Dungeon Crawl Stone Soup version 0.29.0-15-g675c0067aa (webtiles) character file. Game seed: 11852005095610403228 69 qw the Chopper (level 4, -1/28 HPs) Began as a Gargoyle Fighter on Sept 12, 2022. Slain by Terence ... wielding a +0 hand axe (2 damage) ... on level 2 of the Dungeon. The game lasted 00:00:27 (1406 turns). qw the Chopper (Gargoyle Fighter) Turns: 1406, Time: 00:00:27 Health: -1/28 AC: 10 Str: 21 XL: 4 Next: 20% Magic: 4/4 EV: 9 Int: 9 God: Gold: 160 SH: 4 Dex: 9 Spells: 3/3 levels left rFire . . . SeeInvis . Y - +0 war axe rCold . . . Faith . c - +0 buckler rNeg + . . Spirit . b - +0 scale mail rPois inf Reflect . (no helmet) rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth .......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: sickness immunity, AC +3, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 160 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Skills: - Level 3.2 Fighting + Level 3.7 Axes - Level 1.0 Throwing - Level 3.2 Armour - Level 3.2 Shields You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons l - a +0 flail Y - a +0 war axe (weapon) Missiles g - 3 javelins (quivered) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Scrolls a - 3 scrolls of identify e - 2 scrolls of fear {unknown} h - a scroll of vulnerability {unknown} j - a scroll of silence {unknown} k - a scroll of poison {unknown} m - a scroll of teleportation {unknown} Potions d - 3 potions of might f - a potion of curing i - a potion of attraction {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Message History Terence is moderately wounded. Terence hits you with a +0 hand axe. You barely miss Terence. Terence is moderately wounded. Terence says, "Did you write a will? You should..." Terence barely misses you. Terence closely misses you. You barely miss Terence. Terence is moderately wounded. Terence hits you with a +0 hand axe. You hit Terence but do no damage. Terence is moderately wounded. Terence hits you but does no damage. You barely miss Terence. Terence is moderately wounded. Terence hits you with a +0 hand axe! Terence hits you with a +0 hand axe. You completely miss Terence. Terence is moderately wounded. You block Terence's attack. You barely miss Terence. Terence is moderately wounded. Terence hits you with a +0 hand axe. You hit Terence. Terence is severely wounded. Terence closely misses you. You block Terence's attack. You hit Terence but do no damage. Terence is severely wounded. Terence completely misses you. You closely miss Terence. Terence is severely wounded. Terence hits you but does no damage. You hit Terence but do no damage. Terence is severely wounded. Terence barely misses you. Terence hits you but does no damage. You hit Terence but do no damage. Terence is severely wounded. Terence hits you with a +0 hand axe. You hit Terence. Terence is severely wounded. You block Terence's attack. Terence hits you with a +0 hand axe. You die... #................#.##.# #............#...#.#..# #####..#.##.#.###.#[## ###.##.#........#.# #...##.#..#.......# #.####+#..######### #.# #............ #.# #...%######## ###.# #...@.......# #######...# #..@#######.# ........### #... .###...## #... .##..#.# #... .#.%##.# #... .#.###.. .... .#.# #### ##((. ...# You could see Terence. Vanquished Creatures 4 adders (D:2) An orc (D:2) 5 bats 3 endoplasms A giant cockroach (D:2) A goblin (D:2) 3 hobgoblins (D:2) 3 jackals (D:2) 4 ball pythons A frilled lizard (D:2) 2 kobolds (D:1) 2 rats 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Gargoyle Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 0 | D:1 | 0 ||| qw: Version: 0.1-a-119-g272c26d 0 | D:1 | 0 ||| qw: Game counter: 10834 0 | D:1 | 0 ||| qw: Always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after D:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Plans: Normal, Zot, God:TSO, Crypt, Tomb, Pan, | Slime, Hells, Zig, Abyss, Orb 0 | D:1 | 0 ||| PLANNING D:1-11 241 | D:1 | Found a faded altar of an unknown god. 494 | D:1 | Reached XP level 2. HP: 17/19 MP: 2/2 692 | D:1 | 692 ||| READING 4 scrolls labelled ISE TIRUOTH. 693 | D:1 | 693 ||| DRINKING 2 amethyst potions. 744 | D:2 | 744 ||| STAIRDANCE 853 | D:2 | Reached skill level 3 in Axes 853 | D:2 | Reached XP level 3. HP: 14/23 MP: 3/3 891 | D:2 | 891 ||| FLEEEEING. 1099 | D:2 | Reached skill level 1 in Throwing 1142 | D:2 | Reached XP level 4. HP: 22/28 MP: 4/4 1385 | D:2 | Noticed Terence 1398 | D:2 | HP: 5/28 [Terence/+0 hand axe (7)] 1400 | D:2 | HP: 2/28 [Terence/+0 hand axe (2)] 1405 | D:2 | HP: 1/28 [Terence/+0 hand axe (1)] 1406 | D:2 | Slain by Terence Levels and vault maps discovered: D:1: dpeg_arrival_signposts, layout_basic, hellmonk_ecumenical_altar_lost_god, hangedman_decor_push D:2: layout_basic, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Axes | 2 3 | 3.7 Throwing | 1 | 1.0 Fighting | | 3.2 Armour | | 3.2 Shields | | 3.2 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: War axe | 71 | 35 || 106 Throw: Javelin | 6 | 7 || 13 Use: Scroll | 1 | || 1 Potion | 1 | || 1 Armor: Scale mail | 44 | 9 || 53 Dodge: Dodged | 46 | 17 || 63 Block: Buckler | 12 | 9 || 21 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 99 | 0 | 0.0 | 30 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 11 | 0 | 0.0 | 7 | 0 | 0.0 D:2 | 88 | 0 | 0.0 | 23 | 0 | 0.0 +---------+---------+-------+---------+---------+-------