qw Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (0, 2, D:1) a +0 club (1, 0, D:1) a +0 short sword a +0 ring mail a +0 whip 3 stones (6, -25, D:1) a staff of air (6, -20, D:1) a +0 short sword (6, 11, D:1) a +0 whip (11, 4, D:1) a +0 sling (15, 14, D:1) a +0 club (22, -33, D:1) a +0 dagger (39, -1, D:1) a stone (39, 1, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a book of Cantrips (2, 6, D:2) a +0 mace (9, 0, D:2) a +0 sling (9, 17, D:2) a scroll of magic mapping (10, -10, D:2) a +0 whip 2 stones (15, 27, D:2) a +0 hammer (30, 17, D:2) 4 stones (45, 8, D:2) a scroll of fear Level 3 of the Dungeon (9, 9, D:3) a bat corpse (skeletalised by now) (25, 0, D:3) a +0 club (34, 16, D:3) a +0 robe (41, 27, D:3) a +1 whip of flaming 6 poisoned darts a kobold corpse (skeletalised by now) (49, 31, D:3) the +11 shortbow of Mana {vorpal, rElec Will+} Any ammunition fired from it inflicts extra damage upon your enemies. rElec: It insulates you from electricity. Will: It increases your willpower. Level 4 of the Dungeon (0, 0, D:4) a stone Level 5 of the Dungeon (0, 0, D:5) a scroll of fear a scroll of magic mapping a scroll of fog a +0 leather armour