qw Level 1 of the Dungeon (12, 11, D:1) a book of Blood (17, 0, D:1) 9 stones (17, 28, D:1) a +0 dagger (21, 3, D:1) a book of Scorching (25, -10, D:1) a book of Scorching (27, 33, D:1) 4 stones (30, 20, D:1) 5 stones (33, 8, D:1) a scroll of magic mapping a potion of magic a ring of flight a +0 robe (44, 23, D:1) a +0 whip (50, 16, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (skeletalised by now) (5, 23, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (21, -4, D:2) a frilled lizard corpse (24, 28, D:2) a +0 dagger a kobold corpse (skeletalised by now) (27, -5, D:2) a +0 flail (27, -4, D:2) a +0 whip a +0 plate armour a scroll of acquirement a +0 dagger (34, 8, D:2) a +0 leather armour (48, 25, D:2) a scroll of magic mapping (51, 17, D:2) a +0 war axe (57, 25, D:2) a +0 dagger