qw Level 1 of the Dungeon (0, 0, D:1) a +0 robe (7, 4, D:1) a +0 dagger a +0 robe (10, 15, D:1) 3 stones (23, 4, D:1) a +0 robe (26, -16, D:1) a +0 war axe (33, 0, D:1) a +0 short sword 5 stones (35, 10, D:1) 3 poisoned darts (37, 9, D:1) a bat corpse (38, -10, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club a gnoll corpse (5, -15, D:2) a worm corpse (5, -9, D:2) a +0 sling (6, -15, D:2) a hobgoblin corpse (11, -13, D:2) the +10 dagger of Hospitality {flame, Will+ Int-2 Stlth+} It burns those it strikes, dealing additional fire damage. Int: It affects your intelligence (-2). Will: It increases your willpower. Stlth: It makes you more stealthy. (11, -5, D:2) a +0 leather armour (24, -19, D:2) a +0 short sword a kobold corpse (24, 8, D:2) a ball python corpse (24, 13, D:2) a +0 dagger (28, 12, D:2) a rat corpse