Dungeon Crawl Stone Soup version 0.29.0-4-gdea44cf6ec (webtiles) character file. Game seed: 2281282165862139404 5 qw the Sneak (level 1, -7/14 HPs) Began as a Gargoyle Delver on Sept 10, 2022. Mangled by a worm (8 damage) ... on level 5 of the Dungeon. The game lasted 00:00:10 (246 turns). qw the Sneak (Gargoyle Delver) Turns: 246, Time: 00:00:10 Health: -7/14 AC: 5 Str: 15 XL: 1 Next: 80% Magic: 1/1 EV: 11 Int: 10 God: Gold: 23 SH: 0 Dex: 11 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Faith . (no shield) rNeg + . . Spirit . b - +0 leather armour rPois inf Reflect . (no helmet) rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 23 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Skills: - Level 3.2 Fighting + Level 2.2 Axes - Level 1.5 Dodging - Level 5.4 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 leather armour (worn) Wands g - a wand of digging (3) Scrolls c - a scroll of fog d - a scroll of magic mapping e - a scroll of fear h - a scroll of noise {unknown} i - a scroll of identify {unknown} Potions f - a potion of haste Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Message History 211 ||| Stepping ~*~*~tactically~*~*~ (stealth). 212 ||| Stepping ~*~*~tactically~*~*~ (stealth). 213 ||| Stepping ~*~*~tactically~*~*~ (stealth). 214 ||| Stepping ~*~*~tactically~*~*~ (stealth). 216 ||| Stepping ~*~*~tactically~*~*~ (stealth). 217 ||| Stepping ~*~*~tactically~*~*~ (stealth). You now have 23 gold pieces (gained 12). A worm comes into view. A hound comes into view. 236 ||| Stepping ~*~*~tactically~*~*~ (stealth). 237 ||| Stepping ~*~*~tactically~*~*~ (stealth). 238 ||| Stepping ~*~*~tactically~*~*~ (stealth). 239 ||| Stepping ~*~*~tactically~*~*~ (stealth). You hit the worm. The worm is moderately wounded. You hit the worm. The worm is heavily wounded. The worm bites you. You barely miss the worm. The worm is heavily wounded. The worm bites you. The adder hisses angrily. You hit the worm. The worm is severely wounded. The worm barely misses you. You hit the worm. The worm is almost dead. You closely miss the adder. The adder closely misses you. You hit the worm but do no damage. The worm is almost dead. You hit the adder. The adder barely misses you. The worm bites you but does no damage. The adder bites you. You barely miss the worm. The worm is severely wounded. You miss the adder. The adder closely misses you. The worm bites you! Ouch! That really hurt! You die... .#+## ....... .... .......#.# #.# S..#....(..#.# #.# ..#.......#.# #.# ..#.$. ..#.###.# ##+#+##..######....#.# ..............#....#.# #.#.#.#.#.#.#.#.#....#.# .......@w.......#......# ..#.#.#.S.#.#.#.#.#..... ..#............#..... ...#.#.....#.#.###...>. #.#.........)%.%+ +..... # ###.#.......#.# #..... #...........# #..... ###.#.#.#.#.# #..... #....#....# #..... You could see a worm and an adder. Vanquished Creatures 4 jackals (D:5) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | qw the Gargoyle Delver began the quest for the Orb. 0 | D:5 | Reached XP level 1. HP: 14/14 MP: 1/1 0 | D:5 | 0 ||| qw: Version: 0.1-a-116-g5d60599 0 | D:5 | 0 ||| qw: Game counter: 9394 0 | D:5 | 0 ||| qw: Always use a shield: true 0 | D:5 | 0 ||| qw: God list: Okawaru 0 | D:5 | 0 ||| qw: Allow faded altars: false 0 | D:5 | 0 ||| qw: Do Orc after D:15 true 0 | D:5 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:5 | 0 ||| qw: Lair rune preference: random 0 | D:5 | 0 ||| qw: Plans: Normal 0 | D:5 | 0 ||| PLANNING D:1-11 29 | D:5 | 29 ||| Stepping ~*~*~tactically~*~*~ (stealth). 