qw Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour an orb of energy (5, -19, D:1) a +0 short sword (17, -31, D:1) a +0 dagger (17, -22, D:1) a +0 dagger (21, -37, D:1) a +0 dagger 3 stones (32, -5, D:1) a +0 short sword (32, 10, D:1) 7 stones (37, 6, D:1) a +0 leather armour (39, -4, D:1) 9 stones (41, 12, D:1) a +0 robe (44, -12, D:1) 4 stones Level 2 of the Dungeon (1, -11, D:2) a scroll of noise (3, -14, D:2) a +0 leather armour (6, -25, D:2) a +0 dagger (9, -34, D:2) 4 stones (48, -22, D:2) a +0 robe (48, -3, D:2) 7 stones (48, -2, D:2) 6 poisoned darts (51, -39, D:2) 8 stones (51, -6, D:2) a +0 lajatang (55, -15, D:2) a scroll of immolation Level 3 of the Dungeon [Shop] Wymin's Antique Weapon Boutique a +0 dagger (50 gold) a +0 dagger (50 gold) a +0 rapier (100 gold) a +0 sling (37 gold) a +3 quarterstaff of draining (605 gold) the +7 longbow "Zokiokh" {venom, Int+2} (1350 gold) Any ammunition fired from it poisons the flesh of those it strikes. Int: It affects your intelligence (+2). a +1 vorpal war axe (305 gold) a +0 spear (75 gold) (0, 0, D:3) a +0 club (1, -1, D:3) a +6 ring of intelligence a +0 scale mail a +0 ring mail (1, 37, D:3) a stone (2, 3, D:3) a bat skeleton (2, 17, D:3) a +0 club (6, 27, D:3) a +0 whip a +0 robe (8, 41, D:3) a +0 leather armour (15, 38, D:3) a +0 dagger (16, 39, D:3) a +0 club a +0 ring mail a +0 dagger a +0 robe a +0 club a stone a +0 dagger (23, 31, D:3) 5 stones (24, 11, D:3) a bat corpse (skeletalised by now) (24, 15, D:3) a +0 leather armour (24, 51, D:3) a stone (24, 54, D:3) a +0 robe (44, 19, D:3) 3 atropa-tipped darts (48, 19, D:3) a +0 club (49, 16, D:3) a potion of ambrosia Level 4 of the Dungeon (0, 0, D:4) a scroll of immolation (7, -6, D:4) a wand of mindburst (20) (20, 13, D:4) a +0 dagger a +0 robe (43, 7, D:4) a +2 mace of protection Level 5 of the Dungeon (14, -17, D:5) a scroll of fear a scroll of magic mapping a scroll of fog