Dungeon Crawl Stone Soup version 0.29.0-15-g675c0067aa (webtiles) character file. Game seed: 12337370848156880918 0 qw the Sneak (level 1, -3/14 HPs) Began as a Gargoyle Delver on Sept 11, 2022. Slain by a worm (5 damage) ... on level 5 of the Dungeon. The game lasted 00:00:01 (46 turns). qw the Sneak (Gargoyle Delver) Turns: 46, Time: 00:00:02 Health: -3/14 AC: 5 Str: 15 XL: 1 Next: 0% Magic: 1/1 EV: 11 Int: 10 God: Gold: 0 SH: 0 Dex: 11 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Faith . (no shield) rNeg + . . Spirit . b - +0 leather armour rPois inf Reflect . (no helmet) rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Skills: - Level 3.2 Fighting + Level 1.7 Axes - Level 1.5 Dodging - Level 5.4 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 leather armour (worn) h - a +0 ring mail Wands g - a wand of digging (3) Scrolls c - a scroll of fog d - a scroll of magic mapping e - a scroll of fear Potions f - a potion of haste Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Message History Welcome, qw the Gargoyle Delver. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Press ? for a list of commands and other information. Found a stone staircase leading down. Assign waypoint to what number? (0-9) Waypoint 2 assigned to D:5. 0 ||| PLANNING D:1-11 There is a stone staircase leading down here. Found a book of Chaos. Found a throwing net. You see here a throwing net. h - a +0 ring mail A worm comes into view. Enter note: You hit the worm. The worm is lightly wounded. The worm barely misses you. You hit the worm. The worm is lightly wounded. The worm barely misses you. You hit the worm. The worm is moderately wounded. You hit the worm. The worm is heavily wounded. The worm bites you. You hit the worm but do no damage. Your punch misses the worm. The worm is heavily wounded. The worm bites you! Ouch! That really hurt! You hit the worm. The worm is severely wounded. The worm barely misses you. You hit the worm. The worm is severely wounded. You hit the worm. The worm is almost dead. The worm bites you. You die... ### # .. ###.##. #......### #...@.# ###w#.# #.#.# #.. #.#.# #.##### #.#.# ##.#...# #.#.# #....#.## #.#.### #....... #.#...# #....#.# #...### You could see a worm. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | qw the Gargoyle Delver began the quest for the Orb. 0 | D:5 | Reached XP level 1. HP: 14/14 MP: 1/1 0 | D:5 | 0 ||| qw: Version: 0.1-a-118-gb4e7ce6 0 | D:5 | 0 ||| qw: Game counter: 10405 0 | D:5 | 0 ||| qw: Always use a shield: true 0 | D:5 | 0 ||| qw: God list: Okawaru 0 | D:5 | 0 ||| qw: Allow faded altars: false 0 | D:5 | 0 ||| qw: Do Orc after D:15 true 0 | D:5 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:5 | 0 ||| qw: Lair rune preference: random 0 | D:5 | 0 ||| qw: Plans: Normal 0 | D:5 | 0 ||| PLANNING D:1-11 43 | D:5 | HP: 2/14 [worm (8)] 46 | D:5 | Slain by a worm Levels and vault maps discovered: D:5: layout_basic, mainiacjoe_overflow_surrounded_room, minmay_temple_entry_tees, amcnicky_mini_pool_small Action || total -------------------------++------- Melee: Hand axe || 8 Dodge: Dodged || 3 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------