qw Level 1 of the Dungeon (1, 3, D:1) a staff of air (9, 2, D:1) a +0 club (12, 4, D:1) a +0 club (15, 16, D:1) a +0 club (19, 11, D:1) a +0 short sword (40, 14, D:1) a +0 short sword 5 stones (41, -6, D:1) a +0 scale mail (45, -21, D:1) a +0 club (47, -8, D:1) a +0 sling (54, -4, D:1) a +0 sling (54, 4, D:1) 5 stones Level 2 of the Dungeon (0, 0, D:2) 5 stones (10, -4, D:2) a +0 dagger (10, -3, D:2) a +0 dagger 5 stones (12, 27, D:2) a scroll of magic mapping (15, -13, D:2) a +0 club 5 stones (26, 29, D:2) a +0 club (27, -16, D:2) a +0 robe (31, -18, D:2) a +0 rapier (31, -4, D:2) a +0 dagger (31, 29, D:2) 8 stones (36, 23, D:2) a +0 leather armour (43, 14, D:2) a +0 leather armour (43, 17, D:2) a +0 short sword 5 stones Level 3 of the Dungeon (0, 0, D:3) a book of Spatial Translocations (7, 2, D:3) a +0 dagger 3 stones (7, 11, D:3) a +0 short sword (8, 0, D:3) a +0 club (12, -6, D:3) the Hermit's pendant {Faith invo=14 evo=0 MP+5} [amulet of faith] It sets your invocations skill to 14 and your evocations skill to 0. It allows you to gain divine favour quickly. MP: It affects your magic capacity (+5). (18, -9, D:3) a +0 leather armour a +0 dagger (34, -11, D:3) a +0 dagger (41, -1, D:3) a wand of charming (10) (46, -3, D:3) a +2 whip of holy wrath a +0 hand axe (46, -2, D:3) a +0 war axe a +0 club a +0 club a +0 leather armour (47, 1, D:3) a +0 dagger (53, -6, D:3) a staff of fire (54, -17, D:3) a scroll of immolation Level 4 of the Dungeon (0, 0, D:4) a +0 quarterstaff (5, 20, D:4) a wand of mindburst (11) (9, 18, D:4) a +0 mace (10, 8, D:4) a +0 rapier (12, 7, D:4) a +0 quarterstaff (22, 12, D:4) a javelin (48, 15, D:4) a +0 dagger 3 stones (49, 18, D:4) a +2 whip of venom a kobold corpse