qw Level 1 of the Dungeon (0, 0, D:1) 2 poisoned darts (1, -26, D:1) a +0 dagger 2 stones (5, -38, D:1) a +0 scale mail (7, 22, D:1) 5 poisoned darts (31, 20, D:1) a +0 hand axe (43, -34, D:1) a book of the Sky (47, 24, D:1) 5 stones (49, -33, D:1) a +0 dagger (53, -39, D:1) a +0 short sword (55, -19, D:1) 5 stones Level 2 of the Dungeon (0, 0, D:2) a +0 war axe (14, -18, D:2) a +0 whip (15, -12, D:2) a +0 scale mail (23, -16, D:2) a +0 short sword (37, -19, D:2) a +0 helmet (38, -25, D:2) a +0 club (39, -31, D:2) a +0 ring mail (39, -25, D:2) a +0 club a +0 sling (40, -5, D:2) a +0 chain mail a +0 hand axe a +0 dagger (41, -31, D:2) a +0 ring mail (41, -25, D:2) a +0 dagger (41, -5, D:2) a +0 war axe a +0 leather armour (42, -7, D:2) a +0 club (43, -5, D:2) 4 stones Level 3 of the Dungeon (2, -2, D:3) a +0 club (18, -26, D:3) a +0 short sword (19, -32, D:3) a +0 hand axe (19, 32, D:3) a potion of magic (26, -11, D:3) a bat corpse (skeletalised by now) (26, -1, D:3) a +0 whip a +0 leather armour (26, 0, D:3) a +0 dagger a +0 robe (28, 6, D:3) a +0 robe (28, 15, D:3) the +6 sling of Uckum {vorpal, rF+ Str+2} Any ammunition fired from it inflicts extra damage upon your enemies. Str: It affects your strength (+2). rF: It protects you from fire. (50, 1, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) 3 stones 4 poisoned darts (0, 10, D:4) an iguana corpse (0, 15, D:4) a +0 ring mail (7, -3, D:4) 6 stones (12, 0, D:4) a +0 club a goblin corpse (skeletalised by now) (13, -13, D:4) a +0 club a goblin corpse (13, 0, D:4) a +0 flail a +0 leather armour (17, -12, D:4) a book of Callings (28, 7, D:4) a +0 hand axe (33, -1, D:4) a ball python corpse (33, 4, D:4) a +0 spear (34, 0, D:4) a jackal corpse (35, -4, D:4) a +0 robe (35, -1, D:4) a jackal corpse (36, -1, D:4) a jackal corpse