qw Level 1 of the Dungeon (0, 0, D:1) a staff of poison (0, 3, D:1) a +0 rapier (10, 1, D:1) a +0 short sword (14, 20, D:1) a potion of lignification (15, -22, D:1) a +0 club (19, -21, D:1) a +0 sling (19, 25, D:1) a +0 dagger (21, 26, D:1) 2 stones (24, -15, D:1) a book of Dreams (29, -19, D:1) a scroll of magic mapping (29, 27, D:1) a scroll of fear (40, 11, D:1) a +0 dagger (42, 16, D:1) a Young Poisoner's Handbook (43, 10, D:1) a book of Debilitation (45, 25, D:1) a +0 sling a +0 sling Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (1, 22, D:2) 6 stones (2, 13, D:2) a +0 hand axe (25, 27, D:2) 3 stones a +0 dagger (32, 21, D:2) 6 stones (33, 13, D:2) a +0 halberd (43, 0, D:2) a +0 short sword (50, 35, D:2) 2 stones (51, 10, D:2) a scroll of fog (51, 33, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (11, 29, D:3) a +0 robe (14, 30, D:3) a +0 leather armour (15, -21, D:3) a +0 club (31, 38, D:3) a book of Cantrips (35, 26, D:3) a +0 dagger (37, 38, D:3) a +0 hand axe (41, 12, D:3) a potion of brilliance Level 4 of the Dungeon (0, 0, D:4) a +0 falchion (2, -8, D:4) a +0 hand axe (3, -9, D:4) a hobgoblin corpse (4, -13, D:4) a +0 robe (4, 4, D:4) the +5 quarterstaff "Huunis" {elec, Int+2 SInv} It occasionally discharges a powerful burst of electricity upon striking a foe. Int: It affects your intelligence (+2). SInv: It lets you see invisible. (5, 10, D:4) a +0 club a stone (6, -14, D:4) a scorpion corpse (7, -13, D:4) a hobgoblin corpse a scorpion corpse (9, 3, D:4) a +0 short sword a kobold corpse (10, -15, D:4) a scroll of identify (10, 3, D:4) a +2 whip of venom a +0 robe the orc corpse of Blork the orc (12, -5, D:4) 4 stones (14, 1, D:4) a +0 rapier a +0 sling (15, -8, D:4) a +0 robe (15, -3, D:4) 5 stones Level 5 of the Dungeon (0, 0, D:5) a scroll of fear a scroll of magic mapping a scroll of fog