qw Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (9, 22, D:1) a +0 club (25, -17, D:1) a +0 scale mail (31, 11, D:1) a +0 leather armour (41, -15, D:1) a wand of paralysis (8) (43, -20, D:1) a wand of polymorph (6) (47, -19, D:1) a +0 club (54, -4, D:1) a +0 ring mail (55, 19, D:1) a scroll of magic mapping (61, -6, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 7 stones (3, 35, D:2) a scroll of noise (4, 31, D:2) a +0 hammer (6, 21, D:2) a +0 ring mail (11, 14, D:2) a +0 dagger (25, 24, D:2) a +0 club (31, 31, D:2) a +0 falchion (33, 15, D:2) 2 stones (35, 35, D:2) a +0 dagger a +0 dagger a +0 club a +0 animal skin a +0 helmet (36, 34, D:2) a +0 club a +0 dagger a +0 sling a +0 club a +0 dagger (37, 34, D:2) a +0 dagger (37, 35, D:2) a +0 dagger (39, 9, D:2) a +0 club 5 stones (49, 29, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Akhociycw's Distillery a potion of might (56 gold) a potion of magic (112 gold) 2 potions of flight (84 gold) a potion of berserk rage (70 gold) a potion of lignification (42 gold) a potion of heal wounds (70 gold) a potion of heal wounds (70 gold) a potion of degeneration (14 gold) a potion of resistance (140 gold) (0, 0, D:3) a +0 leather armour (16, -28, D:3) 3 stones (19, -27, D:3) a +0 dagger (21, 10, D:3) the +2 robe "Dusel" {+Blink rN+ Str+4} Str: It affects your strength (+4). rN: It protects you from negative energy. +Blink: It lets you blink. (23, 11, D:3) a +0 dagger (23, 14, D:3) a +0 quarterstaff (24, 1, D:3) a +0 dagger 2 poisoned darts (32, 2, D:3) 3 stones (39, 6, D:3) a +0 scythe a +0 robe a wand of quicksilver (3) (43, -6, D:3) a +0 dagger 4 stones (43, 2, D:3) 2 poisoned darts (52, 7, D:3) Sif Muna's Anthology of Firn Spells Type Level a - Freeze Ice 1 (unseen) (53, 7, D:3) Sif Muna's Lectures on Metal Spells Type Level a - Sandblast Earth 1 (unseen) (54, 7, D:3) Sif Muna's Omnibus of Battling Spells Type Level a - Magic Dart Conjuration 1 (unseen) Level 4 of the Dungeon (0, 0, D:4) a +0 whip (2, 0, D:4) a +0 rapier (3, 11, D:4) 4 large rocks (17, 25, D:4) a +0 club (28, 2, D:4) a +0 halberd a +0 robe a +0 whip (29, -1, D:4) a scroll of magic mapping (29, 1, D:4) a +1 long sword of electrocution a +0 robe (29, 2, D:4) a +0 battleaxe a +0 robe (29, 28, D:4) a +0 ring mail (31, -5, D:4) a +0 spear (33, 0, D:4) a +3 hand axe a +0 robe (34, 20, D:4) 4 stones (42, 9, D:4) a +0 dagger (48, 0, D:4) a +0 dagger (55, 12, D:4) a potion of ambrosia an amulet of magic regeneration Level 5 of the Dungeon [Shop] Dewocum's Book Boutique a book of Party Tricks (208 gold) Further Steps in Casting (728 gold) Spells Type Level a - Simulacrum Ice/Necromancy 6 b - Death Channel Necromancy 6 c - Statue Form Transmutation/Earth 6 d - Eringya's Noxious Bog Transmutation/Poison 6 Jiugh's Folio of Quantum Conflict (416 gold) Spells Type Level a - Searing Ray Conjuration 2 b - Conjure Flame Conjuration/Fire 3 c - Portal Projectile Hexes/Translocation 3 d - Fulminant Prism Conjuration/Hexes 4 the Compendium of Floating Evil Secrets (468 gold) Spells Type Level a - Static Discharge Conjuration/Air 2 b - Sublimation of Blood Necromancy 2 c - Swiftness Air 3 d - Storm Form Transmutation/Air 7 a book of Burglary (260 gold) a book of Changes (234 gold) a book of Dreams (312 gold) (0, 0, D:5) a +0 falchion (1, -7, D:5) a +0 hand axe (6, -15, D:5) a scroll of magic mapping (10, -15, D:5) a scroll of poison (11, -40, D:5) a ring of willpower (25, 1, D:5) a +0 leather armour (26, -6, D:5) 4 stones (31, -19, D:5) a +0 hand