qw Level 1 of the Dungeon (0, 0, D:1) a scroll of summoning (14, 15, D:1) a +0 club (14, 22, D:1) 2 stones (18, 18, D:1) 5 stones (33, 27, D:1) 2 large rocks (34, 9, D:1) 8 stones (45, 2, D:1) a +0 leather armour (46, 0, D:1) a +0 club (46, 26, D:1) a +0 club (46, 33, D:1) a +0 club (48, 41, D:1) a +0 short sword (49, 19, D:1) 3 stones (50, 36, D:1) 4 stones Level 2 of the Dungeon [Shop] Xiuraola's Antique Weapon Boutique a +0 dagger (46 gold) a +0 club (23 gold) a +0 dagger (46 gold) a +3 rapier of speed (667 gold) a +2 mace of draining (400 gold) a +3 whip (448 gold) a +0 short sword (69 gold) a +0 dagger (46 gold) the +9 broad axe "Ynyelih" {venom, Fragile rElec rF+ Str+8} (1886 gold) It poisons the flesh of those it strikes. Str: It affects your strength (+8). rF: It protects you from fire. rElec: It insulates you from electricity. Fragile: It will be destroyed if unequipped. (0, 0, D:2) a +0 scale mail (7, -15, D:2) a +0 club (9, 7, D:2) 3 stones (11, 7, D:2) a +0 dagger a stone (12, 6, D:2) a +0 dagger (12, 22, D:2) a +0 hand axe (16, -13, D:2) a +0 club (26, 9, D:2) a +0 helmet (29, 29, D:2) a +0 trident (41, 37, D:2) a +0 whip (44, -4, D:2) a +0 dagger (45, 38, D:2) a +0 dagger (53, 20, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (2, 11, D:3) a +0 ring mail (4, 2, D:3) a +0 mace (4, 6, D:3) a +0 robe (4, 14, D:3) a +0 club (5, -11, D:3) 3 stones (5, 17, D:3) a +0 dagger (6, 10, D:3) a +0 ring mail (10, 19, D:3) a +0 club 2 stones (24, -9, D:3) a +0 dagger a stone (28, -12, D:3) a +0 spear (31, -12, D:3) 6 poisoned darts (34, 7, D:3) a potion of berserk rage (41, -12, D:3) a +1 short sword of draining (42, 8, D:3) a +0 long sword (43, 8, D:3) a +0 great sword (45, 7, D:3) a +0 club (46, -22, D:3) an Inescapable Atlas (49, -22, D:3) a +0 mace (54, -3, D:3) a +0 leather armour (57, -2, D:3) a +0 short sword 4 poisoned darts Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (1, 18, D:4) a +0 helmet (9, 10, D:4) 3 stones a +0 dagger (11, 7, D:4) a +0 club (12, -1, D:4) a +0 dagger (14, -9, D:4) a +0 dagger a +0 giant club (14, 42, D:4) 4 stones (30, 29, D:4) a +0 mace (34, 30, D:4) a +0 chain mail (35, 14, D:4) a +0 mace (37, 37, D:4) a stone (40, 18, D:4) a potion of brilliance (44, 14, D:4) a +0 short sword (49, 8, D:4) a +0 quarterstaff (51, 9, D:4) a jackal corpse (skeletalised by now) (54, 42, D:4) a rat corpse (56, 37, D:4) a giant cockroach corpse a ball python corpse (skeletalised by now) (59, 46, D:4) a rat corpse Level 5 of the Dungeon (0, 0, D:5) the +2 robe of an ice cave {Str+6 SInv} Str: It affects your strength (+6). SInv: It lets you see invisible. (3, -2, D:5) an adder corpse (11, 1, D:5) a +0 club (11, 11, D:5) an iguana corpse (16, 13, D:5) a +0 dagger a +0 robe the Ecumenical Temple