Dungeon Crawl Stone Soup version 0.29.0-4-gdea44cf6ec (webtiles) character file. Game seed: 14264803129659812811 7 qw the Sneak (level 2, -2/19 HPs) Began as a Gargoyle Delver on Sept 10, 2022. Slain by a water moccasin (6 damage) ... on level 4 of the Dungeon. The game lasted 00:00:03 (456 turns). qw the Sneak (Gargoyle Delver) Turns: 456, Time: 00:00:04 Health: -2/19 AC: 5 Str: 15 XL: 2 Next: 4% Magic: 2/2 EV: 11 Int: 10 God: Gold: 0 SH: 0 Dex: 11 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Faith . (no shield) rNeg + . . Spirit . b - +0 leather armour rPois inf Reflect . (no helmet) rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Skills: - Level 3.2 Fighting + Level 2.4 Axes - Level 1.5 Dodging - Level 5.4 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 leather armour (worn) Wands g - a wand of digging (3) Potions c - a potion of heal wounds {unknown} f - a potion of haste Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Message History There is a stone staircase leading up here. You climb upwards. Found a fizzy dark potion. There is a stone staircase leading down here. Existing waypoints: (2) D:5 Assign waypoint to what number? (0-9, D - delete waypoint) Waypoint 1 assigned to D:4. c - a fizzy dark potion Found an escape hatch in the floor. A water moccasin comes into view. The water moccasin hisses angrily. You hear a shout! x2 An endoplasm comes into view. A gnoll comes into view. It is wielding a +0 spear. You hear a bark! 448 ||| Stepping ~*~*~tactically~*~*~ (hiding). You start waiting. A gnoll is nearby! 450 ||| Stepping ~*~*~tactically~*~*~ (hiding). You completely miss the water moccasin. The water moccasin barely misses you. You closely miss the water moccasin. The water moccasin bites you but does no damage. The water moccasin barely misses you. You hit the water moccasin. The water moccasin is lightly wounded. The water moccasin barely misses you. The water moccasin bites you! You hit the water moccasin. Your punch misses the water moccasin. The water moccasin is moderately wounded. The gnoll hits you from afar with a +0 spear. The water moccasin barely misses you. You hit the water moccasin. The water moccasin is moderately wounded. The water moccasin bites you. The gnoll hits you from afar with a +0 spear. The water moccasin closely misses you. You hit the water moccasin. The water moccasin is moderately wounded. The gnoll barely misses you. The water moccasin bites you. You die... #.. #.# #.# ###.# #>..# ###.#.#.# #.g...g.# #...#.#S# g .. #@# ..S #.# .J. #.# .. #.# . #.######### #..>....... ########### You could see a water moccasin and a gnoll. Vanquished Creatures A shadow imp (D:5) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | qw the Gargoyle Delver began the quest for the Orb. 0 | D:5 | Reached XP level 1. HP: 14/14 MP: 1/1 0 | D:5 | 0 ||| qw: Version: 0.1-a-116-g5d60599 0 | D:5 | 0 ||| qw: Game counter: 9443 0 | D:5 | 0 ||| qw: Always use a shield: true 0 | D:5 | 0 ||| qw: God list: Okawaru 0 | D:5 | 0 ||| qw: Allow faded altars: false 0 | D:5 | 0 ||| qw: Do Orc after D:15 true 0 | D:5 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:5 | 0 ||| qw: Lair rune preference: random 0 | D:5 | 0 ||| qw: Plans: Normal 0 | D:5 | 0 ||| PLANNING D:1-11 27 | D:5 | 27 ||| Stepping ~*~*~tactically~*~*~ (hiding). 129 | D:5 | 129 ||| Stepping ~*~*~tactically~*~*~ (hiding). 231 | D:5 | 231 ||| Stepping ~*~*~tactically~*~*~ (hiding). 338 | D:5 | Reached XP level 2. HP: 14/19 MP: 2/2 426 | D:5 | 426 ||| DROPPING scroll of fog. 427 | D:5 | 427 ||| DROPPING scroll of magic mapping. 428 | D:5 | 428 ||| DROPPING scroll of fear. 447 | D:4 | Noticed a water moccasin 448 | D:4 | 448 ||| Stepping ~*~*~tactically~*~*~ (hiding). 450 | D:4 | 450 ||| Stepping ~*~*~tactically~*~*~ (hiding). 455 | D:4 | HP: 4/19 [gnoll/+0 spear (1)] 456 | D:4 | Slain by a water moccasin Levels and vault maps discovered: D:4: kennysheep_six_static_rooms, layout_basic, kennysheep_mini, zin_angel, minmay_starry_boxes D:5: layout_loops_cross, mainiacjoe_overflow_six_doors_small, nicolae_figureground_sparkle Skill XL: | 1 | ---------------+----+----- Axes | 2 | 2.4 Fighting | | 3.2 Dodging | | 1.5 Stealth | | 5.4 Action || total -------------------------++------- Melee: Hand axe || 10 Armor: Leather armour || 2 Dodge: Dodged || 7 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 11 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:5 | 11 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+-------