Dungeon Crawl Stone Soup version 0.29.0-4-gdea44cf6ec (webtiles) character file. Game seed: 11523968491095474908 1 qw the Sneak (level 1, 0/14 HPs) Began as a Gargoyle Delver on Sept 10, 2022. Slain by an orc wizard ... wielding a +0 dagger (2 damage) ... on level 5 of the Dungeon. The game lasted 00:00:04 (128 turns). qw the Sneak (Gargoyle Delver) Turns: 128, Time: 00:00:04 Health: 0/14 AC: 5 Str: 15 XL: 1 Next: 20% Magic: 1/1 EV: 11 Int: 10 God: Gold: 3 SH: 0 Dex: 11 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Faith . (no shield) rNeg + . . Spirit . b - +0 leather armour rPois inf Reflect . (no helmet) rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 3 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Skills: - Level 3.2 Fighting + Level 1.9 Axes - Level 1.5 Dodging - Level 5.4 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 leather armour (worn) i - a +2 pair of gloves Jewellery m - a ring of fire Wands g - a wand of digging (3) Scrolls c - a scroll of fog d - a scroll of magic mapping e - a scroll of fear h - a scroll of teleportation {unknown} j - a scroll of identify {unknown} n - a scroll of summoning {unknown} Potions f - a potion of haste k - a potion of brilliance {unknown} l - a potion of berserk rage {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Message History An orc comes into view. It is wielding a +0 flail. 111 ||| Stepping ~*~*~tactically~*~*~ (stealth). The orc wizard shouts! You hear a shout! 113 ||| Stepping ~*~*~tactically~*~*~ (hiding). You start waiting. An orc wizard is nearby! 115 ||| Stepping ~*~*~tactically~*~*~ (hiding). You start waiting. An orc wizard is nearby! The orc wizard casts a spell. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You swing at nothing. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you. You hit something but do no damage. Something hits you but does no damage. You barely miss something. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you. You miss something. Something hits you but does no damage. You miss something. Something hits you but does no damage. You miss something. Something hits you. x2 You closely miss something. Something hits you. You closely miss something. You hear some strange, mumbled words. Something tries to affect you, but you resist. You closely miss something. Something hits you. You miss something. Something hits you but does no damage. You hit something. Something hits you. x2 You die... ....o.# ..#.#.# ### o.....# ..# ..#.#.# #.# ..... #.# ... ##########.####.# #.........#..@{o# #.########.###### #.# #.# #.# #.# ####.# #.# .....### #.# .......# #.#. ######.# ##.# # #.# #.## You could see an orc. Vanquished Creatures A quokka (D:5) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | qw the Gargoyle Delver began the quest for the Orb. 0 | D:5 | Reached XP level 1. HP: 14/14 MP: 1/1 0 | D:5 | 0 ||| qw: Version: 0.1-a-116-g5d60599 0 | D:5 | 0 ||| qw: Game counter: 7773 0 | D:5 | 0 ||| qw: Always use a shield: true 0 | D:5 | 0 ||| qw: God list: Okawaru 0 | D:5 | 0 ||| qw: Allow faded altars: false 0 | D:5 | 0 ||| qw: Do Orc after D:15 true 0 | D:5 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:5 | 0 ||| qw: Lair rune preference: random 0 | D:5 | 0 ||| qw: Plans: Normal 0 | D:5 | 0 ||| PLANNING D:1-11 110 | D:5 | Noticed an orc wizard 111 | D:5 | 111 ||| Stepping ~*~*~tactically~*~*~ (stealth). 113 | D:5 | 113 ||| Stepping ~*~*~tactically~*~*~ (hiding). 115 | D:5 | 115 ||| Stepping ~*~*~tactically~*~*~ (hiding). 128 | D:5 | HP: 2/14 [something (2)] 128 | D:5 | Slain by an orc wizard Levels and vault maps discovered: D:5: layout_loops_ring, nicolae_overflow_hidden_temple, glass_columns_a, st_stairs_11, uniq_duvessa Action || total -------------------------++------- Melee: Hand axe || 14 Armor: Leather armour || 6 Dodge: Dodged || 1 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 2 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:5 | 2 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+-------