Dungeon Crawl Stone Soup version 0.29.0-4-gdea44cf6ec (webtiles) character file. Game seed: 3212371056512139880 0 qw the Sneak (level 1, -17/14 HPs) Began as a Gargoyle Delver on Sept 10, 2022. Demolished by an ogre ... wielding a +0 giant spiked club (31 damage) ... on level 5 of the Dungeon. The game lasted 00:00:00 (36 turns). qw the Sneak (Gargoyle Delver) Turns: 36, Time: 00:00:01 Health: -17/14 AC: 5 Str: 15 XL: 1 Next: 0% Magic: 1/1 EV: 11 Int: 10 God: Gold: 0 SH: 0 Dex: 11 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Faith . (no shield) rNeg + . . Spirit . b - +0 leather armour rPois inf Reflect . (no helmet) rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Skills: - Level 3.2 Fighting + Level 1.7 Axes - Level 1.5 Dodging - Level 5.4 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 leather armour (worn) i - a +0 ring mail Wands g - a wand of digging (3) Scrolls c - a scroll of fog d - a scroll of magic mapping e - a scroll of fear h - a scroll of identify {unknown} Potions f - a potion of haste Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Message History Welcome, qw the Gargoyle Delver. The heart of this dungeon contains the fabulous artefact, the Orb of Zot. Press ? for a list of commands and other information. Found a scroll labelled KUSINYA GEEG. Found a stone staircase leading down. Assign waypoint to what number? (0-9) Waypoint 2 assigned to D:5. 0 ||| PLANNING D:1-11 h - a scroll labelled KUSINYA GEEG i - a +0 ring mail Found a dagger. An ogre comes into view. It is wielding a +0 giant spiked club. The ogre shouts! An ogre and an adder come into view. 31 ||| Stepping ~*~*~tactically~*~*~ (stealth). You hit the ogre. The ogre is moderately wounded. The ogre barely misses you. You hit the ogre. The ogre is moderately wounded. You slash the ogre! The ogre is severely wounded. The ogre closely misses you. You barely miss the ogre. The ogre is severely wounded. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... S# #.# #.#..## #.....# .....# .....# ####....# +..#?##.# ##.#O##.## #..@....)# ######..#......# #....>#...###.## #.....##### #.# ##.#.## ####.## #...#####.....# ##...........## .........#####.##.# .######..# #.##.# You could see an ogre. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | qw the Gargoyle Delver began the quest for the Orb. 0 | D:5 | Reached XP level 1. HP: 14/14 MP: 1/1 0 | D:5 | 0 ||| qw: Version: 0.1-a-116-g5d60599 0 | D:5 | 0 ||| qw: Game counter: 8850 0 | D:5 | 0 ||| qw: Always use a shield: true 0 | D:5 | 0 ||| qw: God list: Okawaru 0 | D:5 | 0 ||| qw: Allow faded altars: false 0 | D:5 | 0 ||| qw: Do Orc after D:15 true 0 | D:5 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:5 | 0 ||| qw: Lair rune preference: random 0 | D:5 | 0 ||| qw: Plans: Normal 0 | D:5 | 0 ||| PLANNING D:1-11 26 | D:5 | Noticed an ogre 31 | D:5 | 31 ||| Stepping ~*~*~tactically~*~*~ (stealth). 36 | D:5 | Demolished by an ogre Levels and vault maps discovered: D:5: layout_loops_ring, worldfamousw_hep_ancestral_shrine, minmay_temple_entry_enclosed_plants Action || total -------------------------++------- Melee: Hand axe || 4 Dodge: Dodged || 2 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------