Dungeon Crawl Stone Soup version 0.29.0-4-gdea44cf6ec (webtiles) character file. Game seed: 6437593872726323825 25 qw the Sneak (level 3, -3/23 HPs) Began as a Gargoyle Delver on Sept 10, 2022. Killed by divine providence ... invoked by an orc priest (7 damage) ... on level 5 of the Dungeon. The game lasted 00:00:10 (361 turns). qw the Sneak (Gargoyle Delver) Turns: 361, Time: 00:00:11 Health: -3/23 AC: 8 Str: 23 XL: 3 Next: 6% Magic: 3/3 EV: 11 Int: 10 God: Gold: 0 SH: 0 Dex: 11 Spells: 2/2 levels left rFire . . . SeeInvis . Y - +1 hand axe rCold . . . Faith . (no shield) rNeg + . . Spirit . j - +0 ring mail rPois inf Reflect . (no helmet) rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.07/turn a - +6 ring of strength MPRegen 0.08/turn (no ring) @: no status effects A: sickness immunity, AC +3, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Skills: - Level 3.2 Fighting + Level 3.1 Axes - Level 1.5 Dodging - Level 5.4 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons i - a +0 club Y - a +1 hand axe (weapon) Armour j - a +0 ring mail (worn) Jewellery a - a +6 ring of strength (left hand) Wands g - a wand of digging (3) Potions f - a potion of haste m - a potion of curing o - a potion of heal wounds {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Message History You slash the orc! You kill the orc! You hit the orc priest. x2 The orc priest calls upon Beogh to heal the orc priest. The orc priest's wounds heal themselves! The orc priest barely misses you. You barely miss the orc priest. The orc priest is moderately wounded. You hit the orc priest. You barely miss the orc. The orc priest barely misses you. The orc priest invokes the aid of Beogh against you. Beogh smites you! Ouch! That really hurt! The orc hits you but does no damage. You barely miss the orc priest. The orc priest is moderately wounded. You hit the orc but do no damage. You hit the orc priest. The orc priest closely misses you. The orc priest calls upon Beogh to heal the orc priest. The orc priest's wounds heal themselves! The orc barely misses you. You hit the orc priest. The orc priest is moderately wounded. You hit the orc priest. You hit the orc. The orc priest misses you. The orc priest hits you with a +0 short sword. The orc hits you but does no damage. You closely miss the orc. The orc is heavily wounded. You completely miss the orc priest. You closely miss the orc priest. The orc priest hits you with a +0 flail. The orc priest hits you but does no damage. The orc barely misses you. You closely miss the orc. The orc is heavily wounded. You hit the orc priest. You hit the orc priest but do no damage. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! You die... ..........### ............# ............# .. ... ............##... .. ................. .######.....h......... ....#..........ooo....... ....#..........)@.<...... ..# ....#................### ..... ....#........##......####..... #..##........####............. #............................. #.)##.............?........... #........##................... #.#......##................... #.##.....##...........!....).. You could see a hound, 2 orc priests and an orc. Vanquished Creatures An adder (D:5) A shadow imp (D:5) 4 orcs (D:5) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | qw the Gargoyle Delver began the quest for the Orb. 0 | D:5 | Reached XP level 1. HP: 14/14 MP: 1/1 0 | D:5 | 0 ||| qw: Version: 0.1-a-116-g5d60599 0 | D:5 | 0 ||| qw: Game counter: 9223 0 | D:5 | 0 ||| qw: Always use a shield: true 0 | D:5 | 0 ||| qw: God list: Okawaru 0 | D:5 | 0 ||| qw: Allow faded altars: false 0 | D:5 | 0 ||| qw: Do Orc after D:15 true 0 | D:5 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:5 | 0 ||| qw: Lair rune preference: random 0 | D:5 | 0 ||| qw: Plans: Normal 0 | D:5 | 0 ||| PLANNING D:1-11 60 | D:5 | 60 ||| Stepping ~*~*~tactically~*~*~ (stealth). 62 | D:5 | 62 ||| Stepping ~*~*~tactically~*~*~ (stealth). 64 | D:5 | 64 ||| Stepping ~*~*~tactically~*~*~ (stealth). 94 | D:5 | Reached XP level 2. HP: 13/19 MP: 2/2 161 | D:5 | Reached skill level 3 in Axes 321 | D:5 | 321 ||| UPGRADING to +0 ring mail. 331 | D:5 | 331 ||| DROPPING +0 leather armour. 332 | D:5 | 332 ||| DROPPING ring of magical power. 333 | D:5 | 333 ||| READING scroll labelled PUELUBBUNE. 333 | D:5 | Identified a scroll of acquirement 333 | D:5 | 333 ||| ACQUIRING +6 ring of strength 333 | D:5 | Acquired a +6 ring of strength 335 | D:5 | 335 ||| UPGRADING to +6 ring of strength. 336 | D:5 | 336 ||| READING scroll labelled XENGU XEVANYX. 337 | D:5 | 337 ||| DRINKING 2 metallic green potions. 338 | D:5 | 338 ||| DRINKING 2 brown potions. 339 | D:5 | 339 ||| DROPPING scroll of fog. 340 | D:5 | 340 ||| DROPPING scroll of magic mapping. 341 | D:5 | 341 ||| DROPPING scroll of fear. 342 | D:5 | 342 ||| DROPPING potion of magic. 353 | D:5 | Reached XP level 3. HP: 23/23 MP: 3/3 360 | D:5 | HP: 4/23 [orc priest/+0 flail (2)] 361 | D:5 | Killed from afar by an orc priest Levels and vault maps discovered: D:5: layout_basic Skill XL: | 1 2 | ---------------+-------+----- Axes | 2 3 | 3.1 Fighting | | 3.2 Dodging | | 1.5 Stealth | | 5.4 Action || total -------------------------++------- Melee: Hand axe || 27 Use: Scroll || 2 Potion || 2 Stab: Sleeping || 1 Armor: Leather armour || 6 Ring mail || 4 Dodge: Dodged || 15 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 37 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:5 | 37 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+-------