qw Level 1 of the Dungeon (20, -13, D:1) a potion of brilliance a ring of flight (38, 12, D:1) 5 poisoned darts (42, -5, D:1) a +0 barding (43, -14, D:1) a +0 dagger 4 stones (50, -24, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 short sword 4 stones (6, -27, D:2) a +0 spear (11, -2, D:2) a +0 dagger (13, -22, D:2) a stone (14, -2, D:2) a potion of flight (18, -18, D:2) a +0 whip (47, -7, D:2) a +0 scale mail (50, 2, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 scale mail a +0 war axe (3, -3, D:3) a scroll of fear (9, 6, D:3) a +0 vampiric short sword (10, -10, D:3) a +0 club (10, 7, D:3) a +0 club (14, -1, D:3) a potion of brilliance (19, -18, D:3) a potion of flight (19, -7, D:3) a +0 dagger (20, -2, D:3) a +0 mace (25, 6, D:3) a stone (26, -12, D:3) 3 stones (27, 5, D:3) a +0 vampiric dagger (31, 0, D:3) a +0 vampiric dagger a +0 ring mail (39, 10, D:3) a +0 club (39, 16, D:3) a +0 hat (56, -12, D:3) a +2 dagger of speed (58, -1, D:3) a +0 short sword (59, -1, D:3) a +0 whip a +0 leather armour (60, -10, D:3) the +7 staff of the Meek {protect, meekguard} It grants its wielder temporary protection when it strikes (+7 to AC). It provides extra protection to wielders with little health. (60, -3, D:3) a +0 hand axe (61, -3, D:3) a +0 club a +0 leather armour (62, -4, D:3) a +1 vorpal mace Level 4 of the Dungeon [Shop] Qedulo Ucrae's Weapon Shop 5 poisoned darts (22 gold) a +0 long sword (38 gold) a +0 war axe (38 gold) the +0 short sword "Xinle Gij" {vorpal, *Noise rC+ Dex+4 Stlth+} (288 gold) It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+4). rC: It protects you from cold. *Noise: It may make noises in combat. Stlth: It makes you more stealthy. 3 stones (3 gold) a +0 dagger (22 gold) a +2 short sword of speed (231 gold) a +0 rapier (44 gold) a +0 short sword (33 gold) a +0 dagger (22 gold) [Shop] Kodyetei's Weapon Shop a +1 vampiric lajatang (728 gold) a +0 long sword (49 gold) a +0 club (14 gold) a +0 trident (49 gold) a +0 great sword (91 gold) a +0 dagger of speed (112 gold) 3 stones (4 gold) a +0 sling (21 gold) a +0 long sword (49 gold) (15, 0, D:4) a ring of flight (19, 9, D:4) 2 potions of ambrosia a ring of willpower an orb of mayhem (25, 5, D:4) a +0 short sword 5 stones (28, 11, D:4) a +0 halberd (28, 12, D:4) a +0 halberd (29, 10, D:4) a +0 club a +0 club (31, -16, D:4) a +0 giant spiked club (47, 8, D:4) a +0 war axe (50, -22, D:4) a scroll of fear (50, -9, D:4) a +0 short sword a +0 whip a +0 hand axe (53, 3, D:4) a scroll of amnesia (59, -1, D:4) a potion of brilliance (61, -23, D:4) a +0 club a +0 leather armour a wand of flame (19) Level 5 of the Dungeon (0, 0, D:5) a +0 scale mail (2, -19, D:5) a +0 giant spiked club (4, -4, D:5) an adder corpse (7, -11, D:5) a hound corpse (skeletalised by now) (10, -18, D:5) a +0 dagger (21, -24, D:5) a potion of lignification (28, -17, D:5) a +0 ring mail