Dungeon Crawl Stone Soup version 0.29.0-4-gdea44cf6ec (webtiles) character file. Game seed: 5653003916140074363 28 qw the Sneak (level 3, -1/23 HPs) Began as a Gargoyle Delver on Sept 10, 2022. Splashed by a jelly's acid (4 damage) ... on level 5 of the Dungeon. The game lasted 00:00:04 (65 turns). qw the Sneak (Gargoyle Delver) Turns: 65, Time: 00:00:05 Health: -1/23 AC: 6 Str: 17 XL: 3 Next: 14% Magic: 3/3 EV: 11 Int: 10 God: Gold: 3 SH: 0 Dex: 11 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Faith . (no shield) rNeg + . . Spirit . b - +0 leather armour rPois inf Reflect . (no helmet) rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: sickness immunity, AC +3, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 3 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Skills: - Level 3.2 Fighting + Level 3.2 Axes - Level 1.5 Dodging - Level 5.4 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 leather armour (worn) Wands g - a wand of digging (3) Scrolls c - a scroll of fog d - a scroll of magic mapping e - a scroll of fear Potions f - a potion of haste Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Message History A jelly is nearby! 26 ||| Stepping ~*~*~tactically~*~*~ (stealth). 27 ||| Stepping ~*~*~tactically~*~*~ (stealth). You start resting. A jelly is nearby! 29 ||| Stepping ~*~*~tactically~*~*~ (stealth). 30 ||| Stepping ~*~*~tactically~*~*~ (stealth). Found a glowing blue potion. 31 ||| Stepping ~*~*~tactically~*~*~ (stealth). You start resting. A jelly is nearby! 37 ||| Stepping ~*~*~tactically~*~*~ (stealth). 38 ||| Stepping ~*~*~tactically~*~*~ (stealth). You start resting. A jelly is nearby! 46 ||| Stepping ~*~*~tactically~*~*~ (stealth). 47 ||| Stepping ~*~*~tactically~*~*~ (stealth). You start resting. A jelly is nearby! 54 ||| Stepping ~*~*~tactically~*~*~ (stealth). You start resting. A jelly is nearby! 56 ||| Stepping ~*~*~tactically~*~*~ (stealth). 57 ||| Stepping ~*~*~tactically~*~*~ (stealth). 58 ||| Stepping ~*~*~tactically~*~*~ (stealth). You start resting. A jelly is nearby! 61 ||| Stepping ~*~*~tactically~*~*~ (stealth). The jelly quivers. You hit the jelly. Your hands burn! The jelly is lightly wounded. The jelly hits you but does no damage. You hit the jelly. Your hands burn! The jelly is moderately wounded. The jelly closely misses you. You slash the jelly! Your hands burn! The jelly is severely wounded. The jelly hits you but does no damage. You hit the jelly. Your hands burn! You die... #. .. ..### ..# #.#.#.# #.# . #..!......#.. #.#.#.#.#.. #......... #.#.#J#.## #...@....# #.#.#.#.## #$.......# #.#.#.#.## #....$...# #$#.#.#.## #........# #.#.#)#>## #........# You could see a jelly. Vanquished Creatures An orc priest (D:5) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | qw the Gargoyle Delver began the quest for the Orb. 0 | D:5 | Reached XP level 1. HP: 14/14 MP: 1/1 0 | D:5 | 0 ||| qw: Version: 0.1-a-116-g5d60599 0 | D:5 | 0 ||| qw: Game counter: 9089 0 | D:5 | 0 ||| qw: Always use a shield: true 0 | D:5 | 0 ||| qw: God list: Okawaru 0 | D:5 | 0 ||| qw: Allow faded altars: false 0 | D:5 | 0 ||| qw: Do Orc after D:15 true 0 | D:5 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:5 | 0 ||| qw: Lair rune preference: random 0 | D:5 | 0 ||| qw: Plans: Normal 0 | D:5 | 0 ||| PLANNING D:1-11 4 | D:5 | Noticed an orc priest 16 | D:5 | Noticed a jelly 17 | D:5 | 17 ||| Stepping ~*~*~tactically~*~*~ (stealth). 18 | D:5 | 18 ||| Stepping ~*~*~tactically~*~*~ (stealth). 20 | D:5 | Killed an orc priest 21 | D:5 | Reached skill level 3 in Axes 21 | D:5 | Reached XP level 2. HP: 12/19 MP: 2/2 21 | D:5 | Reached XP level 3. HP: 14/23 MP: 3/3 21 | D:5 | 21 ||| Stepping ~*~*~tactically~*~*~ (stealth). 23 | D:5 | 23 ||| Stepping ~*~*~tactically~*~*~ (stealth). 24 | D:5 | 24 ||| Stepping ~*~*~tactically~*~*~ (stealth). 26 | D:5 | 26 ||| Stepping ~*~*~tactically~*~*~ (stealth). 27 | D:5 | 27 ||| Stepping ~*~*~tactically~*~*~ (stealth). 29 | D:5 | 29 ||| Stepping ~*~*~tactically~*~*~ (stealth). 30 | D:5 | 30 ||| Stepping ~*~*~tactically~*~*~ (stealth). 31 | D:5 | 31 ||| Stepping ~*~*~tactically~*~*~ (stealth). 37 | D:5 | 37 ||| Stepping ~*~*~tactically~*~*~ (stealth). 38 | D:5 | 38 ||| Stepping ~*~*~tactically~*~*~ (stealth). 46 | D:5 | 46 ||| Stepping ~*~*~tactically~*~*~ (stealth). 47 | D:5 | 47 ||| Stepping ~*~*~tactically~*~*~ (stealth). 54 | D:5 | 54 ||| Stepping ~*~*~tactically~*~*~ (stealth). 56 | D:5 | 56 ||| Stepping ~*~*~tactically~*~*~ (stealth). 57 | D:5 | 57 ||| Stepping ~*~*~tactically~*~*~ (stealth). 58 | D:5 | 58 ||| Stepping ~*~*~tactically~*~*~ (stealth). 61 | D:5 | 61 ||| Stepping ~*~*~tactically~*~*~ (stealth). 64 | D:5 | HP: 3/23 [acid (4)] 65 | D:5 | Splashed by a jelly's acid Levels and vault maps discovered: D:5: layout_cave_pools, serial_shops, nicolae_shop_crystal, serial_rivers, chequers_serial_rivers_room_b, chequers_serial_rivers_large_b, chequers_serial_rivers_room_b, chequers_serial_rivers_micro_b, roderic_serpentine_path, st_stairs_12, corexii_leaking_fountain Skill XL: | 1 | ---------------+----+----- Axes | 3 | 3.2 Fighting | | 3.2 Dodging | | 1.5 Stealth | | 5.4 Action || total -------------------------++------- Melee: Hand axe || 16 Armor: Leather armour || 7 Dodge: Dodged || 4 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 41 | 100.0 | 0 | 1 | 100.0 +---------+---------+-------+---------+---------+------- D:5 | 0 | 41 | 100.0 | 0 | 1 | 100.0 +---------+---------+-------+---------+---------+-------