Dungeon Crawl Stone Soup version 0.29.0-15-g675c0067aa (webtiles) character file. Game seed: 15949151338059384559 1 qw the Sneak (level 1, 0/14 HPs) Began as a Gargoyle Delver on Sept 11, 2022. Slain by an orc wizard ... wielding a +0 dagger (1 damage) ... on level 4 of the Dungeon. The game lasted 00:00:04 (84 turns). qw the Sneak (Gargoyle Delver) Turns: 84, Time: 00:00:04 Health: 0/14 AC: 5 Str: 15 XL: 1 Next: 20% Magic: 1/1 EV: 11 Int: 10 God: Gold: 0 SH: 0 Dex: 11 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Faith . (no shield) rNeg + . . Spirit . b - +0 leather armour rPois inf Reflect . (no helmet) rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Skills: - Level 3.2 Fighting + Level 1.9 Axes - Level 1.5 Dodging - Level 5.4 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 leather armour (worn) Wands g - a wand of digging (3) Potions c - a potion of attraction {unknown} d - a potion of curing {unknown} f - a potion of haste h - a potion of ambrosia {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Message History Found a flail. The orc moves out of view. An orc is nearby! 76 ||| Stepping ~*~*~tactically~*~*~ (stealth). An orc wizard comes into view. It is wielding a +0 dagger. The orc wizard shouts! The orc priest shouts! You hit the orc. The orc is moderately wounded. You hear a shout! The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The orc hits you with a +0 whip. The orc priest begins to cast a cantrip, but forgets the words! You hear a shout! You closely miss the orc. The orc is moderately wounded. You barely miss the orc. The orc is moderately wounded. The orc hits you but does no damage. You hit the orc but do no damage. The orc is moderately wounded. You hear some strange, mumbled words. Something tries to affect you, but you resist. The orc hits you but does no damage. The orc priest calls upon Beogh to heal the orc. The orc's wounds heal themselves! An orc comes into view. It is wielding a +0 dagger. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! Ouch! That really hurt! The orc closely misses you. You closely miss the orc. You miss something. Something hits you but does no damage. The orc closely misses you. You barely miss the orc. You hit the orc but do no damage. You barely miss something. Something hits you but does no damage. The orc barely misses you. x2 You hit the orc but do no damage. You closely miss the orc. You hit something. Something hits you. You die... #.....#................# #.....#................# #.....#................# #...###..####|.#..#....# #...###..####..#######.# ...............# .# ...............# ........ooo....# ..).....@{o....# ...##...####..## ##### #..# ..... ..o... o... You could see an orc priest and 3 orcs. Vanquished Creatures An endoplasm (D:4) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | qw the Gargoyle Delver began the quest for the Orb. 0 | D:5 | Reached XP level 1. HP: 14/14 MP: 1/1 0 | D:5 | 0 ||| qw: Version: 0.1-a-118-gb4e7ce6 0 | D:5 | 0 ||| qw: Game counter: 10568 0 | D:5 | 0 ||| qw: Always use a shield: true 0 | D:5 | 0 ||| qw: God list: Okawaru 0 | D:5 | 0 ||| qw: Allow faded altars: false 0 | D:5 | 0 ||| qw: Do Orc after D:15 true 0 | D:5 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:5 | 0 ||| qw: Lair rune preference: random 0 | D:5 | 0 ||| qw: Plans: Normal 0 | D:5 | 0 ||| PLANNING D:1-11 15 | D:5 | 15 ||| DROPPING scroll of fog. 16 | D:5 | 16 ||| DROPPING scroll of magic mapping. 17 | D:5 | 17 ||| DROPPING scroll of fear. 25 | D:5 | 25 ||| STAIRDANCE 70 | D:4 | Noticed an orc priest 71 | D:4 | 71 ||| Stepping ~*~*~tactically~*~*~ (stealth). 76 | D:4 | 76 ||| Stepping ~*~*~tactically~*~*~ (stealth). 77 | D:4 | Noticed an orc wizard 81 | D:4 | HP: 1/14 [orc priest/divine providence (12)] 84 | D:4 | Slain by an orc wizard Levels and vault maps discovered: D:4: layout_gridville, minmay_temple_entry_slanted, uniq_eustachio D:5: layout_cave_pools, nzn_overflow_gifts_of_might_and_magic, minmay_misc_feat_four_crosses, kennysheep_crisscross, st_stairs_12, uniq_edmund Action || total -------------------------++------- Melee: Hand axe || 8 Armor: Leather armour || 4 Dodge: Dodged || 4 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 2 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:4 | 2 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+-------