Dungeon Crawl Stone Soup version 0.29.0-15-g675c0067aa (webtiles) character file. Game seed: 8371119393675491295 32 qw the Shield-Bearer (level 3, -7/23 HPs) Began as a Gargoyle Fighter on Sept 12, 2022. Mangled by a gnoll ... wielding a +0 halberd (11 damage) ... on level 2 of the Dungeon. The game lasted 00:00:24 (989 turns). qw the Shield-Bearer (Gargoyle Fighter) Turns: 989, Time: 00:00:24 Health: -7/23 AC: 10 Str: 21 XL: 3 Next: 25% Magic: 3/3 EV: 9 Int: 8 God: Gold: 39 SH: 4 Dex: 9 Spells: 2/2 levels left rFire . . . SeeInvis . Y - +0 broad axe rCold . . . Faith . c - +0 buckler rNeg + . . Spirit . b - +0 scale mail rPois inf Reflect . (no helmet) rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth .......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: sickness immunity, AC +3, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 39 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Skills: - Level 3.2 Fighting + Level 3.2 Axes - Level 3.2 Armour - Level 3.2 Shields You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons k - a +0 club Y - a +0 broad axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) g - a +0 pair of boots Scrolls i - 2 scrolls of identify Potions a - a potion of lignification {unknown} d - a potion of might e - a potion of haste f - a potion of curing {unknown} h - a potion of resistance {unknown} j - a potion of brilliance {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History You kill the endoplasm! You closely miss the hobgoblin. The hobgoblin misses you. The hobgoblin hits you but does no damage. You hit the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you but does no damage. You slash the hobgoblin! You kill the hobgoblin! You see here a hobgoblin corpse. You see here a worm corpse. You see here the +10 dagger of Hospitality {flame, Will+ Int-2 Stlth+}. Found a leather armour. Found a stone staircase leading down. There is a stone staircase leading down here. g - a +0 pair of boots A rat comes into view. You slash the rat! You kill the rat! A gnoll comes into view. It is wielding a +0 club. The gnoll shouts! You hear a shout! A gnoll comes into view. It is wielding a +0 halberd. A gnoll comes into view. It is wielding a +0 club. The gnoll shouts! A rat comes into view. The gnoll hits you but does no damage. The gnoll hits you from afar with a +0 halberd! You barely miss the gnoll. You block the gnoll's attack. The gnoll hits you from afar with a +0 halberd! A kobold comes into view. It is wielding a +0 whip. You block the gnoll's attack. The gnoll hits you but does no damage. You slash the gnoll! The gnoll is severely wounded. You block the gnoll's attack. The gnoll barely misses you. You hit the gnoll. You kill the gnoll! A gnoll comes into view. It is wielding a +0 flail. The gnoll hits you from afar with a +0 halberd! You die... ####.).#>#.#.# #......##....# #.##..##..#..# #.#####.###.#.#.#..# #........##..##.#[... #####.....#.###.#.##.# #.......# #.#.# .# #.....### #.#.# . ##@..## #.#.# # #..r)....... #.###g###### .. #g# #. K# # g# ## You could see 3 gnolls, a kobold and a rat. Vanquished Creatures A gnoll (D:2) A worm (D:2) A dart slug (D:1) 2 endoplasms A giant cockroach (D:1) 3 goblins 3 hobgoblins 2 quokkas (D:1) 4 ball pythons A bat (D:1) 2 kobolds 6 rats 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | qw the Gargoyle Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 0 | D:1 | 0 ||| qw: Version: 0.1-a-119-g272c26d 0 | D:1 | 0 ||| qw: Game counter: 10842 0 | D:1 | 0 ||| qw: Always use a shield: true 0 | D:1 | 0 ||| qw: God list: Okawaru 0 | D:1 | 0 ||| qw: Allow faded altars: false 0 | D:1 | 0 ||| qw: Do Orc after D:15 true 0 | D:1 | 0 ||| qw: Do second Lair branch before Depths: true 0 | D:1 | 0 ||| qw: Lair rune preference: random 0 | D:1 | 0 ||| qw: Plans: Normal, Zot, God:TSO, Crypt, Tomb, Pan, | Slime, Hells, Zig, Abyss, Orb 0 | D:1 | 0 ||| PLANNING D:1-11 41 | D:1 | 41 ||| Stepping ~*~*~tactically~*~*~ (stealth). 49 | D:1 | 49 ||| Stepping ~*~*~tactically~*~*~ (stealth). 53 | D:1 | 53 ||| Stepping ~*~*~tactically~*~*~ (stealth). 80 | D:1 | Reached XP level 2. HP: 10/19 MP: 2/2 236 | D:1 | 236 ||| Stepping ~*~*~tactically~*~*~ (stealth). 237 | D:1 | 237 ||| Stepping ~*~*~tactically~*~*~ (stealth). 267 | D:1 | 267 ||| Stepping ~*~*~tactically~*~*~ (hiding). 619 | D:1 | 619 ||| SWAPPING to +0 broad axe. 620 | D:1 | 620 ||| DROPPING +0 war axe. 765 | D:1 | 765 ||| READING scroll labelled OFFIKH JUSK. 766 | D:1 | 766 ||| READING 2 scrolls labelled ALICIPS RYNEN. 767 | D:1 | 767 ||| READING scroll labelled SOCEUKECRO. 768 | D:1 | 768 ||| DRINKING 2 amethyst potions. 832 | D:2 | Reached skill level 3 in Axes 886 | D:2 | Reached XP level 3. HP: 23/23 MP: 3/3 960 | D:2 | Identified the +10 dagger of Hospitality {flame, Will+ | Int-2 Stlth+} 987 | D:2 | HP: 4/23 [gnoll/+0 halberd (8)] 989 | D:2 | Mangled by a gnoll Levels and vault maps discovered: D:1: eino_arrival_water_star, layout_rooms D:2: layout_loops_ring, basic_altar, shapermc_ecumenical_altar_totnotflames, minmay_misc_feat_iff Skill XL: | 1 2 | ---------------+-------+----- Axes | 2 3 | 3.2 Fighting | | 3.2 Armour | | 3.2 Shields | | 3.2 Action || total -------------------------++------- Melee: War axe || 28 Broad axe || 35 Use: Scroll || 3 Potion || 1 Armor: Scale mail || 26 Dodge: Dodged || 27 Block: Buckler || 10 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 60 | 0 | 0.0 | 27 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 27 | 0 | 0.0 | 15 | 0 | 0.0 D:2 | 33 | 0 | 0.0 | 12 | 0 | 0.0 +---------+---------+-------+---------+---------+-------