axe (32, -19, D:5) a +0 short sword a +0 ring mail (33, -20, D:5) a +0 dagger (35, -43, D:5) a scroll of butterflies (38, -19, D:5) a scroll of noise (39, -12, D:5) a +0 dagger (40, -9, D:5) a +0 barding (43, -44, D:5) a +0 ring mail (43, -34, D:5) a scroll of amnesia a +0 robe a +0 dagger (45, -31, D:5) a +0 short sword a +0 short sword a +0 leather armour a +0 dagger a +0 robe a +0 trident a +0 dagger a +0 robe (45, -30, D:5) a +0 hand axe (46, -33, D:5) a +0 trident (46, -32, D:5) a +0 hand axe a +0 robe a +0 dagger (46, -21, D:5) a +0 whip (48, -31, D:5) a scroll of noise (48, -28, D:5) a +0 trident (55, -26, D:5) a book of Conjurations (57, -25, D:5) a +0 mace a +0 chain mail a +2 vampiric short sword a +0 dagger 2 stones (58, -26, D:5) a +0 scale mail Level 6 of the Dungeon (4, -30, D:6) a wand of flame (16) (4, -25, D:6) a +0 scale mail (7, -31, D:6) a book of Minor Magic (13, -43, D:6) a +0 dagger (26, -48, D:6) a +0 robe a +1 whip of freezing (26, -25, D:6) a +0 robe a +0 dagger (27, -26, D:6) a +0 chain mail a +0 trident (27, -25, D:6) a +0 leather armour a +0 club a +0 war axe (28, -24, D:6) a +0 club (44, -31, D:6) a +0 hand axe a +0 leather armour (49, -34, D:6) a +0 club Level 7 of the Dungeon (5, -7, D:7) a +0 short sword a +0 dagger (6, -6, D:7) a +0 club (7, -6, D:7) a +0 dagger a +0 robe (10, 13, D:7) a +0 rapier (12, 14, D:7) 3 stones (15, -4, D:7) a +0 dagger a +0 robe (19, 19, D:7) a +0 dagger a +0 robe (20, 5, D:7) a staff of cold (21, 4, D:7) the +5 longbow "Nolir" {vorpal, rF+ Will+ Stlth+} Any ammunition fired from it inflicts extra damage upon your enemies. rF: It protects you from fire. Will: It increases your willpower. Stlth: It makes you more stealthy. the Incunable of Geometric Companions Spells Type Level a - Call Imp Summoning 2 b - Teleport Other Translocation 3 c - Disjunction Translocation 8 (21, 6, D:7) a book of the Wilderness a phial of floods (21, 14, D:7) a scroll of amnesia (22, 5, D:7) a staff of cold a +1 scimitar of holy wrath (22, 9, D:7) a +0 shortbow (23, 9, D:7) a +0 dagger a +0 robe a +0 giant club a +0 dire flail (24, 0, D:7) a +0 flail (25, 22, D:7) 5 stones (27, -4, D:7) a +0 whip a +0 scale mail a +0 short sword a +0 chain mail (28, 13, D:7) a +0 chain mail (29, -4, D:7) a +0 war axe (30, 5, D:7) a +0 robe (31, -16, D:7) a potion of degeneration a potion of flight a +0 plate armour (34, -1, D:7) 4 stones (37, 21, D:7) a +0 dagger (39, -9, D:7) a +0 halberd (40, -9, D:7) a +0 flail a +1 trident of distortion a +0 ring mail a +0 buckler (41, -9, D:7) a +0 whip (41, 13, D:7) a book of Necromancy (42, -1, D:7) a +0 quarterstaff a +0 sling a +0 leather armour (43, 13, D:7) the +4 dagger "Morg" {pain, Will+ Int+5} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Int: It affects your intelligence (+5). Will: It increases your willpower. (44, -8, D:7) 5 stones (45, -7, D:7) an amulet of magic regeneration (47, 6, D:7) a potion of ambrosia (48, 1, D:7) a +0 short sword a +0 plate armour a +0 club a +0 leather armour a +0 short sword of speed a +0 mace (48, 20, D:7) a +0 great sword a +0 robe (48, 21, D:7) a +6 flail a +0 robe a +4 great sword a +0 robe (50, -1, D:7) a +0 flail (50, 10, D:7) a +0 pair of gloves (50, 22, D:7) a +3 scimitar of freezing a +0 robe (51, -2, D:7) a +0 short sword (51, 21, D:7) a +3 short sword a +0 robe (57, -17, D:7) the +7 quarterstaff of the Burning God {protect, rElec rPois Will++ Dex-3} It grants its wielder temporary protection when it strikes (+7 to AC). Dex: It affects