qw Level 1 of the Dungeon (8, 1, D:1) a book of Scorching (10, -21, D:1) a +0 ring mail (16, -25, D:1) 4 stones (24, -14, D:1) a +0 club a ring of magical power (24, 2, D:1) 5 stones (37, -8, D:1) a +0 short sword 2 stones (38, -4, D:1) a book of Winter (38, 23, D:1) a +0 leather armour (39, -18, D:1) a +0 scale mail (49, -26, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) an Inescapable Atlas (9, 12, D:2) a rat corpse (12, 19, D:2) a book of Debilitation (21, -3, D:2) a +0 whip 2 stones (27, 0, D:2) a +0 leather armour (42, -16, D:2) a wand of roots (8) (43, 24, D:2) 5 stones (43, 30, D:2) Great Wizards, Vol. VII (44, 9, D:2) a +0 leather armour (46, 9, D:2) a +0 ring mail (47, 8, D:2) a +0 dagger (48, 1, D:2) a wand of paralysis (9) (54, -15, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 plate armour (4, -17, D:3) a ball python corpse (27, -16, D:3) a +0 club