Dungeon Crawl Stone Soup version 0.29.0-4-gdea44cf6ec (webtiles) character file. Game seed: 11684228880765238757 0 qw the Sneak (level 1, 0/14 HPs) Began as a Gargoyle Delver on Sept 10, 2022. Slain by a gnoll ... wielding a +0 whip ... led by a gnoll bouda (1 damage) ... on level 4 of the Dungeon. The game lasted 00:00:02 (44 turns). qw the Sneak (Gargoyle Delver) Turns: 44, Time: 00:00:03 Health: 0/14 AC: 5 Str: 15 XL: 1 Next: 0% Magic: 1/1 EV: 11 Int: 10 God: Gold: 0 SH: 0 Dex: 11 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Faith . (no shield) rNeg + . . Spirit . b - +0 leather armour rPois inf Reflect . (no helmet) rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Skills: - Level 3.2 Fighting + Level 1.7 Axes - Level 1.5 Dodging - Level 5.4 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +0 hand axe (weapon) c - a +0 whip Armour b - a +0 leather armour (worn) Wands g - a wand of digging (3) Potions f - a potion of haste Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Message History The gnoll moves out of view. A gnoll bouda comes into view. It is wielding a +0 whip and wearing a +1 leather armour of willpower. 34 ||| Stepping ~*~*~tactically~*~*~ (hiding). The gnoll bouda moves out of view. You start waiting. A gnoll is nearby! 37 ||| Stepping ~*~*~tactically~*~*~ (hiding). 39 ||| Stepping ~*~*~tactically~*~*~ (stealth). The gnoll attacks as you move away! The gnoll hits you but does no damage. You closely miss the gnoll. The gnoll shouts! You hit the gnoll. The gnoll is moderately wounded. The gnoll hits you but does no damage. You hit the gnoll but do no damage. The gnoll is moderately wounded. You hit the gnoll but do no damage. You hit the gnoll bouda but do no damage. The gnoll hits you with a +0 club. The gnoll bouda barks out a call to the hunt! The gnolls pick up the pace! The gnoll hits you but does no damage. You hear a shout! You hit the gnoll. The gnoll is heavily wounded. You hit the gnoll bouda. You hit the gnoll but do no damage. The gnoll completely misses you. The gnoll bouda hits you but does no damage. The gnoll hits you but does no damage. You hit the gnoll but do no damage. The gnoll is heavily wounded. You hit the gnoll. You hit the gnoll bouda but do no damage. The gnoll misses you. The gnoll bouda hits you with a +0 whip! Ouch! That really hurt! The gnoll closely misses you. A necrophage comes into view. The gnoll hits you with a +0 whip. You die... #...#...# #. .. ....g..##. !..##........ ....#........# ............. ....#......g. ###. ...(.....g.g##..... .........##g......# ..#.#....g@g....... .........#.......n# ................... .........###....#.# ##....##.# ....# . #.....#.####...... ..........#........ ##.#........##.... ................. You could see a necrophage (wandering), a gnoll bouda and 4 gnolls. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | qw the Gargoyle Delver began the quest for the Orb. 0 | D:5 | Reached XP level 1. HP: 14/14 MP: 1/1 0 | D:5 | 0 ||| qw: Version: 0.1-a-116-g5d60599 0 | D:5 | 0 ||| qw: Game counter: 9329 0 | D:5 | 0 ||| qw: Always use a shield: true 0 | D:5 | 0 ||| qw: God list: Okawaru 0 | D:5 | 0 ||| qw: Allow faded altars: false 0 | D:5 | 0 ||| qw: Do Orc after D:15 true 0 | D:5 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:5 | 0 ||| qw: Lair rune preference: random 0 | D:5 | 0 ||| qw: Plans: Normal 0 | D:5 | 0 ||| PLANNING D:1-11 0 | D:5 | 0 ||| DROPPING scroll of fog. 1 | D:5 | 1 ||| DROPPING scroll of magic mapping. 2 | D:5 | 2 ||| DROPPING scroll of fear. 6 | D:4 | 6 ||| PLANNING SEWER 33 | D:4 | 33 ||| Stepping ~*~*~tactically~*~*~ (stealth). 34 | D:4 | Noticed a gnoll bouda 34 | D:4 | 34 ||| Stepping ~*~*~tactically~*~*~ (hiding). 37 | D:4 | 37 ||| Stepping ~*~*~tactically~*~*~ (hiding). 39 | D:4 | 39 ||| Stepping ~*~*~tactically~*~*~ (stealth). 44 | D:4 | HP: 1/14 [gnoll bouda/+0 whip (12)] 44 | D:4 | Noticed a necrophage 44 | D:4 | Slain by a gnoll Levels and vault maps discovered: D:4: layout_rooms, minmay_temple_entry_waves, gup_sewer_entry_bowl, ebering_ghost_sewer_f, nicolae_wormholes, uniq_edmund D:5: layout_gridville, hangedman_abyss_or_decor_stabs, uniq_blork_the_orc Action || total -------------------------++------- Melee: Hand axe || 5 Armor: Leather armour || 5 Dodge: Dodged || 3 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------