qw Level 1 of the Dungeon [Shop] Cuwagix's Jewellery Shoppe a +4 ring of evasion (396 gold) a +6 ring of strength (396 gold) the ring of the Mage {Wiz Archmagi} (561 gold) [ring of wizardry] It improves your spell success rate. Archmagi: It increases the power of your magical spells. an amulet of reflection (330 gold) a +6 ring of dexterity (396 gold) a ring of positive energy (220 gold) an amulet of guardian spirit (330 gold) a ring of see invisible (165 gold) a ring of willpower (275 gold) (0, 0, D:1) a +0 scale mail (1, 0, D:1) 3 stones (13, 7, D:1) a +0 club 4 stones (23, -6, D:1) a +0 ring mail (31, -12, D:1) a +0 club (32, -10, D:1) 9 stones (36, -15, D:1) a +0 dagger (39, -27, D:1) 7 stones (39, 18, D:1) a +0 club (59, 7, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a ring of magical power (7, -5, D:2) a +0 spear (8, -2, D:2) a +0 robe (11, 34, D:2) 3 poisoned darts (12, 33, D:2) a +0 dagger (26, 28, D:2) a +2 dagger of venom (34, 9, D:2) a +0 club (36, 34, D:2) a +0 dagger (38, 28, D:2) a book of Decay (43, 38, D:2) a +0 dagger (58, 10, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 whip (1, -5, D:3) a +0 short sword (3, -5, D:3) a +0 dagger a +0 robe (3, -4, D:3) a +0 mace a +0 chain mail (11, 9, D:3) a +0 war axe (12, 6, D:3) 7 stones (18, 24, D:3) an Everburning Encyclopedia (19, -14, D:3) a +0 whip (21, 6, D:3) a +0 club (24, -25, D:3) a +0 short sword 3 stones (26, -20, D:3) a potion of brilliance (26, 6, D:3) a +0 falchion (30, 28, D:3) a +0 mace (31, 14, D:3) a +0 club (37, -21, D:3) a +0 club (39, -20, D:3) a +0 spear (42, 1, D:3) 5 stones (47, 1, D:3) a book of Winter Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (2, 10, D:4) a +0 whip (5, 21, D:4) a +0 ring mail (17, 11, D:4) a +2 short sword of venom (18, -19, D:4) a +0 dagger (25, -19, D:4) a +0 short sword (25, -10, D:4) a potion of invisibility a potion of degeneration (26, -10, D:4) 3 stones a +0 dagger (27, 7, D:4) a +0 short sword (27, 18, D:4) a +0 club a +0 sling (33, 8, D:4) a +0 falchion a +0 leather armour (34, 11, D:4) a +0 sling (40, -13, D:4) a +0 dagger (43, 22, D:4) the +6 hammer of Dissent {antimagic, rElec Int+3} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Int: It affects your intelligence (+3). rElec: It insulates you from electricity. (unseen) (53, -15, D:4) a +1 sling of freezing Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (3, -4, D:5) a +0 robe (5, -11, D:5) a +0 sling (6, -15, D:5) a scroll of noise (10, 13, D:5) a +0 whip (13, -1, D:5) a potion of ambrosia 2 scrolls of vulnerability (13, 34, D:5) 4 stones (15, 32, D:5) a scroll of immolation (15, 33, D:5) a scroll of noise (15, 34, D:5) a +0 whip (16, 32, D:5) a scroll of identify (16, 33, D:5) 11 gold pieces (16, 34, D:5) 14 gold pieces (17, 32, D:5) a gold piece (17, 33, D:5) 18 gold pieces (17, 34, D:5) 10 gold pieces (25, 16, D:5) a +0 sling (29, -11, D:5) 5 atropa-tipped darts (48, 7, D:5) 3 stones Level 6 of the Dungeon (13, 1, D:6) a wand of roots (9) (17, -11, D:6) a +0 leather armour a +0 falchion a +0 chain mail a +0 whip a +0 robe a +0 scythe (17, -10, D:6) a +2 whip of venom (18, -11, D:6) a +0 flail (20, -6, D:6) a +2 falchion of freezing a +0 robe (25, 16, D:6) a +0 spear (26, 17, D:6) a +0 flail a +3 war axe a +0 trident (26, 18, D:6) a +0 flail (27, 3, D:6) a +0 robe a +1 short sword (27, 13, D:6) a potion of curing (28, -5, D:6) a +0 sling (28, 3, D:6) a +4 flail a +0 robe a +0 flail a +0 robe (28, 4, D:6) a +0 robe a +0 halberd (29, 3, D:6) a +0 robe a +1 mace a +0 robe a +2 great sword a +0 robe a +0 long sword (31, 8, D:6) a +0 robe a +0 flail (35, 21, D:6) a +0 halberd (35, 22, D:6) a +0 short sword a +0 leather armour (36, 19, D:6) a +0 dagger (38, 4, D:6) a +0 spear a +0 robe (38, 18, D:6) a +0 robe a +0 club (38, 20, D:6) a +0 dagger (39, -10, D:6) a +0 whip a +0 robe a +0 club a +0 scale mail a +0 dagger of venom a +0 robe (39, -9, D:6) a +0 dagger (44, 19, D:6) a +0 short sword (51, -22, D:6) a +0 chain mail (54, 23, D:6) a +0 pair of gloves Level 7 of the Dungeon [Shop] Itoehum's CLEARANCE SALE! a wand of mindburst (5) (35 gold) a potion of brilliance (20 gold) (0, 0, D:7) a wand of mindburst (4) (1, -17, D:7) a +1 whip of freezing a +0 robe a wand of roots (11) (6, 1, D:7) the +7 trident of Ucvetelu {drain, rF- Str+6 Int+3} A truly terrible weapon, it drains the life of any living foe it strikes. Str: It affects your strength (+6). Int: It affects your intelligence (+3). rF: It makes you vulnerable to fire. (11, 10, D:7) a +0 vorpal scimitar +0 steam dragon scales (16, 26, D:7) a book of Vapours (20, -34, D:7) a potion of degeneration (51, -22, D:7) a wand of paralysis (13) Level 8 of the Dungeon (0, 5, D:8) 8 stones a +0 leather armour (3, 6, D:8) a +0 spear (3, 8, D:8) a +0 spear a scroll of immolation (5, 5, D:8) a +0 short sword (5, 7, D:8) a +0 spear (5, 14, D:8) a +0 spear (7, 26, D:8) a book of the Moon (9, 8, D:8) a potion of ambrosia (13, 24, D:8) a +0 scimitar (14, 9, D:8) a +0 halberd (15, 8, D:8) a +0 whip a +1 glaive a +0 animal skin (16, 7, D:8) a +0 whip (17, 8, D:8) a +0 spear a +0 ring mail (17, 31, D:8) a +0 dagger a +0 leather armour (18, 2, D:8) a book of Beasts (18, 7, D:8) a +0 spear (20, 5, D:8) a +0 spear (25, 10, D:8) a +0 robe (25, 12, D:8) 4 stones (26, 11, D:8) a +0 chain mail (27, 27, D:8) a +0 war axe (31, 31, D:8) a potion of flight (37, 27, D:8) a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a +0 dire flail a +0 chain mail (4, -2, D:9) a +1 dagger of venom 3 poisoned darts (8, -23, D:9) a +0 robe (11, -33, D:9) a +0 shortbow (14, -4, D:9) a +0 hand axe a +0 dagger a +0 robe a +0 trident a +0 chain mail (14, -3, D:9) a +0 dagger a +0 robe (15, -4, D:9) a +0 dagger a +0 leather armour (19, -50, D:9) a scroll of amnesia (22, -46, D:9) a +0 plate armour (30, -35, D:9) a potion of invisibility (35, -14, D:9) a +0 leather armour (51, -37, D:9) a +0 shortbow (51, -36, D:9) a +0 mace a +0 hand axe a +0 chain mail (51, -35, D:9) a +0 dagger a +0 robe a +0 dagger a +0 robe (53, -35, D:9) 9 stones (54, -12, D:9) 8 stones (57, -28, D:9) a +0 troll leather armour (58, -14, D:9) a +0 leather armour Level 10 of the Dungeon [Shop] Mufrab Kumig's Antique Armour Emporium a +0 robe (28 gold) a +0 ring mail (160 gold) a +0 leather armour (80 gold) a +2 ring mail of fire resistance (840 gold) a +0 plate armour (920 gold) a +0 helmet of intelligence (460 gold) a +0 leather armour (80 gold) a +0 scale mail (160 gold) (0, 0, D:10) the +1 ring mail of the Parsimonious God {Rampage rF++ Int+3 Dex-2} Int: It affects your intelligence (+3). Dex: It affects your dexterity (-2). rF: It greatly protects you from fire. Rampage: It bestows one free step when moving towards enemies. (5, 2, D:10) a +0 war axe (7, 10, D:10) a +0 giant club a +0 giant club (13, 28, D:10) a staff of