Dungeon Crawl Stone Soup version 0.29.0-15-g675c0067aa (webtiles) character file. Game seed: 16432783158574521743 0 qw the Sneak (level 1, 0/14 HPs) Began as a Gargoyle Delver on Sept 11, 2022. Slain by a white imp (2 damage) ... on level 5 of the Dungeon. The game lasted 00:00:01 (39 turns). qw the Sneak (Gargoyle Delver) Turns: 39, Time: 00:00:01 Health: 0/14 AC: 5 Str: 15 XL: 1 Next: 0% Magic: 1/1 EV: 11 Int: 10 God: Gold: 0 SH: 0 Dex: 11 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Faith . (no shield) rNeg + . . Spirit . b - +0 leather armour rPois inf Reflect . (no helmet) rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Skills: - Level 3.2 Fighting + Level 1.7 Axes - Level 1.5 Dodging - Level 5.4 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 leather armour (worn) Wands g - a wand of digging (3) Scrolls c - a scroll of fog d - a scroll of magic mapping e - a scroll of fear Potions f - a potion of haste Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Message History Welcome, qw the Gargoyle Delver. Are you destined to find the fabulous Orb of Zot, or to die trying? Press ? for a list of commands and other information. Found a stone staircase leading down. Assign waypoint to what number? (0-9) Waypoint 2 assigned to D:5. 0 ||| PLANNING D:1-11 Found 5 stones. A white imp comes into view. 33 ||| Stepping ~*~*~tactically~*~*~ (stealth). The white imp shouts, "Begone, thou obnoxious fool-born giglet!" You closely miss the white imp. The white imp barely misses you. You hit the white imp. The white imp is lightly wounded. The white imp gestures at you. The puff of frost hits you! Ouch! That really hurt! You hit the white imp but do no damage. The white imp is lightly wounded. The white imp gestures at you. The puff of frost hits you. You hit the white imp. The white imp is moderately wounded. The white imp hits you but does no damage. You hit the white imp. The white imp is severely wounded. The white imp hits you but does no damage. The white imp hits you. The white imp freezes you. You die... #..###..# #.......# #.>.##..# #....#..# #..#.#..# #.......# ####.#### #.# #@# #(5...... ######... You could see a white imp. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | qw the Gargoyle Delver began the quest for the Orb. 0 | D:5 | Reached XP level 1. HP: 14/14 MP: 1/1 0 | D:5 | 0 ||| qw: Version: 0.1-a-117-gfe26ee0 0 | D:5 | 0 ||| qw: Game counter: 10027 0 | D:5 | 0 ||| qw: Always use a shield: true 0 | D:5 | 0 ||| qw: God list: Okawaru 0 | D:5 | 0 ||| qw: Allow faded altars: false 0 | D:5 | 0 ||| qw: Do Orc after D:15 true 0 | D:5 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:5 | 0 ||| qw: Lair rune preference: random 0 | D:5 | 0 ||| qw: Plans: Normal 0 | D:5 | 0 ||| PLANNING D:1-11 33 | D:5 | 33 ||| Stepping ~*~*~tactically~*~*~ (stealth). 37 | D:5 | HP: 3/14 [white imp/puff of frost (4)] 39 | D:5 | Slain by a white imp Levels and vault maps discovered: D:5: layout_loops_cross, biasface_ghost_orc_armoury, uniq_blork_the_orc Action || total -------------------------++------- Melee: Hand axe || 5 Armor: Leather armour || 2 Dodge: Dodged || 1 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------