qw Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (0, 1, D:1) a +0 dagger (12, 25, D:1) 8 stones (16, 8, D:1) a book of Touch (19, -9, D:1) 6 stones Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (3, -9, D:2) a +0 dagger (4, -7, D:2) 3 stones (10, -22, D:2) a staff of fire (11, -23, D:2) a +0 dagger (11, -6, D:2) a +0 scale mail (20, -19, D:2) a Trismegistus Codex (23, 0, D:2) a +0 ring mail (31, -14, D:2) a +0 robe (40, 10, D:2) the +8 arc blade {discharge, rElec} It occasionally unleashes powerful arcs of lightning upon striking a foe. These may arc to other adjacent creatures (including the wielder, but dealing reduced damage to them) before grounding out. rElec: It insulates you from electricity. (41, -17, D:2) a +0 spear (44, -11, D:2) a +0 scale mail a +0 club Level 3 of the Dungeon (0, 0, D:3) 7 stones (12, 7, D:3) a +0 whip a +0 leather armour (17, -25, D:3) a +0 club (19, -7, D:3) a +0 club (20, -8, D:3) a +0 spear a +0 club (32, -29, D:3) a +0 robe (37, -35, D:3) the +1 leather armour of the Unseen Realm {SInv Stlth+} SInv: It lets you see invisible. Stlth: It makes you more stealthy. (37, -2, D:3) a ring of wizardry (41, -40, D:3) a potion of berserk rage (41, -39, D:3) a potion of degeneration a stone a +0 club (41, -1, D:3) a +0 dagger 5 stones (42, -41, D:3) a +0 whip (45, 8, D:3) a +0 robe (48, -50, D:3) a stone (60, -14, D:3) a +0 short sword (61, -8, D:3) a +0 trident Level 4 of the Dungeon (0, 0, D:4) a +0 whip a +0 whip (1, 4, D:4) a +0 hand axe (3, 10, D:4) 7 stones (4, 20, D:4) a +0 hand axe (9, -5, D:4) a +0 ring mail a +0 falchion (13, -10, D:4) a scroll of vulnerability (15, -1, D:4) a +0 dagger (25, 2, D:4) a +0 club a +0 hand axe (25, 3, D:4) a +0 club (25, 12, D:4) a +0 hand axe (32, -8, D:4) 6 stones (32, 9, D:4) a +0 club (33, 9, D:4) a +0 dagger a +0 robe (33, 10, D:4) a +0 whip a +0 scale mail (35, 8, D:4) a +0 hand axe (38, 0, D:4) a +0 barding (40, -1, D:4) a +0 falchion a +0 robe an orc corpse (skeletalised by now) (43, 8, D:4) a book of Burglary (45, 7, D:4) a wand of flame (15) (46, 17, D:4) an Inescapable Atlas Level 5 of the Dungeon (0, 0, D:5) a +0 flail a +0 leather armour (1, 0, D:5) a jackal corpse (11, 0, D:5) a +0 hand axe a +0 leather armour (42, -4, D:5) a +0 trident a +0 leather armour (50, -1, D:5) an orb of wrath (unseen) the Ecumenical Temple