qw Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, 3, D:1) a +0 dagger (2, -7, D:1) a +0 hand axe (4, -36, D:1) a +0 short sword (4, -34, D:1) a +0 club (4, 10, D:1) a +0 club (17, -9, D:1) 7 stones (21, -3, D:1) a +0 dagger (25, -25, D:1) a +0 dagger (32, -11, D:1) a +0 ring mail (34, -30, D:1) a +0 club (35, 3, D:1) a +0 scale mail a +0 buckler (42, -27, D:1) 5 stones (48, -21, D:1) a potion of berserk rage Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (9, 12, D:2) a +0 mace (14, 10, D:2) a book of Weapons (18, 31, D:2) 8 stones (20, 35, D:2) 2 stones a +2 dagger of draining a +2 dagger of protection (21, 6, D:2) a +0 dagger a +0 sling (22, 5, D:2) a +0 club a +0 sling (30, 32, D:2) a +0 robe a +0 club (31, 19, D:2) a +0 robe (32, 10, D:2) a +0 club (32, 15, D:2) a +0 dagger (34, 17, D:2) a +0 whip a stone a +0 robe (35, 22, D:2) a +0 short sword (42, 17, D:2) a +0 whip 3 stones Level 3 of the Dungeon (1, 17, D:3) a +0 whip a +0 scale mail (1, 18, D:3) a +0 mace a +0 ring mail (2, 17, D:3) a +0 whip (19, 8, D:3) a +0 dagger (20, 8, D:3) a +0 dagger a +0 robe (22, -11, D:3) 6 stones (22, -8, D:3) a +0 leather armour (29, 0, D:3) a potion of brilliance (38, 15, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) 2 poisoned darts (4, 7, D:4) a +0 whip (10, 18, D:4) a +0 dagger (10, 23, D:4) a wand of digging (7) (13, 15, D:4) a +0 short sword (13, 21, D:4) 9 stones (18, 9, D:4) 7 stones (18, 14, D:4) a +0 club (18, 18, D:4) a +0 whip 5 stones (22, 15, D:4) a +0 short sword (26, 18, D:4) a +0 giant club (27, 0, D:4) the +1 dagger "Mauxt" {speed, rPois} Attacks with this weapon are significantly faster. rPois: It protects you from poison. (38, 12, D:4) a +0 whip Level 5 of the Dungeon [Shop] Giuff's Neck Hole the +0 cloak of Protective Custody {-Cast rF+ rC++} (377 gold) rF: It protects you from fire. rC: It greatly protects you from cold. -Cast: It prevents spellcasting. a scarf of shadows (156 gold) an amulet of faith (520 gold) an amulet of the acrobat (390 gold) an amulet of reflection (390 gold) (0, 0, D:5) a +0 spear (5, 23, D:5) a +0 whip (7, -1, D:5) a potion of invisibility (9, 35, D:5) a +0 giant club (11, 7, D:5) a +0 dagger of speed (15, 30, D:5) a Young Poisoner's Handbook (16, 12, D:5) a wand of mindburst (22) (18, 6, D:5) a potion of berserk rage (19, 18, D:5) a +0 leather armour (20, 17, D:5) a +0 leather armour (33, -4, D:5) a book of the Senses (38, 28, D:5) the +0 leather armour of the Trout {rElec rC- Int+2 Stlth+} Int: It affects your intelligence (+2). rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. Stlth: It makes you more stealthy. Level 6 of the Dungeon (2, -1, D:6) a wand of mindburst (21) (5, 15, D:6) a +0 ring mail (5, 17, D:6) a +0 chain mail (5, 21, D:6) a +0 trident (13, 18, D:6) a +0 dagger (16, 18, D:6) a +0 whip a +0 club a +0 mace a +0 scale mail (19, -3, D:6) a scroll of fear (21, 9, D:6) a +0 leather armour (22, -3, D:6) a +0 scimitar a +0 robe (24, -12, D:6) a +0 halberd (24, -11, D:6) a +0 club (26, -12, D:6) a +0 whip (27, -2, D:6) a +0 flail of holy wrath a +0 whip (27, -1, D:6) a +0 whip (28, 1, D:6) a +0 short sword 4 poisoned darts (28, 8, D:6) a +3 trident of freezing a +0 robe (29, 8, D:6) a +0 falchion a +0 robe (29, 9, D:6) a +5 spear 8 stones a +0 robe (30, 8, D:6) a +0 whip (30, 9, D:6) a +0 hand axe a +0 robe a +5 dagger a +0 robe (31, 2, D:6) a +0 whip (31, 8, D:6) a +0 spear (32, -15, D:6) a +0 club (32, 7, D:6) a +0 spear (33, -12, D:6) a book of Transfigurations (34, 3, D:6) a +0 club 2 stones (36, -12, D:6) 6 stones (37, 11, D:6) 3 stones a +0 short sword (45, 24, D:6) the +4 dagger "Morg" {pain, Will+ Int+5} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Int: It affects your intelligence (+5). Will: It increases your willpower. Level 7 of the Dungeon (0, 0, D:7) a +0 war axe (1, -27, D:7) a +0 long sword a +0 chain mail (2, -27, D:7) a +0 dagger a +0 robe (2, -26, D:7) a +0 club a +0 leather armour a +0 short sword a +0 ring mail (2, -25, D:7) a +2 dagger of freezing a +0 chain mail a +0 hand axe a +0 plate armour (3, -35, D:7) a +0 flail a scroll of noise (3, -27, D:7) a +0 club a +0 whip a +0 leather armour (5, -35, D:7) a +0 hand axe (14, -23, D:7) a +0 dagger a +0 robe (14, -22, D:7) a +0 mace a +0 whip a +0 flail (15, -22, D:7) a +2 vorpal hand axe (20, -6, D:7) a +0 shortbow (21, -44, D:7) a wand of acid (5) (24, -5, D:7) a +0 bardiche (34, -31, D:7) a scroll of noise (37, -36, D:7) a +0 shortbow (37, -35, D:7) a +0 halberd (38, -36, D:7) a +0 club a +0 flail (38, -11, D:7) 2 stones (39, -35, D:7) a +0 spear (39, -13, D:7) a +0 dagger (41, -38, D:7) a wand of roots (6) (41, -7, D:7) a +0 long sword (45, -1, D:7) a potion of flight a ring of flight Level 8 of the Dungeon (0, 0, D:8) a potion of flight (13, 9, D:8) a yak corpse (13, 16, D:8) a +0 falchion (20, 17, D:8) a +0 ring mail (28, 9, D:8) 2 stones (29, -22, D:8) a +0 hand axe a +0 ring mail an orc corpse (skeletalised by now) (31, -22, D:8) a +0 mace (32, -22, D:8) a +0 club a +0 leather armour (32, 22, D:8) a +0 robe (33, 18, D:8) a potion of haste (36, -7, D:8) a +0 mace a +0 dagger a +0 robe an orc corpse an orc corpse (36, -6, D:8) a +0 flail a +0 leather armour an orc corpse (36, 18, D:8) a potion of flight (36, 19, D:8) 19 gold pieces (37, -6, D:8) a +0 dagger of venom a +0 robe (38, -6, D:8) a +0 mace an orc corpse (41, 23, D:8) a scroll of identify (45, -11, D:8) an electric eel corpse (skeletalised by now)