Dungeon Crawl Stone Soup version 0.29.0-15-g675c0067aa (webtiles) character file. Game seed: 14374218082655585621 2 qw the Sneak (level 1, -2/14 HPs) Began as a Gargoyle Delver on Sept 11, 2022. Killed from afar by an orc wizard (6 damage) ... with a puff of flame ... on level 5 of the Dungeon. The game lasted 00:00:03 (144 turns). qw the Sneak (Gargoyle Delver) Turns: 144, Time: 00:00:03 Health: -2/14 AC: 5 Str: 15 XL: 1 Next: 30% Magic: 1/1 EV: 15 Int: 10 God: Gold: 0 SH: 0 Dex: 11 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Faith . (no shield) rNeg + . . Spirit . b - +0 leather armour rPois inf Reflect . (no helmet) rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.04/turn h - +4 ring of evasion MPRegen 0.07/turn (no ring) @: no status effects A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Skills: - Level 3.2 Fighting + Level 2.0 Axes - Level 1.5 Dodging - Level 5.4 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 leather armour (worn) Jewellery h - a +4 ring of evasion (left hand) Wands g - a wand of digging (3) Potions f - a potion of haste Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Message History You kill the orc! Your Axes skill increases to level 2! You hit the orc priest. The orc priest is heavily wounded. The orc priest misses you. You barely miss the orc priest. The orc priest is moderately wounded. The orc priest hits you but does no damage. The orc priest closely misses you. You hit the orc priest. The orc priest is heavily wounded. The orc priest hits you with a +0 dagger. You closely miss the orc priest. The orc priest is heavily wounded. The orc priest hits you with a +0 dagger. An orc wizard comes into view. It is wielding a +1 dagger of pain. You barely miss the orc priest. The orc priest is heavily wounded. The orc priest closely misses you. You hit the orc priest. The orc priest is severely wounded. The orc priest closely misses you. You hit the orc priest. The orc priest is almost dead. The orc priest hits you with a +0 dagger. You hit the orc wizard. The orc wizard is moderately wounded. The orc wizard hits you with a +1 dagger of pain. You hit the orc wizard but do no damage. The orc wizard is moderately wounded. The orc wizard hits you but does no damage. You miss the orc wizard. The orc wizard is moderately wounded. The orc wizard hits you with a +1 dagger of pain. You writhe in agony. You closely miss the orc wizard. The orc wizard is lightly wounded. The orc wizard points at you and mumbles some strange words. The puff of flame hits you. You die... .o.. .o.? ....o ..... ....<. ......#######.# ......'{o@..#.# ....o.#o###.#.# ..... #..##.#.# #### ##..#.#.# ####.....# #........# #.##.####..# # .........#.# .# # ####.###.#.##.#.# You could see an orc priest, an orc wizard and an orc (wandering). Vanquished Creatures An orc (D:5) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | qw the Gargoyle Delver began the quest for the Orb. 0 | D:5 | Reached XP level 1. HP: 14/14 MP: 1/1 0 | D:5 | 0 ||| qw: Version: 0.1-a-117-gfe26ee0 0 | D:5 | 0 ||| qw: Game counter: 10053 0 | D:5 | 0 ||| qw: Always use a shield: true 0 | D:5 | 0 ||| qw: God list: Okawaru 0 | D:5 | 0 ||| qw: Allow faded altars: false 0 | D:5 | 0 ||| qw: Do Orc after D:15 true 0 | D:5 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:5 | 0 ||| qw: Lair rune preference: random 0 | D:5 | 0 ||| qw: Plans: Normal 0 | D:5 | 0 ||| PLANNING D:1-11 16 | D:5 | Noticed an orc wizard 17 | D:5 | 17 ||| Stepping ~*~*~tactically~*~*~ (hiding). 118 | D:5 | 118 ||| UPGRADING to +4 ring of evasion. 119 | D:5 | 119 ||| DROPPING scroll of fog. 120 | D:5 | 120 ||| DROPPING scroll of magic mapping. 121 | D:5 | 121 ||| DROPPING scroll of fear. 124 | D:5 | Noticed an orc priest 125 | D:5 | 125 ||| Stepping ~*~*~tactically~*~*~ (hiding). 128 | D:5 | 128 ||| Stepping ~*~*~tactically~*~*~ (hiding). 137 | D:5 | Noticed an orc wizard 144 | D:5 | Killed from afar by an orc wizard Levels and vault maps discovered: D:5: layout_basic, gammafunk_temple_overflow_wave, minmay_temple_entry_statues_fountains, uniq_duvessa, uniq_prince_ribbit1 Skill XL: | 1 | ---------------+----+----- Axes | 2 | 2.0 Fighting | | 3.2 Dodging | | 1.5 Stealth | | 5.4 Action || total -------------------------++------- Melee: Hand axe || 16 Armor: Leather armour || 4 Dodge: Dodged || 7 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 3 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:5 | 3 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+-------