qw Level 1 of the Dungeon (0, 0, D:1) a scroll of blinking a +0 leather armour a +0 animal skin (1, 15, D:1) a +0 dagger (8, -5, D:1) a +0 leather armour (8, 19, D:1) a +0 club (11, 32, D:1) 6 stones (13, 26, D:1) 9 stones (13, 32, D:1) a Young Poisoner's Handbook (15, 37, D:1) a stone (18, 30, D:1) 6 stones (23, -6, D:1) a +0 short sword a stone (23, 24, D:1) a +0 club (24, -5, D:1) a +0 dagger 4 stones (38, 32, D:1) a +0 short sword Level 2 of the Dungeon (14, -15, D:2) 2 poisoned darts (17, 11, D:2) a +0 spear (18, 9, D:2) a +0 halberd (19, 8, D:2) a +0 spear (24, 24, D:2) a +0 long sword (27, -16, D:2) a +0 spear (30, 7, D:2) a +0 hand axe (33, 12, D:2) a +0 dagger (33, 15, D:2) a +0 short sword (36, -29, D:2) a +0 mace (46, 6, D:2) a +0 ring mail (48, -29, D:2) a +0 halberd (48, -13, D:2) a +0 club (51, 1, D:2) a +0 sling (60, -13, D:2) a +0 ring mail an orb of guile Level 3 of the Dungeon [Shop] Gosos's Distillery a potion of attraction (33 gold) a potion of heal wounds (55 gold) a potion of haste (110 gold) a potion of curing (33 gold) a potion of curing (33 gold) a potion of curing (33 gold) a potion of mutation (88 gold) (0, 0, D:3) a +0 whip (0, 2, D:3) a +0 hammer (1, 0, D:3) a +0 hammer (1, 1, D:3) a +0 hammer (1, 2, D:3) a +0 hammer (1, 3, D:3) a +1 hammer of draining (2, 0, D:3) a +0 hammer (2, 1, D:3) a +0 hammer (2, 2, D:3) a +0 hammer (2, 3, D:3) a +0 hammer (11, -5, D:3) a scroll of blinking (22, 16, D:3) a +0 club (23, 3, D:3) 5 stones (26, 20, D:3) a +0 dagger 5 stones (26, 22, D:3) a +0 trident (30, 21, D:3) a +0 ring mail (33, -9, D:3) a +0 ring mail (37, -12, D:3) a +0 scale mail (38, -11, D:3) 4 stones (44, 28, D:3) a +0 robe (56, 20, D:3) a +0 mace a +0 leather armour (57, 21, D:3) a +0 dagger a +0 robe a +0 club a +0 leather armour (60, 24, D:3) a There-And-Back Book Level 4 of the Dungeon [Shop] Gozag's Platinum Reserve the +4 dagger of Oxkyuseh {freeze, rPois Stlth+} (3760 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rPois: It protects you from poison. Stlth: It makes you more stealthy. the ring of Symmetry {Str+6 Dex+3} (4930 gold) [ring of strength] Str: It affects your strength (+6). Dex: It affects your dexterity (+3). the +1 cloak of Modesty {-Cast Str+6} (2210 gold) Str: It affects your strength (+6). -Cast: It prevents spellcasting. the +0 leather armour "Putim" {Harm Int+3 Dex+4} (2370 gold) Int: It affects your intelligence (+3). Dex: It affects your dexterity (+4). Harm: It increases damage dealt and taken. (0, 0, D:4) a +0 trident (4, 24, D:4) a +0 ring mail (24, -17, D:4) a +0 dagger (27, 29, D:4) a book of Party Tricks (30, 3, D:4) a +0 long sword (33, -1, D:4) a +0 leather armour (44, 10, D:4) a +0 hand axe 5 stones (45, 13, D:4) a +0 spear a +0 giant club (46, 13, D:4) a +0 club a +0 robe a +0 club (46, 14, D:4) a +0 club a +0 whip (47, 14, D:4) a +0 halberd (48, -21, D:4) a scroll of summoning (49, 7, D:4) a +0 club (52, -27, D:4) a +0 dagger (52, 25, D:4) a +0 ring mail (65, 4, D:4) a +6 ring of intelligence Level 5 of the Dungeon (0, 0, D:5) 4 stones (19, -1, D:5) a +0 flail (20, 16, D:5) a wand of roots (6) (24, 1, D:5) a +1 hammer of protection (25, 16, D:5) a +0 quarterstaff (27, 21, D:5) 3 stones (29, -5, D:5) a +0 leather armour (29, -4, D:5) a +0 short sword (31, 30, D:5) an amulet of magic regeneration (40, 22, D:5) a +0 giant club (41, 25, D:5) a +0 sling (47, 6, D:5) 7 stones Level 6 of the Dungeon (0, 0, D:6) a potion of lignification a potion of brilliance (10, -1, D:6) a +0 ring mail (12, 9, D:6) a +0 scale mail (15, -2, D:6) 3 scrolls of poison (20, 28, D:6) 3 stones (32, 24, D:6) a +0 arbalest (35, 13, D:6) a +0 helmet (45, 19, D:6) a wand of roots (12) (52, -3, D:6) a book of Burglary (53, 11, D:6) 3 stones (56, 2, D:6) a wand of charming (9) Level 7 of the Dungeon (0, 0, D:7) a scroll of noise (1, 31, D:7) a +0 dagger a +0 robe (22, 7, D:7) a +0 leather armour (32, -1, D:7) a +0 flail a +0 leather armour (33, -1, D:7) a +3 hand axe (41, 47, D:7) a potion of invisibility (42, -1, D:7) a +0 hand axe a +0 robe (43, -13, D:7) a +0 quarterstaff (43, -1, D:7) a +0 flail a +0 robe (45, -2, D:7) a +0 flail a +0 robe (46, 11, D:7) a +0 whip (61, 3, D:7) a +0 robe Level 8 of the Dungeon (1, -34, D:8) a staff of fire (4, 1, D:8) a +0 mace (10, -5, D:8) a +0 dagger (10, -2, D:8) a +1 dagger of electrocution a +0 robe a +0 short sword a +0 dagger a +0 robe (11, -2, D:8) a +0 short sword (20, -21, D:8) a ring of flight (24, -10, D:8) a +0 falchion a +0 leather armour (25, -1, D:8) a +0 hand axe a +0 leather armour a +0 shortbow (26, -7, D:8) a +0 dagger a +0 robe (27, -7, D:8) a +0 flail a +0 ring mail (28, -25, D:8) a scroll of amnesia (30, -25, D:8) Sif Muna's Parchment of Transmogrification Spells Type Level a - Sting Transmutation/Poison 1 Trog disapproves of the use of such an item. (unseen) (35, -44, D:8) a +0 club (38, -43, D:8) a +0 pair of gloves (38, -38, D:8) a +0 lajatang a +0 robe (39, -45, D:8) an Inescapable Atlas (42, -42, D:8) a potion of lignification (43, -44, D:8) a +0 scale mail (45, -50, D:8) a +0 ring mail (45, -43, D:8) a +0 shortbow (46, -45, D:8) a +0 giant spiked club a +0 giant club a +0 shortbow (47, -4, D:8) a staff of air Level 9 of the Dungeon (0, 0, D:9) a potion of flight (5, -1, D:9) a +0 falchion (14, -26, D:9) a +0 shortbow (25, -19, D:9) a potion of flight the +0 scale mail of Leapfrog {Str+3} Str: It affects your strength (+3). (29, -39, D:9) a +0 scale mail (30, -53, D:9) a +0 leather armour (36, -60, D:9) 2 stones (38, -63, D:9) a +0 trident (43, -56, D:9) a +1 dagger of pain (44, -57, D:9) the Tome of the Called Lithosphere Spells Type Level a - Call Canine Familiar Summoning 3 b - Petrify Transmutation/Earth 4 c - Summon Mana Viper Hexes/Summoning 5 d - Summon Horrible Things Summoning 8 Trog disapproves of the use of such an item. (50, -39, D:9) a +0 club a +0 leather armour (50, -36, D:9) a +0 hand axe a +0 scale mail a +0 club (51, -38, D:9) a +0 mace a +0 arbalest (52, -23, D:9) a +0 falchion (53, -22, D:9) a +0 club a +0 ring mail a +0 club a +0 dagger (54, -22, D:9) a +0 dagger a +0 robe (62, -45, D:9) +0 steam dragon scales (66, -20, D:9) a +0 long sword (67, -30, D:9) a +2 great sword of holy wrath Level 10 of the Dungeon [Shop] Zibu's Weapon Emporium a +0 trident (38 gold) a +0 battleaxe (71 gold) the +0 halberd of Breach {flame, rF- Dex+2 SInv} (171 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Dex: It affects your dexterity (+2). rF: It makes you vulnerable to fire. SInv: It lets you see invisible. a +2 whip of venom (165 gold) the +2 trident "Zausydgh" {freeze, Will+ Int+3 Dex-3} (317 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (+3). Dex: It affects your dexterity (-3). Will: It increases your willpower. a +0 trident (38 gold) a +2 vorpal sling (156 gold) a +0 flail (38 gold) the +9 flail of the Shore {pain, *Noise Dex+7} (790 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Dex: It affects your dexterity (+7). *Noise: It may make noises in combat. Trog disapproves of the use of such an item. (0, 0, D:10) a +3 shortbow (4, -2, D:10) the +7 short sword of Ithiguatre {freeze, Will+} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Will: It increases your willpower. (9, -39, D:10) 3 stones (10, -24, D:10) a +0 club a +0 leather armour (11, -23, D:10) a +0 short sword (12, -25, D:10) a +0 halberd a +0 chain mail (17, -31, D:10) a +0 war axe (28, -33, D:10) a +0 troll leather armour (32, -15, D:10) a +0 leather armour (34, 15, D:10) a +0 trident of distortion (35, -48, D:10) a +0 hand axe (42, -9, D:10) a scroll of magic mapping (43, 10, D:10) a +0 robe (44, -42, D:10) a potion of degeneration a +2 flail (50, -1, D:10) a yak corpse (skeletalised by now) (50, 1, D:10) a yak corpse (skeletalised by now) (51, 0, D:10) a yak corpse (skeletalised by now) Level 11 of the Dungeon (3, -1, D:11) a Young Poisoner's Handbook (3, 25, D:11) a book of Cantrips (5, 7, D:11) 3 curare-tipped darts (10, 35, D:11) a yak corpse (skeletalised by now) (11, 4, D:11) a +0 long sword (11, 19, D:11) 32 gold pieces (11, 20, D:11) a ring of fire (11, 21, D:11) 6 gold pieces (11, 34, D:11) a +0 giant club a +0 giant club a two-headed ogre corpse (12, 20, D:11) a +6 ring of intelligence (12, 34, D:11) a yak corpse