30 | D:5 | 30 ||| Stepping ~*~*~tactically~*~*~ (stealth). 31 | D:5 | 31 ||| Stepping ~*~*~tactically~*~*~ (stealth). 106 | D:5 | 106 ||| Stepping ~*~*~tactically~*~*~ (stealth). 154 | D:5 | 154 ||| Stepping ~*~*~tactically~*~*~ (stealth). 157 | D:5 | 157 ||| Stepping ~*~*~tactically~*~*~ (stealth). 158 | D:5 | 158 ||| Stepping ~*~*~tactically~*~*~ (stealth). 159 | D:5 | 159 ||| Stepping ~*~*~tactically~*~*~ (stealth). 161 | D:5 | 161 ||| Stepping ~*~*~tactically~*~*~ (stealth). 162 | D:5 | 162 ||| Stepping ~*~*~tactically~*~*~ (stealth). 163 | D:5 | 163 ||| Stepping ~*~*~tactically~*~*~ (stealth). 184 | D:5 | 184 ||| Stepping ~*~*~tactically~*~*~ (stealth). 185 | D:5 | 185 ||| Stepping ~*~*~tactically~*~*~ (stealth). 186 | D:5 | 186 ||| Stepping ~*~*~tactically~*~*~ (stealth). 188 | D:5 | 188 ||| Stepping ~*~*~tactically~*~*~ (stealth). 190 | D:5 | 190 ||| Stepping ~*~*~tactically~*~*~ (stealth). 192 | D:5 | 192 ||| Stepping ~*~*~tactically~*~*~ (stealth). 194 | D:5 | 194 ||| Stepping ~*~*~tactically~*~*~ (stealth). 195 | D:5 | 195 ||| Stepping ~*~*~tactically~*~*~ (stealth). 196 | D:5 | 196 ||| Stepping ~*~*~tactically~*~*~ (stealth). 197 | D:5 | 197 ||| Stepping ~*~*~tactically~*~*~ (stealth). 198 | D:5 | 198 ||| Stepping ~*~*~tactically~*~*~ (stealth). 200 | D:5 | 200 ||| Stepping ~*~*~tactically~*~*~ (stealth). 203 | D:5 | 203 ||| Stepping ~*~*~tactically~*~*~ (stealth). 204 | D:5 | 204 ||| Stepping ~*~*~tactically~*~*~ (stealth). 205 | D:5 | 205 ||| Stepping ~*~*~tactically~*~*~ (stealth). 208 | D:5 | 208 ||| Stepping ~*~*~tactically~*~*~ (stealth). 209 | D:5 | 209 ||| Stepping ~*~*~tactically~*~*~ (stealth). 211 | D:5 | 211 ||| Stepping ~*~*~tactically~*~*~ (stealth). 212 | D:5 | 212 ||| Stepping ~*~*~tactically~*~*~ (stealth). 213 | D:5 | 213 ||| Stepping ~*~*~tactically~*~*~ (stealth). 214 | D:5 | 214 ||| Stepping ~*~*~tactically~*~*~ (stealth). 216 | D:5 | 216 ||| Stepping ~*~*~tactically~*~*~ (stealth). 217 | D:5 | 217 ||| Stepping ~*~*~tactically~*~*~ (stealth). 235 | D:5 | Noticed a hound 236 | D:5 | 236 ||| Stepping ~*~*~tactically~*~*~ (stealth). 237 | D:5 | 237 ||| Stepping ~*~*~tactically~*~*~ (stealth). 238 | D:5 | 238 ||| Stepping ~*~*~tactically~*~*~ (stealth). 239 | D:5 | 239 ||| Stepping ~*~*~tactically~*~*~ (stealth). 242 | D:5 | HP: 3/14 [worm (5)] 245 | D:5 | HP: 1/14 [adder (2)] 246 | D:5 | Mangled by a worm Levels and vault maps discovered: D:5: layout_basic, hangedman_decor_riveting Skill XL: | 1 | ---------------+----+----- Axes | 2 | 2.2 Fighting | | 3.2 Dodging | | 1.5 Stealth | | 5.4 Action || total -------------------------++------- Melee: Hand axe || 13 Armor: Leather armour || 3 Dodge: Dodged || 9 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 8 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:5 | 8 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+-------