Dungeon Crawl Stone Soup version 0.29.0-4-gdea44cf6ec (webtiles) character file. Game seed: 7688473035609643613 0 qw the Sneak (level 1, -5/14 HPs) Began as a Gargoyle Delver on Sept 10, 2022. Slain by a lemure (7 damage) ... led by Pikel ... on level 5 of the Dungeon. The game lasted 00:00:00 (8 turns). qw the Sneak (Gargoyle Delver) Turns: 8, Time: 00:00:01 Health: -5/14 AC: 5 Str: 15 XL: 1 Next: 0% Magic: 1/1 EV: 11 Int: 10 God: Gold: 0 SH: 0 Dex: 11 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Faith . (no shield) rNeg + . . Spirit . b - +0 leather armour rPois inf Reflect . (no helmet) rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Skills: - Level 3.2 Fighting + Level 1.7 Axes - Level 1.5 Dodging - Level 5.4 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 leather armour (worn) Wands g - a wand of digging (3) Scrolls c - a scroll of fog d - a scroll of magic mapping e - a scroll of fear Potions f - a potion of haste Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Annotations: D:5 Pikel Message History Welcome, qw the Gargoyle Delver. If you return without finding the Orb of Zot, so far below, it's all over! Press ? for a list of commands and other information. Found a scroll labelled QUIXZU SI SAT and a book of Changes. Found two stone staircases leading down. Assign waypoint to what number? (0-9) Waypoint 2 assigned to D:5. Enter note: 0 ||| PLANNING D:1-11 Pikel, Merchant of Souls comes into view. He is wielding a +1 whip of freezing. Found a whip. Pikel shouts! You hear a shout! x2 A lemure comes into view. A lemure comes into view. A lemure comes into view. The lemure shouts! You hit Pikel but do no damage. Pikel hits you with a +1 whip of freezing! Ouch! That really hurt! Pikel freezes you. You hit the lemure. The lemure is lightly wounded. You closely miss Pikel. The lemure hits you! Ouch! That really hurt! You die... .... ...... ... ..... ... .... . .. ... .. #. .. ... ..####.#.# )... #........#..... #.#####>......~ ......5@......~ ?..#..K.......~ .....5........~ ..........>.... .5............. .......:....... ...........##.. ...........# ## You could see Pikel and 3 lemures. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | qw the Gargoyle Delver began the quest for the Orb. 0 | D:5 | Reached XP level 1. HP: 14/14 MP: 1/1 0 | D:5 | 0 ||| qw: Version: 0.1-a-116-g5d60599 0 | D:5 | 0 ||| qw: Game counter: 8441 0 | D:5 | 0 ||| qw: Always use a shield: true 0 | D:5 | 0 ||| qw: God list: Okawaru 0 | D:5 | 0 ||| qw: Allow faded altars: false 0 | D:5 | 0 ||| qw: Do Orc after D:15 true 0 | D:5 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:5 | 0 ||| qw: Lair rune preference: random 0 | D:5 | 0 ||| qw: Plans: Normal 0 | D:5 | 0 ||| PLANNING D:1-11 0 | D:5 | Noticed Pikel 1 | D:5 | Noticed a lemure 3 | D:5 | Noticed a lemure 6 | D:5 | Noticed a lemure 7 | D:5 | HP: 2/14 [Pikel/+1 whip of freezing (4)] 8 | D:5 | Slain by a lemure Levels and vault maps discovered: D:5: layout_rooms, temple_pool_b, nicolae_shop_unique_rings, uniq_pikel Action || total -------------------------++------- Melee: Hand axe || 2 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------