Dungeon Crawl Stone Soup version 0.29.0-4-gdea44cf6ec (webtiles) character file. Game seed: 1266620413889667495 0 qw the Sneak (level 1, -1/14 HPs) Began as a Gargoyle Delver on Sept 10, 2022. Slain by a gnoll ... wielding a +0 spear ... led by a gnoll bouda (5 damage) ... on level 5 of the Dungeon. The game lasted 00:00:02 (58 turns). qw the Sneak (Gargoyle Delver) Turns: 58, Time: 00:00:02 Health: -1/14 AC: 5 Str: 15 XL: 1 Next: 0% Magic: 1/1 EV: 11 Int: 10 God: Gold: 74 SH: 0 Dex: 11 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Faith . (no shield) rNeg + . . Spirit . b - +0 leather armour rPois inf Reflect . (no helmet) rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 74 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Skills: - Level 3.2 Fighting + Level 1.7 Axes - Level 1.5 Dodging - Level 5.4 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 leather armour (worn) Wands g - a wand of digging (3) Scrolls c - a scroll of fog d - a scroll of magic mapping e - a scroll of fear Potions f - a potion of haste Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Message History You start waiting. A quokka comes into view. 43 ||| Stepping ~*~*~tactically~*~*~ (hiding). You start waiting. A quokka is nearby! 47 ||| Stepping ~*~*~tactically~*~*~ (stealth). 48 ||| Stepping ~*~*~tactically~*~*~ (hiding). 49 ||| Stepping ~*~*~tactically~*~*~ (stealth). The gnoll shouts! A gnoll bouda comes into view. It is wielding a +0 club. 50 ||| Stepping ~*~*~tactically~*~*~ (hiding). The gnoll hits you with a +0 spear. You barely miss the gnoll. The gnoll bouda shouts! You hear a shout! x2; The ogre shouts! You hit the gnoll bouda but do no damage. You barely miss the quokka. You hit the gnoll. The quokka barely misses you. The gnoll misses you. The gnoll bouda hits you with a +0 club. You barely miss the gnoll. The gnoll is lightly wounded. You closely miss the gnoll bouda. You barely miss the quokka. The quokka barely misses you. A gnoll comes into view. It is wielding a +0 halberd. The gnoll barely misses you. The gnoll bouda barks out a call to the hunt! The gnolls pick up the pace! You hit the gnoll. The gnoll is heavily wounded. You barely miss the quokka. You hit the gnoll bouda but do no damage. The quokka misses you. The gnoll hits you with a +0 spear. A gnoll comes into view. It is wielding a +0 whip. The gnoll bouda barks out a call to the hunt! The gnoll picks up the pace! The quokka misses you. You hit the gnoll. The gnoll is severely wounded. You completely miss the gnoll bouda. You hit the quokka. The gnoll hits you with a +0 spear. You die... .........#......# .#####..........# #......}...# #...>.....## #.........# #......#### #.#.#### #.#r# #.#@# ....O..gg.g...# ###.########g## You could see an ogre, a gnoll bouda, 3 gnolls and a quokka. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | qw the Gargoyle Delver began the quest for the Orb. 0 | D:5 | Reached XP level 1. HP: 14/14 MP: 1/1 0 | D:5 | 0 ||| qw: Version: 0.1-a-117-gfe26ee0 0 | D:5 | 0 ||| qw: Game counter: 9618 0 | D:5 | 0 ||| qw: Always use a shield: true 0 | D:5 | 0 ||| qw: God list: Okawaru 0 | D:5 | 0 ||| qw: Allow faded altars: false 0 | D:5 | 0 ||| qw: Do Orc after D:15 true 0 | D:5 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:5 | 0 ||| qw: Lair rune preference: random 0 | D:5 | 0 ||| qw: Plans: Normal 0 | D:5 | 0 ||| PLANNING D:1-11 22 | D:5 | Noticed an ogre 23 | D:5 | 23 ||| Stepping ~*~*~tactically~*~*~ (hiding). 43 | D:5 | 43 ||| Stepping ~*~*~tactically~*~*~ (hiding). 47 | D:5 | 47 ||| Stepping ~*~*~tactically~*~*~ (stealth). 48 | D:5 | 48 ||| Stepping ~*~*~tactically~*~*~ (hiding). 49 | D:5 | 49 ||| Stepping ~*~*~tactically~*~*~ (stealth). 49 | D:5 | Noticed a gnoll bouda 50 | D:5 | 50 ||| Stepping ~*~*~tactically~*~*~ (hiding). 58 | D:5 | Slain by a gnoll Levels and vault maps discovered: D:5: layout_loops_ring, minmay_temple_entry_statues_pillars, dreamdust_wishing_well, minmay_a_box_with_orc_wizards_in_it Action || total -------------------------++------- Melee: Hand axe || 5 Dodge: Dodged || 6 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------