qw Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, -15, D:1) a +0 club (10, 3, D:1) a +0 dagger a stone (17, -10, D:1) a +0 club (20, 6, D:1) a +0 dagger (24, 3, D:1) a +2 dagger of venom (33, -18, D:1) a +0 dagger (33, 9, D:1) 2 stones (36, -21, D:1) a +0 dagger (41, -3, D:1) 5 stones (57, -5, D:1) a scarf of invisibility Level 2 of the Dungeon (0, 0, D:2) a +0 whip (16, 20, D:2) a potion of flight (20, 13, D:2) a +0 hand axe (21, -5, D:2) a +0 short sword (22, -6, D:2) a +0 dagger 6 stones (24, 6, D:2) a book of Geomancy (30, -3, D:2) a +0 leather armour (31, -13, D:2) 5 poisoned darts (31, 2, D:2) a +0 leather armour (41, 0, D:2) a +0 club Level 3 of the Dungeon [Shop] Ibuad's General Store a scroll of amnesia (52 gold) the +6 dagger of Benomam {flame, rF+ rC+ Str+7} (900 gold) It burns those it strikes, dealing additional fire damage. Str: It affects your strength (+7). rF: It protects you from fire. rC: It protects you from cold. the +1 acid dragon scales "Namau" {Contam rElec rF+++ rCorr} (1149 gold) rF: It renders you almost immune to fire. rElec: It insulates you from electricity. Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. a potion of degeneration (13 gold) (1, -9, D:3) 5 atropa-tipped darts (8, 12, D:3) 6 poisoned darts (10, -25, D:3) a +0 sling (15, -23, D:3) 5 poisoned darts (16, 16, D:3) a +2 rapier of venom (18, -18, D:3) a +0 short sword (26, -3, D:3) a +0 hand axe (28, 1, D:3) a +0 dagger (28, 23, D:3) a +0 long sword (29, 1, D:3) 3 stones (31, -8, D:3) 3 stones (33, -15, D:3) a +2 dagger of venom (39, -15, D:3) a +0 robe (40, -27, D:3) a +0 ring mail (43, -22, D:3) a +0 whip (44, 7, D:3) a +0 hand axe (45, -15, D:3) a +0 club a +0 leather armour (50, -10, D:3) a +0 spear (51, 18, D:3) a +0 robe (55, -26, D:3) a potion of brilliance a ring of resist corrosion a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a scroll of magic mapping (1, 2, D:4) a +0 club (2, 1, D:4) a +0 leather armour (5, 1, D:4) a +0 falchion (6, -28, D:4) a potion of attraction a potion of degeneration a ring of wizardry an amulet of magic regeneration (7, -25, D:4) a +0 hammer (8, -26, D:4) a +0 hammer (8, -24, D:4) a +0 hammer (17, -25, D:4) 2 stones (20, -7, D:4) 3 stones (20, 10, D:4) a +0 ring mail (34, -9, D:4) a ring of wizardry (36, -10, D:4) a +0 mace (45, 9, D:4) a +0 mace Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (2, 18, D:5) a +0 giant club an ogre corpse (skeletalised by now) (8, -10, D:5) a +0 long sword (10, -3, D:5) a potion of attraction (13, 0, D:5) a scroll of noise (19, 11, D:5) 5 stones (33, 15, D:5) 7 stones (34, -4, D:5) a rat skeleton an adder skeleton (38, 14, D:5) a scroll of fear a scroll of magic mapping a scroll of fog (40, -9, D:5) a +0 great mace (40, -2, D:5) an adder corpse (40, -1, D:5) a rat corpse (42, -1, D:5) a river rat corpse (45, -4, D:5) a worm corpse (45, 0, D:5) a potion of invisibility a scarf of harm