Dungeon Crawl Stone Soup version 0.29.0-4-gdea44cf6ec (webtiles) character file. Game seed: 16446347831651221076 0 qw the Sneak (level 1, -2/14 HPs) Began as a Gargoyle Delver on Sept 10, 2022. Slain by a scorpion (4 damage) ... on level 5 of the Dungeon. The game lasted 00:00:01 (25 turns). qw the Sneak (Gargoyle Delver) Turns: 25, Time: 00:00:01 Health: -2/14 AC: 5 Str: 15 XL: 1 Next: 0% Magic: 1/1 EV: 11 Int: 10 God: Gold: 0 SH: 0 Dex: 11 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Faith . (no shield) rNeg + . . Spirit . b - +0 leather armour rPois inf Reflect . (no helmet) rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Skills: - Level 3.2 Fighting + Level 1.7 Axes - Level 1.5 Dodging - Level 5.4 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 leather armour (worn) h - a +0 cloak Wands g - a wand of digging (3) Scrolls c - a scroll of fog d - a scroll of magic mapping e - a scroll of fear Potions f - a potion of haste Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Message History Welcome, qw the Gargoyle Delver. You feel drawn to the Orb of Zot, downwards into the unfathomable depths... Press ? for a list of commands and other information. Found a stone staircase leading down. Assign waypoint to what number? (0-9) Waypoint 2 assigned to D:5. Enter note: 0 ||| PLANNING D:1-11 h - a +0 cloak A dart slug comes into view. 13 ||| Stepping ~*~*~tactically~*~*~ (hiding). A scorpion comes into view. The scorpion stings you. You barely miss the scorpion. The scorpion stings you. You barely miss the scorpion. The scorpion stings you but does no damage. The scorpion stings you. You hit the scorpion but do no damage. The scorpion completely misses you. You hit the scorpion. The scorpion is moderately wounded. The scorpion stings you. You barely miss the scorpion. The scorpion is moderately wounded. The scorpion closely misses you. The scorpion stings you. You die... # ####.### ....##......## .......>.#...# .........##..##### ..............##.# ..#####....##....# . #.##.......# ...#........##.# ..........@s....# . #....##.#...### ##..# ###....... .... #....... ... #........ w........ ......... ....... You could see a scorpion. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | qw the Gargoyle Delver began the quest for the Orb. 0 | D:5 | Reached XP level 1. HP: 14/14 MP: 1/1 0 | D:5 | 0 ||| qw: Version: 0.1-a-117-gfe26ee0 0 | D:5 | 0 ||| qw: Game counter: 9840 0 | D:5 | 0 ||| qw: Always use a shield: true 0 | D:5 | 0 ||| qw: God list: Okawaru 0 | D:5 | 0 ||| qw: Allow faded altars: false 0 | D:5 | 0 ||| qw: Do Orc after D:15 true 0 | D:5 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:5 | 0 ||| qw: Lair rune preference: random 0 | D:5 | 0 ||| qw: Plans: Normal 0 | D:5 | 0 ||| PLANNING D:1-11 13 | D:5 | 13 ||| Stepping ~*~*~tactically~*~*~ (hiding). 13 | D:5 | Noticed a scorpion 22 | D:5 | HP: 2/14 [scorpion (4)] 25 | D:5 | Slain by a scorpion Levels and vault maps discovered: D:5: layout_cave_pools, nicolae_sif_muna_little_library Action || total -------------------------++------- Melee: Hand axe || 5 Armor: Leather armour || 1 Dodge: Dodged || 2 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------