Dungeon Crawl Stone Soup version 0.29.0-15-g675c0067aa (webtiles) character file. Game seed: 7682092043878942530 0 qw the Sneak (level 1, 0/14 HPs) Began as a Gargoyle Delver on Sept 11, 2022. Slain by an orc ... wielding a +0 short sword (4 damage) ... on level 5 of the Dungeon. The game lasted 00:00:02 (25 turns). qw the Sneak (Gargoyle Delver) Turns: 25, Time: 00:00:02 Health: 0/14 AC: 5 Str: 15 XL: 1 Next: 0% Magic: 1/1 EV: 11 Int: 10 God: Gold: 17 SH: 0 Dex: 11 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Faith . (no shield) rNeg + . . Spirit . b - +0 leather armour rPois inf Reflect . (no helmet) rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Skills: - Level 3.2 Fighting + Level 1.7 Axes - Level 1.5 Dodging - Level 5.4 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 leather armour (worn) Wands g - a wand of digging (3) Scrolls c - a scroll of fog d - a scroll of magic mapping e - a scroll of fear Potions f - a potion of haste Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Message History Found 17 gold pieces and a scroll of magic mapping. Found a stone staircase leading down. Assign waypoint to what number? (0-9) Waypoint 2 assigned to D:5. Enter note: 0 ||| PLANNING D:1-11 You now have 17 gold pieces. An orc comes into view. It is wielding a +0 whip. An orc priest comes into view. It is wielding a +0 whip. The orc priest shouts! You hear a shout! The orc priest moves out of view. 16 ||| Stepping ~*~*~tactically~*~*~ (stealth). 17 ||| Stepping ~*~*~tactically~*~*~ (hiding). 18 ||| Stepping ~*~*~tactically~*~*~ (hiding). An orc comes into view. It is wielding a +0 whip. An orc comes into view. It is wielding a +0 short sword. The orc priest hits you with a +0 whip. The orc shouts! x2 You hit the orc priest. The orc priest is moderately wounded. You hear a shout! x4 The orc priest misses you. An orc comes into view. It is wielding a +0 mace. You barely miss the orc priest. The orc priest is moderately wounded. The orc priest hits you but does no damage. You closely miss the orc priest. The orc priest is moderately wounded. The orc priest hits you with a +0 whip. You hit the orc priest. The orc priest is severely wounded. You closely miss the orc. The orc priest hits you with a +0 whip. The orc barely misses you. You barely miss the orc priest. The orc priest is severely wounded. You hit the orc. x2 The orc hits you with a +0 short sword. The orc priest calls upon Beogh to heal the orc. The orc's wounds heal themselves! The orc hits you with a +0 short sword. You die... ########### ##.........# ###..........###.# #.........?......# ##>.......#..#.# #......@o...... #......oo#..... #.......o....... ...#.####........ ###.#.# ........# ..... #.?#..#.# .....# #.....# # #. #...#.# You could see an orc priest and 3 orcs. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | qw the Gargoyle Delver began the quest for the Orb. 0 | D:5 | Reached XP level 1. HP: 14/14 MP: 1/1 0 | D:5 | 0 ||| qw: Version: 0.1-a-118-gb4e7ce6 0 | D:5 | 0 ||| qw: Game counter: 10607 0 | D:5 | 0 ||| qw: Always use a shield: true 0 | D:5 | 0 ||| qw: God list: Okawaru 0 | D:5 | 0 ||| qw: Allow faded altars: false 0 | D:5 | 0 ||| qw: Do Orc after D:15 true 0 | D:5 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:5 | 0 ||| qw: Lair rune preference: random 0 | D:5 | 0 ||| qw: Plans: Normal 0 | D:5 | 0 ||| PLANNING D:1-11 15 | D:5 | Noticed an orc priest 16 | D:5 | 16 ||| Stepping ~*~*~tactically~*~*~ (stealth). 17 | D:5 | 17 ||| Stepping ~*~*~tactically~*~*~ (hiding). 18 | D:5 | 18 ||| Stepping ~*~*~tactically~*~*~ (hiding). 25 | D:5 | Slain by an orc Levels and vault maps discovered: D:5: layout_rooms, kennysheep_mini, minitemple, gammafunk_ghost_abyssal_escape, kennysheep_generic_room_11 Action || total -------------------------++------- Melee: Hand axe || 5 Armor: Leather armour || 1 Dodge: Dodged || 2 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------