qw Level 1 of the Dungeon [Shop] Paab's Antique Armour Shop a +0 leather armour (50 gold) the +4 plate armour of Grace {+Inv rElec rC+ Int+3} (1932 gold) Int: It affects your intelligence (+3). rC: It protects you from cold. rElec: It insulates you from electricity. +Inv: It lets you turn invisible. a +0 robe (17 gold) a +0 scale mail (100 gold) a +0 chain mail (112 gold) a +3 chain mail of willpower (662 gold) [Shop] Winuan's Antique Weapon Emporium a +3 long sword of flaming (605 gold) a +0 flail (91 gold) a +0 mace (78 gold) a +0 mace (78 gold) a +3 glaive of freezing (746 gold) a +0 falchion (78 gold) a +0 spear (78 gold) [Shop] Lomot's Armour Shoppe a +0 ring mail (44 gold) the +10 tower shield of Ignorance {rN+ Int-4} (630 gold) Int: It affects your intelligence (-4). rN: It protects you from negative energy. a +0 chain mail (49 gold) a +0 cloak (49 gold) a +0 ring mail (44 gold) the +1 robe of Lesser Demons {rF+ Regen+ Int+3} (286 gold) Int: It affects your intelligence (+3). rF: It protects you from fire. Regen: It increases your rate of health regeneration. the +1 robe of Leuntaire {rC+ Will++ Str+4} (463 gold) Str: It affects your strength (+4). rC: It protects you from cold. Will: It greatly increases your willpower. [Shop] Udyushept's Armour Shop a +0 robe (9 gold) a +0 ring mail (56 gold) a +0 helmet (63 gold) a +0 robe (9 gold) a +0 ring mail (56 gold) a +0 ring mail (56 gold) the +5 leather armour of Lemel {Rampage Dex+2} (534 gold) Dex: It affects your dexterity (+2). Rampage: It bestows one free step when moving towards enemies. a +0 chain mail (63 gold) [Shop] Jemovaxi's General Store a +0 leather armour (22 gold) a +0 leather armour (22 gold) an amulet of reflection (330 gold) a potion of flight (33 gold) 2 stones (2 gold) Sif Muna's Lessons on Forceful Allies (418 gold) Spells Type Level a - Summon Small Mammal Summoning 1 b - Conjure Flame Conjuration/Fire 3 c - Fireball Conjuration/Fire 5 d - Summon Cactus Giant Summoning 6 a ring of protection from cold (275 gold) a scroll of poison (44 gold) (0, 0, D:1) a +0 dagger (1, 29, D:1) a +0 club (3, 17, D:1) a +0 club (4, 32, D:1) a +2 dagger of speed 5 stones (20, 4, D:1) a scroll of butterflies (21, 6, D:1) 5 stones (25, 7, D:1) a +0 dagger (28, 12, D:1) a +0 robe (38, 11, D:1) a scarf of invisibility Level 2 of the Dungeon (0, 0, D:2) 5 stones (10, 8, D:2) 2 poisoned darts (17, 12, D:2) a +0 short sword (21, -4, D:2) a potion of magic (23, -22, D:2) a +0 leather armour (24, 39, D:2) a +0 sling (27, 21, D:2) a +0 whip (28, 37, D:2) 2 throwing nets (33, -15, D:2) a potion of ambrosia a +0 buckler (38, 34, D:2) a Young Poisoner's Handbook (39, 39, D:2) a +0 whip (41, -16, D:2) a +0 dagger (50, 0, D:2) a +0 club (57, 7, D:2) the +9 short sword of Defiance {vorpal, rElec MP+9 Int+3} It inflicts extra damage upon your enemies. Int: It affects your intelligence (+3). rElec: It insulates you from electricity. MP: It affects your magic capacity (+9). (60, 3, D:2) a +0 dagger of venom Level 3 of the Dungeon [Shop] Xetuxt's Assorted Antiques a +0 club (29 gold) a +0 vorpal morningstar (232 gold) a potion of curing (87 gold) a +0 long sword (101 gold) the amulet of the Robin {RegenMP *Corrode rElec rC+++} (2128 gold) [amulet of magic regeneration] It increases your rate of magic regeneration. rC: It renders you almost immune to cold. rElec: It insulates you from electricity. *Corrode: It may corrode you when you take damage. a +0 helmet (130 gold) (7, -13, D:3) a +0 spear (7, -12, D:3) a +0 spear (7, -11, D:3) a +0 spear a +0 whip a +0 leather armour a +0 hand axe a +0 dagger a +0 leather armour a +0 war axe a +0 leather armour a +0 hand axe (8, -16, D:3) a +0 dagger 4 stones a scroll of butterflies (14, 3, D:3) 4 stones (15, -16, D:3) a +0 club (19, -7, D:3) 6 stones (26, 12, D:3) a +0 robe (27, -7, D:3) a +0 spear (28, -8, D:3) a +0 flail (28, -7, D:3) a +0 leather armour a +0 club (31, -10, D:3) a +0 sling (32, 7, D:3) a +0 flail a +0 ring mail a wand of polymorph (13) (36, -12, D:3) a +0 robe (39, -18, D:3) 6 poisoned darts a +0 whip (39, 19, D:3) a wand of flame (18) (42, -14, D:3) a +0 spear (42, -11, D:3) a +0 dagger (44, 3, D:3) a +0 mace (49, -25, D:3) a +0 ring mail (57, 12, D:3) a +0 leather armour (60, 7, D:3) 8 stones Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (9, -6, D:4) the +4 arbalest "Orawilot" {freeze, rF+ MP-9 SInv} Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rF: It protects you from fire. MP: It affects your magic capacity (-9). SInv: It lets you see invisible. (13, 14, D:4) a scroll of noise (14, -2, D:4) a +0 robe (23, -16, D:4) an adder corpse (skeletalised by now) (27, -20, D:4) a +0 ring mail (31, 1, D:4) a +0 leather armour (32, -19, D:4) a +0 club (34, 6, D:4) a scroll of butterflies (38, 3, D:4) a potion of curing (48, -10, D:4) a +0 whip a gnoll corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a potion of curing (9, -4, D:5) a +0 scale mail (12, -3, D:5) a scroll of acquirement (16, -3, D:5) a +0 leather armour