Dungeon Crawl Stone Soup version 0.29.0-4-gdea44cf6ec (webtiles) character file. Game seed: 15521477791117839187 0 qw the Sneak (level 1, -1/14 HPs) Began as a Gargoyle Delver on Sept 10, 2022. Splashed by a jelly's acid (2 damage) ... on level 5 of the Dungeon. The game lasted 00:00:02 (309 turns). qw the Sneak (Gargoyle Delver) Turns: 309, Time: 00:00:03 Health: -1/14 AC: 5 Str: 15 XL: 1 Next: 0% Magic: 1/1 EV: 11 Int: 10 God: Gold: 29 SH: 0 Dex: 11 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Faith . (no shield) rNeg + . . Spirit . b - +0 leather armour rPois inf Reflect . (no helmet) rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.07/turn (no ring) @: weakened A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 29 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Skills: - Level 3.2 Fighting + Level 1.7 Axes - Level 1.5 Dodging - Level 5.4 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 leather armour (worn) Wands g - a wand of digging (3) Scrolls c - a scroll of fog d - a scroll of magic mapping e - a scroll of fear h - a scroll of blinking {unknown} Potions f - a potion of haste Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Message History Done waiting. 141 ||| Stepping ~*~*~tactically~*~*~ (hiding). You start waiting. Done waiting. 243 ||| Stepping ~*~*~tactically~*~*~ (hiding). You start waiting. A jelly comes into view. 293 ||| Stepping ~*~*~tactically~*~*~ (stealth). 294 ||| Stepping ~*~*~tactically~*~*~ (hiding). 295 ||| Stepping ~*~*~tactically~*~*~ (stealth). 296 ||| Stepping ~*~*~tactically~*~*~ (hiding). 297 ||| Stepping ~*~*~tactically~*~*~ (stealth). The gnoll shouts! A gnoll comes into view. It is wielding a +0 club. 298 ||| Stepping ~*~*~tactically~*~*~ (hiding). 299 ||| Stepping ~*~*~tactically~*~*~ (stealth). A gnoll comes into view. It is wielding a +0 club. The gnoll shouts! You hear a shout! A gnoll bouda comes into view. It is wielding a +0 whip. 300 ||| Stepping ~*~*~tactically~*~*~ (hiding). 301 ||| Stepping ~*~*~tactically~*~*~ (stealth). 302 ||| Stepping ~*~*~tactically~*~*~ (hiding). 303 ||| Stepping ~*~*~tactically~*~*~ (stealth). 304 ||| Stepping ~*~*~tactically~*~*~ (stealth). The gnoll hits you from afar with a +0 spear. The gnoll hits you with a +0 spear. You barely miss the gnoll. The gnoll hits you with a +0 spear! Ouch! That really hurt! The gnoll bouda gazes fiercely through you! You feel your attacks grow feeble. The jelly quivers. You hit the gnoll. The gnoll is lightly wounded. You hit the gnoll but do no damage. The gnoll misses you. The gnoll hits you with a +0 club. You hit the gnoll but do no damage. The gnoll is lightly wounded. You barely miss the gnoll. You hit the jelly. Your hands burn! You die... ####......... #............ #.########... ##.# ..# #..# .# ######.## ### #......##..... #.#.J.g(...... ######...#@###gg... #........gg##..##.. #..........#..# #.........#..# #######.....## ####### You could see a gnoll bouda, a jelly and 2 gnolls. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | qw the Gargoyle Delver began the quest for the Orb. 0 | D:5 | Reached XP level 1. HP: 14/14 MP: 1/1 0 | D:5 | 0 ||| qw: Version: 0.1-a-116-g5d60599 0 | D:5 | 0 ||| qw: Game counter: 9177 0 | D:5 | 0 ||| qw: Always use a shield: true 0 | D:5 | 0 ||| qw: God list: Okawaru 0 | D:5 | 0 ||| qw: Allow faded altars: false 0 | D:5 | 0 ||| qw: Do Orc after D:15 true 0 | D:5 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:5 | 0 ||| qw: Lair rune preference: random 0 | D:5 | 0 ||| qw: Plans: Normal 0 | D:5 | 0 ||| PLANNING D:1-11 39 | D:5 | 39 ||| Stepping ~*~*~tactically~*~*~ (hiding). 141 | D:5 | 141 ||| Stepping ~*~*~tactically~*~*~ (hiding). 243 | D:5 | 243 ||| Stepping ~*~*~tactically~*~*~ (hiding). 292 | D:5 | Noticed a jelly 293 | D:5 | 293 ||| Stepping ~*~*~tactically~*~*~ (stealth). 294 | D:5 | 294 ||| Stepping ~*~*~tactically~*~*~ (hiding). 295 | D:5 | 295 ||| Stepping ~*~*~tactically~*~*~ (stealth). 296 | D:5 | 296 ||| Stepping ~*~*~tactically~*~*~ (hiding). 297 | D:5 | 297 ||| Stepping ~*~*~tactically~*~*~ (stealth). 298 | D:5 | 298 ||| Stepping ~*~*~tactically~*~*~ (hiding). 299 | D:5 | 299 ||| Stepping ~*~*~tactically~*~*~ (stealth). 299 | D:5 | Noticed a gnoll bouda 300 | D:5 | 300 ||| Stepping ~*~*~tactically~*~*~ (hiding). 301 | D:5 | 301 ||| Stepping ~*~*~tactically~*~*~ (stealth). 302 | D:5 | 302 ||| Stepping ~*~*~tactically~*~*~ (hiding). 303 | D:5 | 303 ||| Stepping ~*~*~tactically~*~*~ (stealth). 304 | D:5 | 304 ||| Stepping ~*~*~tactically~*~*~ (stealth). 307 | D:5 | HP: 2/14 [gnoll/+0 spear[a gnoll bouda] (7)] 309 | D:5 | Splashed by a jelly's acid Levels and vault maps discovered: D:5: layout_rooms, minmay_temple_entry_grid Action || total -------------------------++------- Melee: Hand axe || 3 Dodge: Dodged || 1 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------