qw Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (9, 13, D:1) a +0 dagger (16, -5, D:1) a +0 robe (32, 22, D:1) a +0 spear (34, 8, D:1) a +0 dagger (37, -9, D:1) 5 poisoned darts (50, 16, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a potion of flight (4, 22, D:2) a +0 rapier (7, -7, D:2) a scroll of poison (7, 5, D:2) a +0 hand axe (12, 4, D:2) a +0 hand axe (38, 23, D:2) a scroll of vulnerability (40, 31, D:2) a +0 robe (42, -5, D:2) the +5 dagger of War {vorpal, Int+2} It inflicts extra damage upon your enemies. Int: It affects your intelligence (+2). (46, 12, D:2) a staff of air Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (16, 12, D:3) a +0 short sword (23, -18, D:3) 5 stones (29, 14, D:3) 4 stones (37, -22, D:3) a +0 long sword (53, 0, D:3) a potion of flight (55, -15, D:3) a +0 trident (59, -11, D:3) 7 stones Level 4 of the Dungeon (0, 0, D:4) a book of Blood (5, 42, D:4) a +0 dagger a +0 robe (5, 43, D:4) a +0 hand axe an orc skeleton (6, 43, D:4) a +0 war axe a +0 trident an orc skeleton (7, 42, D:4) a +0 dagger a +0 leather armour an orc skeleton (9, 9, D:4) a +0 dagger (21, 48, D:4) a hobgoblin corpse (skeletalised by now) (24, 17, D:4) 4 atropa-tipped darts (36, 17, D:4) 3 large rocks (37, 26, D:4) a +0 dagger (45, 24, D:4) 5 stones (47, 25, D:4) the +7 dagger of Zumaigun {flame, *Noise Fly Will- Int+3} It burns those it strikes, dealing additional fire damage. Int: It affects your intelligence (+3). Fly: It grants you flight. *Noise: It may make noises in combat. Will: It decreases your willpower. (53, 3, D:4) a silver javelin (55, 4, D:4) a +0 mace (56, 5, D:4) a +0 spear (56, 9, D:4) a +0 club