Dungeon Crawl Stone Soup version 0.29.0-4-gdea44cf6ec (webtiles) character file. Game seed: 251298908470778027 2 qw the Sneak (level 1, -2/14 HPs) Began as a Gargoyle Delver on Sept 10, 2022. Slain by an orc wizard ... wielding a +0 dagger (3 damage) ... on level 4 of the Dungeon. The game lasted 00:00:06 (266 turns). qw the Sneak (Gargoyle Delver) Turns: 266, Time: 00:00:07 Health: -2/14 AC: 5 Str: 15 XL: 1 Next: 40% Magic: 1/1 EV: 11 Int: 10 God: Gold: 17 SH: 0 Dex: 11 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Faith . (no shield) rNeg + . . Spirit . b - +0 leather armour rPois inf Reflect . (no helmet) rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 17 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Skills: - Level 3.2 Fighting + Level 2.0 Axes - Level 1.5 Dodging - Level 5.4 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +0 hand axe (weapon) d - a +0 whip Armour b - a +0 leather armour (worn) Wands g - a wand of digging (3) Scrolls c - a scroll of teleportation {unknown} Potions f - a potion of haste Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Message History You barely miss the orc wizard. The orc wizard is heavily wounded. You closely miss the orc. The orc wizard hits you but does no damage. The orc closely misses you. You closely miss the orc wizard. The orc wizard is heavily wounded. You hit the orc. The orc wizard closely misses you. The orc hits you with a +0 club. You barely miss the orc wizard. The orc wizard is heavily wounded. You barely miss the orc. The orc hits you but does no damage. The orc wizard hits you but does no damage. You closely miss the orc wizard. The orc wizard is heavily wounded. You hit the orc but do no damage. The orc closely misses you. The orc wizard hits you but does no damage. The orc priest calls upon Beogh to heal the orc. The orc's wounds heal themselves! An orc priest comes into view. It is wielding a +0 short sword. The orc barely misses you. The orc wizard hits you with a +0 dagger. You hear a shout! You barely miss the orc wizard. The orc wizard is heavily wounded. You barely miss the orc. The orc wizard hits you but does no damage. The orc hits you but does no damage. You barely miss the orc wizard. The orc wizard is heavily wounded. You hit the orc but do no damage. The orc barely misses you. The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You closely miss the orc. You miss something. The orc hits you but does no damage. Something hits you. You die... ...# ...# ...# ..## .## ########### ##(........ #####.# ##.##############....... ...### #.>......@{..# .....# #.########o#.# ####.###.# o# # #.....# .. # ####### .## # .. # ## # # You could see an orc priest and an orc. Vanquished Creatures A hobgoblin (D:4) A quokka (D:4) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | qw the Gargoyle Delver began the quest for the Orb. 0 | D:5 | Reached XP level 1. HP: 14/14 MP: 1/1 0 | D:5 | 0 ||| qw: Version: 0.1-a-116-g5d60599 0 | D:5 | 0 ||| qw: Game counter: 8975 0 | D:5 | 0 ||| qw: Always use a shield: true 0 | D:5 | 0 ||| qw: God list: Okawaru 0 | D:5 | 0 ||| qw: Allow faded altars: false 0 | D:5 | 0 ||| qw: Do Orc after D:15 true 0 | D:5 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:5 | 0 ||| qw: Lair rune preference: random 0 | D:5 | 0 ||| qw: Plans: Normal 0 | D:5 | 0 ||| PLANNING D:1-11 0 | D:5 | 0 ||| DROPPING scroll of fog. 1 | D:5 | 1 ||| DROPPING scroll of magic mapping. 2 | D:5 | 2 ||| DROPPING scroll of fear. 247 | D:4 | Noticed an orc wizard 248 | D:4 | 248 ||| Stepping ~*~*~tactically~*~*~ (hiding). 257 | D:4 | Noticed an orc priest 261 | D:4 | HP: 3/14 [orc/+0 club (1)] 263 | D:4 | Noticed an orc priest 263 | D:4 | HP: 1/14 [orc wizard/+0 dagger (2)] 266 | D:4 | Slain by an orc wizard Levels and vault maps discovered: D:4: layout_loops_ring, lemuel_mausoleum_altar_kikubaaqudgha, nicolae_uskayaw_dance_hall D:5: layout_loops_ring, mainiacjoe_overflow_boulevard, marbit_many_paths, minmay_temple_entry_ruins, nicolae_ossuary_entry_catacombs Skill XL: | 1 | ---------------+----+----- Axes | 2 | 2.0 Fighting | | 3.2 Dodging | | 1.5 Stealth | | 5.4 Action || total -------------------------++------- Melee: Hand axe || 33 Punch || 1 Armor: Leather armour || 17 Dodge: Dodged || 19 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 4 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:4 | 4 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+-------