects you from negative energy. *Slow: It may slow you when you take damage. a +0 rapier (132 gold) a +0 hand axe (99 gold) a +5 sling of freezing (980 gold) a +0 long sword of protection (204 gold) a +3 spear of flaming (739 gold) (0, 0, D:6) a +0 quarterstaff (5, 11, D:6) a +0 giant club (6, 13, D:6) a +0 dagger a +0 leather armour (13, 7, D:6) a +0 leather armour a +0 rapier (16, 9, D:6) a +0 ring mail (18, 1, D:6) a +0 chain mail a +0 whip a +0 spear (18, 2, D:6) a +0 giant club (19, -3, D:6) a +0 long sword (19, 1, D:6) a +0 spear (19, 3, D:6) a +0 spear (20, 1, D:6) a +0 leather armour a +0 club (21, -7, D:6) 2 potions of attraction (25, 21, D:6) 2 potions of degeneration a scroll of magic mapping a potion of brilliance (27, 12, D:6) 3 stones (31, 1, D:6) a wand of polymorph (7) (41, 1, D:6) a +0 whip Level 7 of the Dungeon (0, 0, D:7) 3 scrolls of summoning (0, 28, D:7) a +0 hammer (1, 24, D:7) a potion of ambrosia a +0 chain mail (7, -1, D:7) a +0 giant club (14, 14, D:7) a +0 dagger a +0 robe (16, 14, D:7) a +0 dagger a +0 robe (16, 16, D:7) a +0 short sword (20, 3, D:7) a +0 dagger (25, 7, D:7) a +0 flail (26, 6, D:7) a +0 flail (26, 7, D:7) a +0 flail a +0 ring mail (27, 6, D:7) a +0 dagger a +0 robe (27, 7, D:7) a +0 dagger (27, 9, D:7) a +0 hand axe (28, 7, D:7) a +0 club (28, 9, D:7) a +3 hand axe the +7 staff of the Meek {protect, meekguard} It grants its wielder temporary protection when it strikes (+7 to AC). It provides extra protection to wielders with little health. a +0 robe (32, 16, D:7) a +0 dagger a +0 robe a +0 flail a +0 ring mail (37, 15, D:7) a +0 sling (38, 15, D:7) a potion of degeneration (41, 22, D:7) 8 stones (48, 5, D:7) a Grand Grimoire Level 8 of the Dungeon (0, 0, D:8) a +0 long sword (0, 13, D:8) a potion of attraction (8, 12, D:8) a wand of roots (1) (20, 28, D:8) a +2 dagger of venom (22, 26, D:8) a +0 flail (27, 12, D:8) a scroll of immolation (29, 33, D:8) 4 stones (32, 47, D:8) a wand of flame (19) (36, 37, D:8) a +0 chain mail (39, 46, D:8) a +0 dagger (40, 30, D:8) a +0 dagger (43, 24, D:8) a +0 flail (46, 0, D:8) a +0 sling (46, 25, D:8) a +0 robe 8 stones (47, 28, D:8) a +0 shortbow (50, 37, D:8) a +0 leather armour (61, 3, D:8) a scroll of blinking (61, 19, D:8) a +2 dagger a +0 robe (62, 17, D:8) a +1 scimitar of distortion a +0 robe a +0 shortbow (62, 18, D:8) a +0 spear a +0 robe (62, 34, D:8) a +0 helmet Level 9 of the Dungeon (0, 0, D:9) a scroll of magic mapping (7, -23, D:9) a scroll of poison (11, -21, D:9) a book of Alchemy (20, -43, D:9) a +0 spear (21, -43, D:9) a +0 mace a +0 spear (21, -42, D:9) a +0 hand axe a +0 plate armour a +0 mace a +0 chain mail (22, -44, D:9) a +0 trident (22, -43, D:9) a +0 dagger a +0 leather armour a +2 spear of freezing a +0 ring mail (22, -42, D:9) a +0 dire flail a +0 chain mail a +0 dire flail a +0 chain mail a +0 dire flail a +0 chain mail a +0 trident a +0 scale mail (22, -41, D:9) a +0 club a +0 short sword a +0 leather armour (23, -43, D:9) a +0 short sword (23, -42, D:9) a +0 halberd a +0 dagger a +0 whip 2 curare-tipped darts a +0 dagger 2 poisoned darts (31, -15, D:9) a potion of ambrosia (39, -4, D:9) a scroll of magic mapping (39, -3, D:9) a yak skeleton a yak skeleton (49, -17, D:9) a wand of light (3) (57, 1, D:9) the +1 robe "Jarojac" {Will+ Str+4 Int-3 Dex+3} Str: It affects your strength (+4). Int: It affects your intelligence (-3). Dex: It affects your dexterity (+3). Will: It increases your willpower. (58, -10, D:9) a +0 helmet Level 1 of the Abyss (0, 0, Abyss:1) a raiju corpse (1, -1, Abyss:1) a raiju corpse