qw Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (0, 2, D:1) the +7 falchion "Aseluu" {vorpal, Fly Dex+3 SInv} It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+3). SInv: It lets you see invisible. Fly: It grants you flight. (7, 24, D:1) a +0 club (9, 0, D:1) a +0 mace (18, 42, D:1) a +0 club (23, 43, D:1) a +0 short sword of speed (23, 48, D:1) a +0 club (26, 24, D:1) a +0 dagger (29, 34, D:1) a +0 ring mail (45, 14, D:1) a +0 dagger (57, 45, D:1) a +0 dagger (58, 47, D:1) 6 stones Level 2 of the Dungeon (0, 0, D:2) a +0 short sword 5 stones a +0 ring mail (0, 8, D:2) a +0 leather armour (9, 7, D:2) 7 stones (10, -14, D:2) 3 stones (10, 15, D:2) a +0 hammer (16, -25, D:2) a +0 mace (18, -21, D:2) a +0 dagger (19, -26, D:2) a +0 dagger (21, -23, D:2) a +0 club (28, -17, D:2) a +0 whip (28, -16, D:2) a +0 ring mail (34, -32, D:2) a +0 scale mail (40, -13, D:2) a +0 spear (40, 11, D:2) the Discursus on Pyromania Spells Type Level a - Foxfire Conjuration/Fire 1 b - Fire Storm Conjuration/Fire 9 (52, -24, D:2) a wand of light (7) Level 3 of the Dungeon (0, 0, D:3) 8 gold pieces (1, 1, D:3) 9 gold pieces (5, 1, D:3) 7 gold pieces (14, -2, D:3) Great Wizards, Vol. VII (20, -11, D:3) 2 poisoned darts (24, -19, D:3) a +0 sling (24, 2, D:3) an adder corpse (41, -26, D:3) a +0 short sword of draining 3 large rocks