qw Level 1 of the Dungeon (6, -1, D:1) a +0 whip (7, -2, D:1) a +0 club (14, 17, D:1) a +0 dagger (18, 33, D:1) a +0 club (20, 34, D:1) a +0 short sword (20, 41, D:1) a +0 scale mail (27, 37, D:1) a +0 dagger (32, 1, D:1) a +0 whip (33, 27, D:1) 6 stones (41, 45, D:1) a staff of fire (45, 21, D:1) 7 stones (50, 40, D:1) a +0 dagger (60, 3, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a rat corpse (skeletalised by now) (8, -5, D:2) a +0 hand axe (11, -31, D:2) a +0 spear (13, -12, D:2) a +1 dagger of draining (17, -16, D:2) a bat skeleton (20, -19, D:2) a +0 dagger (28, -29, D:2) a +0 mace (35, -13, D:2) a +0 whip (37, -3, D:2) a potion of flight a staff of earth (41, -21, D:2) a +0 dagger a +4 whip Level 3 of the Dungeon (0, 0, D:3) a +0 chain mail (4, 1, D:3) a bat corpse (4, 4, D:3) a wand of acid (12) (6, 1, D:3) a +0 short sword