qw Level 1 of the Dungeon [Shop] Cynoaz's Antique Weapon Boutique a +0 hand axe (84 gold) a +0 dagger (56 gold) a +0 arbalest of flaming (282 gold) a +2 war axe of electrocution (579 gold) the +9 falchion of Xehoyph {flame, Str+4} (1842 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Str: It affects your strength (+4). the +11 mace "Qicuyd" {vorpal, Fly rElec Int+3} (2293 gold) It inflicts extra damage upon your enemies. Int: It affects your intelligence (+3). rElec: It insulates you from electricity. Fly: It grants you flight. (0, 0, D:1) a +0 hand axe (2, 28, D:1) a +0 club 2 stones (2, 37, D:1) a +0 spear (5, 1, D:1) a +0 club (10, 20, D:1) a +0 hand axe (29, 5, D:1) a +0 dagger (36, 19, D:1) a +0 dagger (45, -11, D:1) a ring of wizardry (48, 4, D:1) a +0 club Level 2 of the Dungeon (3, -10, D:2) a +0 leather armour (7, -12, D:2) a +0 club 2 stones (9, -8, D:2) a +0 club a +0 short sword (23, 8, D:2) a scroll of immolation a ring of flight (30, 16, D:2) a +0 ring mail (40, -8, D:2) a +0 whip (41, -5, D:2) a +0 sling (42, -9, D:2) 6 stones (47, 11, D:2) a +0 rapier (48, -5, D:2) a +0 dagger a +0 sling (52, -7, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 robe (8, -19, D:3) a +0 whip a +0 club a +0 club a +0 leather armour (8, -18, D:3) a +0 halberd (9, -17, D:3) a +0 flail (11, 17, D:3) a +0 club (13, 5, D:3) a +0 club (16, -11, D:3) a +0 robe (22, -18, D:3) a +0 ring mail (23, 24, D:3) a hobgoblin corpse (skeletalised by now) (24, 8, D:3) a +0 falchion (25, 15, D:3) a wand of iceblast (8) (30, -15, D:3) a +0 whip 4 stones (39, -20, D:3) a +0 dagger a +0 robe a +0 short sword a +0 ring mail (40, -21, D:3) a +0 dagger a +0 robe (40, -19, D:3) a +0 club (40, -2, D:3) a +0 flail a +0 leather armour a +0 dagger a +0 robe a +0 mace a +0 club an orc corpse an orc corpse (50, -6, D:3) a +0 short sword (52, -17, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 spear a gnoll corpse (2, 0, D:4) a +0 club