your dexterity (-3). rElec: It insulates you from electricity. rPois: It protects you from poison. Will: It greatly increases your willpower. (62, -13, D:7) a wand of paralysis (12) Level 8 of the Dungeon (0, 0, D:8) a wand of mindburst (13) (1, -46, D:8) a +0 dagger a +1 hand axe of venom a +0 chain mail a +0 dagger a +0 robe a +0 morningstar (14, -44, D:8) a +3 dagger a +0 ring mail (17, -29, D:8) a +0 shortbow (22, -35, D:8) a +0 dagger (30, -3, D:8) a +0 hat (31, -33, D:8) a scroll of fear (32, -21, D:8) a +0 glaive a +0 plate armour (33, -22, D:8) a +0 long sword a +0 robe (33, -20, D:8) a +0 falchion of holy wrath (34, -22, D:8) a +0 dagger a +0 ring mail (34, -19, D:8) a +0 halberd a +0 robe (35, -21, D:8) a +1 falchion of freezing a +0 robe (47, -2, D:8) a +0 dagger a +0 leather armour a +0 hand axe (48, -3, D:8) a +0 morningstar a +0 plate armour (49, -43, D:8) a potion of magic a +0 buckler (55, -36, D:8) a +0 spear (55, -35, D:8) a +0 whip (56, -35, D:8) a +0 spear (56, -34, D:8) a +0 club Level 9 of the Dungeon (0, 0, D:9) a +0 spear a +0 robe (1, -2, D:9) a +0 hand axe a +0 robe (2, -1, D:9) a +4 great sword a +0 robe (7, 28, D:9) 4 large rocks (14, 34, D:9) a +0 ring mail (22, -1, D:9) a scroll of noise (24, 34, D:9) a scroll of amnesia (25, -2, D:9) a +0 plate armour a +0 long sword a +0 arbalest (25, -1, D:9) a potion of flight (27, 1, D:9) a +0 robe a +1 dagger (27, 17, D:9) a staff of earth (28, 0, D:9) a +0 robe a +0 flail (28, 1, D:9) a +0 robe a +2 flail (30, -6, D:9) a +3 scimitar of flaming a +0 robe of the Archmagi a potion of flight (30, 17, D:9) a +0 chain mail (31, -4, D:9) a +0 robe a +0 war axe (36, 39, D:9) a +0 dagger a +0 robe (42, 35, D:9) a +0 giant spiked club a +0 giant spiked club (45, 33, D:9) 7 stones (49, 9, D:9) 4 stones (51, 13, D:9) a potion of brilliance a ring of willpower (53, -6, D:9) a +0 helmet (53, 1, D:9) a +0 scimitar (58, -1, D:9) a staff of air (59, 4, D:9) a +0 robe (61, 7, D:9) a +0 long sword a +0 chain mail Level 10 of the Dungeon (0, 1, D:10) a +0 vorpal falchion a +0 ring mail (1, 0, D:10) a +0 whip a +0 war axe a +0 scale mail (1, 1, D:10) a +0 flail a +0 ring mail (14, 17, D:10) a book of Party Tricks (16, 7, D:10) a potion of flight (20, -7, D:10) a +0 club a +0 dagger a +0 robe (20, 12, D:10) a +0 hand axe (23, 23, D:10) a wand of flame (11) (26, 26, D:10) 4 poisoned darts (29, -3, D:10) a scroll of magic mapping (30, 0, D:10) a staff of air (30, 4, D:10) a scroll of noise (31, -1, D:10) a scroll of fear (34, -10, D:10) a +0 dagger a +1 halberd of venom a +0 arbalest a +0 plate armour (39, 2, D:10) a +0 giant club a +0 giant club (40, 1, D:10) a scroll of amnesia (44, 15, D:10) a +0 mace a +0 chain mail (45, 13, D:10) a +0 mace a +0 shortbow (47, -11, D:10) a condenser vane (48, 20, D:10) a +0 scale mail (50, -10, D:10) the +7 trident of Ahiy {vorpal, rN+ Str+5 Int-5} It inflicts extra damage upon your enemies. Str: It affects your strength (+5). Int: It affects your intelligence (-5). rN: It protects you from negative energy. (unseen) (50, -9, D:10) 31 gold pieces (50, -8, D:10) the +9 demon whip of Flawed Execution {elec, Str+2 Dex+5} It occasionally discharges a powerful burst of electricity upon striking a foe. Str: It affects your strength (+2). Dex: It affects your dexterity (+5). (unseen) (51, -15, D:10) 4 stones (51, -10, D:10) 3 scrolls of fear (51, -8, D:10) a book of Blasting (51, 11, D:10) a scroll of poison (52, -10, D:10) a staff of air (unseen) (52, -9, D:10) a +0 club (52, -8, D:10) a +0 quarterstaff of draining (unseen) (54, 17, D:10) a wand of quicksilver (6) Level 11 of the Dungeon (0, 0, D:11) a +0 club (2, 4, D:11) a scroll of fear (4, -13, D:11) 5 stones (6, 6, D:11) a condenser vane (16, 18, D:11) a +0 leather armour (18, 5, D:11) a +0 chain mail (19, -15, D:11) a book of Sloth (20, -10, D:11) a +0 leather armour (46, -4, D:11) a wand of quicksilver (4) (47, 1, D:11) a +0 short sword (47, 6, D:11) 2 stones (50, -2, D:11) a +0 broad axe of freezing a +0 scale mail (51, -2, D:11) a +0 rapier Level 12 of the Dungeon [Shop] Mydyfohae's Magic Scroll Shoppe a scroll of summoning (142 gold) a scroll of silence (142 gold) a scroll of poison (60 gold) a scroll of vulnerability (60 gold) a scroll of torment (142 gold) (0, 0, D:12) a book of Minor Magic (1, -6, D:12) a vampire mosquito corpse (1, -1, D:12) a +0 flail (12, -13, D:12) a +0 dagger (14, -4, D:12) a +0 mace (19, 12, D:12) 3 silver javelins (unseen) (20, 0, D:12) a +0 bardiche (21, 12, D:12) a hog corpse the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 rapier (11, -15, Lair:1) a +0 war axe (11, -13, Lair:1) 2 stones (11, -12, Lair:1) 4 stones (12, -13, Lair:1) 4 stones (12, -11, Lair:1) a stone (13, -13, Lair:1) 9 stones (13, -11, Lair:1) 4 stones (14, 9, Lair:1) 4 stones (15, -24, Lair:1) a +0 mace (15, -10, Lair:1) 7 stones (24, -27, Lair:1) a potion of degeneration (36, -4, Lair:1) a scroll of noise (41, -29, Lair:1) an amulet of guardian spirit (51, -18, Lair:1) 5 stones (51, 6, Lair:1) a scroll of amnesia Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 short sword (6, 18, Lair:2) a scroll of summoning (19, -3, Lair:2) 5 stones (24, 21, Lair:2) 6 poisoned darts (34, 28, Lair:2) a +0 quarterstaff (35, 4, Lair:2) a wand of paralysis (6) (37, 34, Lair:2) 6 atropa-tipped darts (38, 29, Lair:2) a +0 whip (39, -13, Lair:2) 2 stones (46, 25, Lair:2) a scroll of vulnerability (48, -4, Lair:2) a +3 chain mail (54, -2, Lair:2) a +0 short sword Level 3 of the Lair of Beasts (2, -4, Lair:3) a wand of roots (2) (11, 10, Lair:3) a +0 scale mail (17, 11, Lair:3) 5 stones (23, -8, Lair:3) 3 stones (42, -26, Lair:3) a wand of mindburst (7) (53, -18, Lair:3) a +0 long sword of holy wrath (53, -7, Lair:3) a book of the Senses (57, -16, Lair:3) a +0 helmet (57, 1, Lair:3) a +0 hand axe a +0 robe (61, -40, Lair:3) 2 potions of flight (61, -12, Lair:3) a +0 long sword Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 robe (9, 2, Lair:4) a scroll of amnesia (13, -36, Lair:4) a +0 ring mail (19, -36, Lair:4) a +5 war axe (22, -6, Lair:4) a +0 plate armour (22, 8, Lair:4) an amulet of guardian spirit (25, -7, Lair:4) a +0 flail (41, -37, Lair:4) an orb of mayhem (47, -21, Lair:4) 5 stones (49, 6, Lair:4) a +0 chain mail (59, -23, Lair:4) 5 stones (62, -27, Lair:4) a scroll of magic mapping Level 5 of the Lair of Beasts (5, -24, Lair:5) a +0 chain mail of cold resistance (8, -5, Lair:5) a scroll of poison (13, -42, Lair:5) 6 stones (16, -20, Lair:5) 4 curare-tipped darts (17, -21, Lair:5) 5 datura-tipped darts (17, -20, Lair:5) a scroll of noise (18, -21, Lair:5) a book of Air (18, -20, Lair:5) a +0 scimitar of protection (18, -19, Lair:5) a scroll of immolation (21, 4, Lair:5) 2 stones (23, -32, Lair:5) a scroll of amnesia (28, 2, Lair:5) 8 stones (29, 6, Lair:5) a +0 rapier (35, -9, Lair:5) a +0 trident (44, -41, Lair:5) a book of Iron (47, -26, Lair:5) a +0 club (50, -22, Lair:5) a +0 long sword (52, -9, Lair:5) 2 potions of degeneration (57, 1, Lair:5) a +0 battleaxe