conjuration (18, 22, D:10) a Necronomicon (21, 20, D:10) a +0 war axe (21, 28, D:10) a +0 robe (28, 31, D:10) a +0 troll leather armour (36, -6, D:10) a manual of Short Blades (37, 18, D:10) a scroll of noise (38, 2, D:10) a +0 giant spiked club a +0 giant spiked club a scroll of immolation (40, -3, D:10) a potion of ambrosia (40, 32, D:10) a +0 shortbow (45, 30, D:10) a +0 quarterstaff (49, -3, D:10) a +0 leather armour (50, -4, D:10) a wand of polymorph (2) (54, -7, D:10) a +0 ring mail (61, 2, D:10) a +1 robe of cold resistance a +0 quarterstaff of freezing (67, 0, D:10) a +0 plate armour Level 11 of the Dungeon (3, -7, D:11) a wand of roots (4) (4, 18, D:11) a +0 dire flail a +0 chain mail of cold resistance (5, 17, D:11) 3 scrolls of vulnerability (11, 30, D:11) a +0 quarterstaff (12, -20, D:11) a +0 robe (12, 8, D:11) a +0 club a +0 dagger 4 stones (13, 10, D:11) a +0 club a +0 club 3 poisoned darts (13, 17, D:11) a book of the Moon (14, 10, D:11) a +0 whip a +0 club 3 poisoned darts a +0 short sword 3 stones (17, 16, D:11) a +0 long sword (26, 30, D:11) a +0 scimitar (27, -14, D:11) a +0 shortbow (29, 28, D:11) a wand of flame (13) (30, 19, D:11) a scroll of amnesia (34, -20, D:11) 5 large rocks (41, 13, D:11) 3 atropa-tipped darts (42, 13, D:11) a +0 dire flail a +0 giant club (44, -27, D:11) a potion of brilliance (48, 33, D:11) a +0 long sword (50, -25, D:11) a +0 trident a +0 chain mail (50, -23, D:11) a +0 trident (51, -25, D:11) a +0 hand axe (55, 16, D:11) a potion of berserk rage Level 1 of the Lair of Beasts (0, 0, Lair:1) 13 gold pieces (3, 32, Lair:1) a +0 chain mail (10, -2, Lair:1) a +0 short sword (24, 35, Lair:1) a wand of polymorph (6) (44, 44, Lair:1) a wand of mindburst (8) (45, 0, Lair:1) a +4 flail of freezing (59, 9, Lair:1) a curare-tipped dart (61, 48, Lair:1) 8 stones (62, 34, Lair:1) a +0 trident (64, 29, Lair:1) a +0 shortbow Level 2 of the Lair of Beasts (0, 16, Lair:2) a stone (1, -1, Lair:2) a +0 leather armour (14, -12, Lair:2) a scroll of amnesia (17, -10, Lair:2) a +1 mace of draining (18, -10, Lair:2) a +0 rapier (18, 29, Lair:2) a +0 dagger (21, 21, Lair:2) a +0 ring mail (22, 28, Lair:2) a tin of tremorstones (2/2) (23, 22, Lair:2) a +0 flail (24, -15, Lair:2) 6 stones (26, 18, Lair:2) a +0 sling (27, -8, Lair:2) a +0 scale mail (34, -12, Lair:2) a potion of invisibility (40, -2, Lair:2) a wand of paralysis (6) (42, 12, Lair:2) a wand of quicksilver (3) (45, -17, Lair:2) the Quarto of Conflict Spells Type Level a - Foxfire Conjuration/Fire 1 b - Shock Conjuration/Air 1 c - Conjure Flame Conjuration/Fire 3 d - Dazzling Flash Conjuration/Hexes 3 Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 leather armour (2, 8, Lair:3) a tin of tremorstones (2/2) (9, 8, Lair:3) a wand of paralysis (4) (17, 6, Lair:3) 4 stones (22, -35, Lair:3) a potion of ambrosia (24, -2, Lair:3) 6 stones (44, -6, Lair:3) a potion of flight (46, 0, Lair:3) a stone (47, 0, Lair:3) a stone (48, -2, Lair:3) a stone (49, 1, Lair:3) a potion of curing (50, -1, Lair:3) a stone (51, -3, Lair:3) a stone (51, 1, Lair:3) 4 large rocks (55, -4, Lair:3) a +0 chain mail (56, -10, Lair:3) 7 stones Level 1 of the Abyss (0, 0, Abyss:1) the +3 hand axe of Demonkind {flame, rF+} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. rF: It protects you from fire. (1, -3, Abyss:1) a raiju corpse (1, -1, Abyss:1) a raiju corpse (3, 0, Abyss:1) a raiju corpse